Player Matchup

Cabrakan
Cabrakan
TSPM_TAKESHY
Cabrakan
Level 103
God Stats
25W - 33L
1,526 SR
Queue Stats
359W - 388L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
juachi-pelon
Baron Samedi
Level 104
God Stats
26W - 10L
1,718 SR
Queue Stats
134W - 163L
1,505 Elo+
Party 1
Anhur
Anhur
s3Ruk17
Anhur
Level 108
God Stats
2W - 13L
1,407 SR
Queue Stats
324W - 329L
1,488 Elo+
Party 1
Bastet
Bastet
urikiller5
Bastet
Level 109
God Stats
2W - 1L
1,533 SR
Queue Stats
106W - 151L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
xLunaticSant751
Sun Wukong
Level 109
God Stats
9W - 6L
1,551 SR
Queue Stats
372W - 384L
1,522 Elo+
Party 1
Team Averages
Level 107
1,547 SR
1,485 Elo+

VS

Team Averages
Level 112
1,606 SR
1,543 Elo+
Khepri
Khepri
ChefBandit_Qc
Khepri
Level 155
God Stats
11W - 5L
1,517 SR
Queue Stats
104W - 118L
1,454 Elo+
Party 2
Skadi
Skadi
DJPINNA
Skadi
Level 121
God Stats
159W - 145L
1,580 SR
Queue Stats
165W - 152L
1,577 Elo+
Solo
Kukulkan
Kukulkan
KILLERSQUAD333
Kukulkan
Level 140
God Stats
1W - 2L
1,664 SR
Queue Stats
309W - 287L
1,612 Elo+
Party 2
Bellona
Bellona
Will-i-Flake
Bellona
Level 65
God Stats
31W - 24L
1,598 SR
Queue Stats
60W - 53L
1,524 Elo+
Party 3
Tsukuyomi
Tsukuyomi
c1a1r1l1
Tsukuyomi
Level 77
God Stats
27W - 17L
1,673 SR
Queue Stats
114W - 119L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TSPM_TAKESHY
Cabrakan
18
4 / 6 / 4
13,019
482
5,889
18,233
12,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
juachi-pelon
Baron Samedi
20
5 / 5 / 4
14,006
519
9,808
17,559
7,879
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
s3Ruk17
Anhur
20
3 / 2 / 9
14,972
555
12,044
23,222
10,529
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
urikiller5
Bastet
20
7 / 3 / 8
15,015
556
19,387
17,664
9,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
xLunaticSant751
Sun Wukong
20
2 / 0 / 12
16,438
609
11,282
22,508
22,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
12,113
449
7,084
22,080
25,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
DJPINNA
Skadi
20
6 / 6 / 1
13,453
498
17,174
21,994
9,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
8 / 6 / 4
15,258
565
21,328
16,782
8,493
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Will-i-Flake
Bellona
10
0 / 2 / 0
8,777
325
1,958
5,502
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
c1a1r1l1
Tsukuyomi
12
1 / 4 / 2
9,186
340
3,055
10,043
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
21
Kills
16
16
Deaths
22
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
Skadi
DJPINNA
Skadi
6
6
1
1.08
L
Kukulkan
8
6
4
1.67
W
Cabrakan
TSPM_TAKESHY
Cabrakan
4
6
4
1
L
Bellona
Will-i-Flake
Bellona
0
2
0
0
L
Tsukuyomi
c1a1r1l1
Tsukuyomi
1
4
2
0.5
W
Baron Samedi
juachi-pelon
Baron Samedi
5
5
4
1.4
W
Anhur
s3Ruk17
Anhur
3
2
9
3.75
W
Bastet
urikiller5
Bastet
7
3
8
3.67
W
Sun Wukong
xLunaticSant751
Sun Wukong
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,410
Damage
50,599
99,186
Taken
76,401
63,332
Mitigated
51,305
36,701
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,084
607
0
5,477
22,080
25,868
49
6,641
15,213
42,555
0
L
Skadi
DJPINNA
Skadi
17,174
9,334
0
7,834
21,994
9,316
3,098
4,806
17,104
0
92,473
L
Kukulkan
21,328
538
0
1,871
16,782
8,493
415
4,406
12,231
125,662
0
W
Cabrakan
TSPM_TAKESHY
Cabrakan
5,889
824
0
1,990
18,233
12,065
0
6,741
11,492
42,953
0
L
Bellona
Will-i-Flake
Bellona
1,958
472
0
1,376
5,502
4,513
0
0
5,502
3,432
19,579
L
Tsukuyomi
c1a1r1l1
Tsukuyomi
3,055
537
0
2,669
10,043
3,115
0
1,512
8,469
0
33,687
W
Baron Samedi
juachi-pelon
Baron Samedi
9,808
735
780
6,295
17,559
7,879
1,528
8,827
8,732
88,236
0
W
Anhur
s3Ruk17
Anhur
12,044
6,084
0
12,597
23,222
10,529
5,476
5,395
17,827
0
143,534
W
Bastet
urikiller5
Bastet
19,387
5,903
0
6,968
17,664
9,919
2,996
5,514
12,150
0
105,501
W
Sun Wukong
xLunaticSant751
Sun Wukong
11,282
1,388
0
8,071
22,508
22,940
1,850
5,183
17,325
0
131,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,450
Gold Earned
58,787
831
Minions Killed
571
0
Camps Cleared
0
2,290,194
Distance Traveled
1,952,500
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,113
449
51
2
0
500,973
9
L
Skadi
13,453
498
172
6
0
483,686
3
L
Kukulkan
15,258
565
222
8
0
489,031
2
W
Cabrakan
13,019
482
81
3
0
341,548
2
L
Bellona
8,777
325
55
2
0
173,594
2
L
Tsukuyomi
9,186
340
71
3
0
305,216
6
W
Baron Samedi
14,006
519
135
5
0
428,133
3
W
Anhur
14,972
555
198
7
0
421,656
6
W
Bastet
15,015
556
171
6
0
561,059
4
W
Sun Wukong
16,438
609
246
9
0
537,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role