Player Matchup

Amaterasu
Amaterasu
Bluelight_KeQing
Amaterasu
Level 28
God Stats
0W - 1L
1,760 SR
Queue Stats
4W - 5L
1,754 Elo+
Solo
He Bo
He Bo
NineTailBùttPIug
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
592W - 243L
1,786 Elo+
Party 1
Ymir
Ymir
SlashK
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 53L
1,722 Elo+
Solo
Fenrir
Fenrir
WalmartPBM
Fenrir
Level 6
God Stats
15W - 11L
1,695 SR
Queue Stats
265W - 104L
1,667 Elo+
Party 1
Medusa
Medusa
thiccflictional
Medusa
Level 16
God Stats
15W - 5L
1,875 SR
Queue Stats
54W - 39L
1,677 Elo+
Solo
Team Averages
Level 17
1,666 SR
1,721 Elo+

VS

Team Averages
Level 25
1,579 SR
1,690 Elo+
Gilgamesh
Gilgamesh
CuddlyHusky99
Gilgamesh
Level 28
God Stats
8W - 7L
1,570 SR
Queue Stats
34W - 29L
1,672 Elo+
Solo
Cu Chulainn
Cu Chulainn
Foxxtraunt
Cu Chulainn
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 39L
1,684 Elo+
Solo
Hou Yi
Hou Yi
hellmode121
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,811 Elo+
Solo
Scylla
Scylla
mimolopido328
Scylla
Level 28
God Stats
17W - 5L
1,791 SR
Queue Stats
119W - 106L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
superdohj
Tsukuyomi
Level 25
God Stats
13W - 11L
1,532 SR
Queue Stats
208W - 207L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
0 / 5 / 1
7,106
444
5,900
15,643
12,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 1
7,405
463
6,536
7,879
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
SlashK
Ymir
11
1 / 4 / 7
8,074
505
4,992
15,562
10,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
WalmartPBM
Fenrir
13
5 / 4 / 0
7,869
492
4,189
11,939
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 5 / 0
8,036
502
8,667
11,266
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CuddlyHusky99
Gilgamesh
13
2 / 2 / 2
7,758
485
3,528
7,518
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Foxxtraunt
Cu Chulainn
13
2 / 3 / 8
8,206
513
11,249
15,213
8,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
16
6 / 1 / 4
9,475
592
12,700
11,397
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
10 / 0 / 2
9,319
582
13,169
7,233
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
superdohj
Tsukuyomi
15
1 / 3 / 8
8,469
529
5,766
11,535
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
21
21
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
5
1
0.1
W
Gilgamesh
CuddlyHusky99
Gilgamesh
2
2
2
1.5
W
Cu Chulainn
Foxxtraunt
Cu Chulainn
2
3
8
2
L
0
3
1
0.17
L
Ymir
SlashK
Ymir
1
4
7
1.13
L
Fenrir
WalmartPBM
Fenrir
5
4
0
1.25
W
Hou Yi
6
1
4
8
W
10
0
2
11
W
Tsukuyomi
superdohj
Tsukuyomi
1
3
8
1.67
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
46,412
62,289
Taken
52,896
34,512
Mitigated
23,753
16,542
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
5,900
2,954
0
4,153
15,643
12,440
487
3,964
11,679
0
40,885
W
Gilgamesh
CuddlyHusky99
Gilgamesh
3,528
929
654
2,921
7,518
3,057
198
1,247
6,271
0
40,499
W
Cu Chulainn
Foxxtraunt
Cu Chulainn
11,249
2,067
0
4,043
15,213
8,649
235
4,070
11,143
4,850
42,422
L
6,536
68
0
1,218
7,879
2,874
0
2,654
5,225
48,607
0
L
Ymir
SlashK
Ymir
4,992
1,605
0
2,875
15,562
10,206
0
3,763
11,799
19,755
0
L
Fenrir
WalmartPBM
Fenrir
4,189
649
0
4,490
11,939
5,850
0
3,457
8,482
0
39,831
W
Hou Yi
12,700
6,422
0
3,560
11,397
5,331
1,218
1,284
10,113
0
65,173
W
13,169
676
0
2,687
7,233
2,548
438
2,889
4,344
57,325
0
W
Tsukuyomi
superdohj
Tsukuyomi
5,766
1,509
0
4,895
11,535
4,168
0
2,038
9,497
0
58,330
L
8,667
4,613
0
3,806
11,266
3,142
0
896
10,370
0
47,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
43,227
383
Minions Killed
477
0
Camps Cleared
0
1,456,237
Distance Traveled
1,560,113
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,106
444
82
5
0
305,211
1
W
Gilgamesh
7,758
485
66
4
0
308,424
4
W
Cu Chulainn
8,206
513
95
6
0
293,649
1
L
He Bo
7,405
463
119
7
0
276,355
4
L
Ymir
8,074
505
24
2
0
287,084
5
L
Fenrir
7,869
492
69
4
0
326,869
0
W
Hou Yi
9,475
592
113
7
0
295,105
4
W
Scylla
9,319
582
104
7
0
328,056
6
W
Tsukuyomi
8,469
529
99
6
0
334,879
2
L
Medusa
8,036
502
89
6
0
260,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role