Player Matchup

Danzaburou
Danzaburou
BadDuck557
Danzaburou
Level 149
God Stats
34W - 15L
1,627 SR
Queue Stats
123W - 90L
1,559 Elo+
Party 1
Bacchus
Bacchus
DirectedEagle
Bacchus
Level 101
God Stats
10W - 3L
1,742 SR
Queue Stats
103W - 108L
1,521 Elo+
Party 1
Vulcan
Vulcan
ORPHANBREAKR
Vulcan
Level 146
God Stats
12W - 4L
1,547 SR
Queue Stats
146W - 127L
1,560 Elo+
Party 1
Team Averages
Level 132
1,638 SR
1,547 Elo+

VS

Team Averages
Level 56
1,710 SR
1,541 Elo+
Hun Batz
Hun Batz
ElMostachoMacho
Hun Batz
Level 65
God Stats
9W - 2L
1,711 SR
Queue Stats
76W - 93L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Sleepain
Nu Wa
Level 5
God Stats
0W - 1L
1,710 SR
Queue Stats
8W - 8L
1,665 Elo+
Solo
Cthulhu
Cthulhu
SoldSmile
Cthulhu
Level 97
God Stats
1W - 1L
1,708 SR
Queue Stats
62W - 86L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadDuck557
Danzaburou
10
3 / 2 / 4
7,582
758
6,818
6,347
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
11
4 / 0 / 3
8,175
818
4,671
6,517
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
9
0 / 2 / 4
6,504
650
5,270
3,418
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
3 / 3 / 1
7,084
708
5,077
6,868
2,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Sleepain
Nu Wa
8
1 / 1 / 0
6,445
645
1,846
3,921
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SoldSmile
Cthulhu
10
0 / 3 / 3
7,004
700
3,280
9,998
5,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
4
4
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadDuck557
Danzaburou
3
2
4
2.5
W
Bacchus
4
0
3
5.5
L
Hun Batz
3
3
1
1.17
W
Vulcan
0
2
4
1
L
Nu Wa
Sleepain
Nu Wa
1
1
0
1
L
Cthulhu
SoldSmile
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
10,203
16,282
Taken
20,787
8,642
Mitigated
8,659
3,477
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadDuck557
Danzaburou
6,818
2,343
0
716
6,347
2,107
280
1,908
4,359
0
28,020
W
Bacchus
4,671
231
0
2,272
6,517
5,438
96
2,145
4,269
13,259
0
L
Hun Batz
5,077
800
0
315
6,868
2,387
0
3,049
3,763
0
20,238
W
Vulcan
5,270
2,161
0
489
3,418
1,097
289
888
2,480
26,594
0
L
Nu Wa
Sleepain
Nu Wa
1,846
690
0
1,708
3,921
1,098
0
2,243
1,566
15,034
0
L
Cthulhu
SoldSmile
Cthulhu
3,280
222
123
2,062
9,998
5,174
0
4,297
5,505
16,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
20,533
124
Minions Killed
103
0
Camps Cleared
0
506,599
Distance Traveled
486,561
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,582
758
34
3
0
160,419
4
W
Bacchus
8,175
818
18
2
0
170,841
0
L
Hun Batz
7,084
708
39
4
0
183,170
3
W
Vulcan
6,504
650
72
7
0
175,339
0
L
Nu Wa
6,445
645
35
4
0
111,701
1
L
Cthulhu
7,004
700
29
3
0
191,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role