Player Matchup

Chiron
Chiron
Gold I
GotClappedByKoka
Chiron
Gold I
Level 122
God Stats
4W - 5L
1,503 SR
Queue Stats
296W - 311L
1,680 MMR
Solo
Tiamat
Tiamat
Platinum IV
HestiaW
Tiamat
Platinum IV
Level 121
God Stats
6W - 5L
1,540 SR
Queue Stats
62W - 61L
1,858 MMR
Party 1
Tyr
Tyr
Gold II
pollasesina69
Tyr
Gold II
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,774 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,514 SR
1,771 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,590 SR
1,616 MMR
King Arthur
King Arthur
Gold II
Heavy_Paw
King Arthur
Gold II
Level 143
God Stats
110W - 111L
1,547 SR
Queue Stats
355W - 440L
1,506 MMR
Solo
Thoth
Thoth
Platinum I
Prodigal6sage
Thoth
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold V
RetroSenpaii
Cupid
Gold V
Level 139
God Stats
1W - 2L
1,722 SR
Queue Stats
10W - 10L
1,841 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,862
633
5,463
9,982
3,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
HestiaW
Tiamat
14
5 / 3 / 2
10,426
745
9,325
12,216
9,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 5
8,958
640
5,087
14,429
14,286
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
CthulhuAphroditeCu ChulainnAthenaVulcan

VS

Bans
SobekBacchusDanzaburouCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Heavy_Paw
King Arthur
14
5 / 2 / 5
10,031
717
11,572
12,366
9,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 2 / 3
7,541
539
2,606
3,942
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
6 / 3 / 4
10,748
768
10,050
10,818
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
11
11
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
King Arthur
Heavy_Paw
King Arthur
5
2
5
3.75
W
Tiamat
HestiaW
Tiamat
5
3
2
2
L
0
2
3
0.75
L
6
3
4
2.67
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,875
Damage
24,228
36,627
Taken
27,126
27,627
Mitigated
14,586
12,282
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,463
2,069
973
2,259
9,982
3,462
2,000
801
9,103
0
39,796
L
King Arthur
Heavy_Paw
King Arthur
11,572
1,178
0
646
12,366
9,681
0
3,549
8,405
0
35,164
W
Tiamat
HestiaW
Tiamat
9,325
402
0
5,720
12,216
9,879
796
840
11,286
36,580
0
L
2,606
102
0
375
3,942
1,063
0
1,397
2,405
14,187
0
L
10,050
6,979
432
3,407
10,818
3,842
324
3,759
6,883
0
47,445
W
5,087
650
0
3,330
14,429
14,286
347
1,379
12,850
0
26,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
28,320
138
Minions Killed
160
0
Camps Cleared
0
762,813
Distance Traveled
642,119
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,862
633
49
4
0
241,331
3
L
King Arthur
10,031
717
40
3
0
287,383
5
W
Tiamat
10,426
745
61
4
0
259,758
1
L
Thoth
7,541
539
23
2
0
122,194
1
L
Cupid
10,748
768
97
7
0
232,542
2
W
Tyr
8,958
640
28
2
0
261,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role