Player Matchup

Neith
Neith
Captn Nack
Neith
Level 4
God Stats
9W - 5L
1,503 SR
Queue Stats
9W - 5L
1,454 Elo+
Party 2
Ganesha
Ganesha
Creamy N Thicc
Ganesha
Level 45
God Stats
13W - 12L
1,463 SR
Queue Stats
211W - 161L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
NAIxCARTER35
Aphrodite
Level 25
God Stats
78W - 72L
1,570 SR
Queue Stats
117W - 106L
1,505 Elo+
Party 2
Ravana
Ravana
Skwiisgaar1
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,453 Elo+
Solo
Scylla
Scylla
xMasterxKramx
Scylla
Level 41
God Stats
24W - 27L
1,463 SR
Queue Stats
262W - 219L
1,454 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,471 Elo+

VS

Team Averages
Level 22
1,620 SR
1,513 Elo+
Cthulhu
Cthulhu
JulianHa4622
Cthulhu
Level 28
God Stats
36W - 34L
1,515 SR
Queue Stats
215W - 229L
1,454 Elo+
Solo
Tiamat
Tiamat
RexAthanatos
Tiamat
Level 22
God Stats
26W - 15L
1,646 SR
Queue Stats
87W - 71L
1,546 Elo+
Solo
Fenrir
Fenrir
Stealthfox79
Fenrir
Level 18
God Stats
5W - 2L
1,888 SR
Queue Stats
12W - 7L
1,581 Elo+
Solo
Skadi
Skadi
gosu-jukujo
Skadi
Level 16
God Stats
1W - 1L
1,799 SR
Queue Stats
10W - 11L
1,530 Elo+
Party 1
Chang'e
Chang'e
skele42
Chang'e
Level 24
God Stats
1W - 2L
1,251 SR
Queue Stats
32W - 43L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 3 / 16
10,945
995
9,878
7,194
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 3 / 27
12,257
1,114
16,763
21,133
23,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
NAIxCARTER35
Aphrodite
17
3 / 3 / 17
10,695
972
8,304
11,453
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
18
13 / 6 / 14
13,055
1,187
13,991
13,711
6,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 0 / 13
12,588
1,144
23,732
9,291
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

208

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JulianHa4622
Cthulhu
17
6 / 5 / 6
11,579
1,053
15,399
15,171
13,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
16
4 / 3 / 9
10,778
980
16,027
13,461
7,833
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
4 / 9 / 9
10,676
971
10,110
20,664
10,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 6 / 12
9,696
881
7,710
13,874
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
skele42
Chang'e
16
1 / 6 / 11
9,774
889
8,409
16,129
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
62
29
Kills
15
15
Deaths
29
87
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
16
4
W
0
3
27
4.5
L
Cthulhu
JulianHa4622
Cthulhu
6
5
6
1.8
W
Aphrodite
NAIxCARTER35
Aphrodite
3
3
17
3.83
L
Tiamat
4
3
9
2.83
W
Ravana
13
6
14
3.33
L
Fenrir
4
9
9
0.94
L
0
6
12
1
L
Chang'e
skele42
Chang'e
1
6
11
1.08
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,668
Damage
57,655
62,782
Taken
79,299
42,894
Mitigated
39,133
15,639
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,878
6,115
0
338
7,194
2,581
0
5,147
2,047
0
21,390
W
16,763
1,588
336
2,103
21,133
23,376
0
12,973
8,160
34,822
0
L
Cthulhu
JulianHa4622
Cthulhu
15,399
288
559
63
15,171
13,564
0
9,171
6,000
46,805
0
W
Aphrodite
NAIxCARTER35
Aphrodite
8,304
1,125
5,380
3,693
11,453
7,081
0
5,846
5,607
26,855
0
L
Tiamat
16,027
521
0
1,141
13,461
7,833
0
7,623
5,838
28,776
0
W
Ravana
13,991
5,249
711
968
13,711
6,596
0
10,465
3,246
0
28,531
L
Fenrir
10,110
3,299
0
426
20,664
10,042
0
12,361
8,075
0
16,002
L
7,710
4,035
0
453
13,874
3,791
0
8,153
5,721
0
28,063
L
Chang'e
skele42
Chang'e
8,409
1,078
5,560
4,241
16,129
3,903
0
11,491
4,638
19,659
0
W
23,732
3,438
100
2,010
9,291
3,260
0
5,404
3,887
47,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
52,503
196
Minions Killed
175
12
Camps Cleared
5
998,492
Distance Traveled
986,650
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,945
995
29
3
1
191,567
1
W
Ganesha
12,257
1,114
0
0
0
217,410
1
L
Cthulhu
11,579
1,053
75
7
0
225,612
0
W
Aphrodite
10,695
972
70
6
2
188,331
0
L
Tiamat
10,778
980
33
3
1
168,352
4
W
Ravana
13,055
1,187
45
4
4
206,963
0
L
Fenrir
10,676
971
12
1
3
226,918
0
L
Skadi
9,696
881
34
3
0
168,401
0
L
Chang'e
9,774
889
21
2
1
197,367
0
W
Scylla
12,588
1,144
52
5
5
194,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role