Player Matchup

Tiamat
Tiamat
Boo Nastie
Tiamat
Level 88
God Stats
9W - 4L
1,614 SR
Queue Stats
224W - 251L
1,438 Elo+
Party 1
Hachiman
Hachiman
Dark Cha0sss
Hachiman
Level 120
God Stats
6W - 10L
1,500 SR
Queue Stats
376W - 452L
1,455 Elo+
Solo
Xing Tian
Xing Tian
ElToAsTyTaCoS
Xing Tian
Level 83
God Stats
2W - 4L
1,192 SR
Queue Stats
179W - 200L
1,405 Elo+
Party 1
Chronos
Chronos
El_Genie_
Chronos
Level 122
God Stats
1W - 1L
1,305 SR
Queue Stats
57W - 49L
1,481 Elo+
Solo
Ganesha
Ganesha
Tangibilize
Ganesha
Level 80
God Stats
4W - 0L
1,915 SR
Queue Stats
195W - 209L
1,393 Elo+
Party 1
Team Averages
Level 99
1,505 SR
1,434 Elo+

VS

Team Averages
Level 94
1,545 SR
1,439 Elo+
Nike
Nike
DimitryAgaiin
Nike
Level 135
God Stats
7W - 3L
1,659 SR
Queue Stats
773W - 790L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MetGryphon6507
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,394 SR
Queue Stats
14W - 20L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
MrSnark68
Amaterasu
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 59L
1,429 Elo+
Party 2
Hera
Hera
balks13
Hera
Level 88
God Stats
1W - 2L
1,699 SR
Queue Stats
23W - 43L
1,440 Elo+
Party 2
Anubis
Anubis
someguy79
Anubis
Level 123
God Stats
1W - 5L
1,473 SR
Queue Stats
81W - 91L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boo Nastie
Tiamat
20
8 / 7 / 13
13,280
699
19,700
23,484
18,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Dark Cha0sss
Hachiman
20
14 / 3 / 11
15,600
821
21,094
15,569
7,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
ElToAsTyTaCoS
Xing Tian
19
0 / 5 / 23
12,270
646
8,836
27,785
30,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
El_Genie_
Chronos
20
12 / 5 / 11
14,456
761
20,690
21,339
8,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Tangibilize
Ganesha
20
1 / 5 / 30
13,755
724
18,636
27,495
35,291
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 16
12,272
646
14,875
19,938
20,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
MetGryphon6507
Ah Muzen Cab
20
4 / 5 / 17
12,733
670
26,670
19,018
6,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
MrSnark68
Amaterasu
20
6 / 8 / 12
13,769
725
12,671
33,197
33,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
balks13
Hera
20
7 / 7 / 11
13,510
711
23,393
15,199
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
someguy79
Anubis
20
5 / 6 / 12
13,088
689
20,480
13,627
6,236
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
92
35
Kills
24
25
Deaths
35
88
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Boo Nastie
Tiamat
8
7
13
2.07
W
Hachiman
Dark Cha0sss
Hachiman
14
3
11
6.5
L
2
9
16
1.11
W
Xing Tian
ElToAsTyTaCoS
Xing Tian
0
5
23
2.3
W
Chronos
El_Genie_
Chronos
12
5
11
3.5
L
Ah Muzen Cab
MetGryphon6507
Ah Muzen Cab
4
5
17
2.5
L
Amaterasu
MrSnark68
Amaterasu
6
8
12
1.5
W
Ganesha
Tangibilize
Ganesha
1
5
30
3.2
L
Hera
balks13
Hera
7
7
11
1.79
L
Anubis
someguy79
Anubis
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,956
Damage
98,089
115,672
Taken
100,979
101,076
Mitigated
72,818
38,803
Healing
33,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Boo Nastie
Tiamat
19,700
1,106
3,620
6,793
23,484
18,392
779
10,084
13,223
38,102
0
W
Hachiman
Dark Cha0sss
Hachiman
21,094
11,423
915
3,294
15,569
7,876
2,713
4,472
10,977
0
59,997
L
14,875
1,420
3,789
3,270
19,938
20,548
1,109
10,002
9,936
0
23,048
W
Xing Tian
ElToAsTyTaCoS
Xing Tian
8,836
967
3,854
4,024
27,785
30,758
356
10,827
16,658
23,343
0
W
Chronos
El_Genie_
Chronos
20,690
4,230
1,068
4,295
21,339
8,759
1,003
8,494
12,675
45,666
0
L
Ah Muzen Cab
MetGryphon6507
Ah Muzen Cab
26,670
10,634
1,492
8,338
19,018
6,735
1,597
15,762
3,256
0
45,941
L
Amaterasu
MrSnark68
Amaterasu
12,671
4,446
0
9,358
33,197
33,149
155
19,159
14,038
0
17,874
W
Ganesha
Tangibilize
Ganesha
18,636
598
4,352
6,588
27,495
35,291
831
8,985
18,266
40,619
0
L
Hera
balks13
Hera
23,393
6,527
1,527
3,142
15,199
6,150
465
11,606
3,593
50,200
0
L
Anubis
someguy79
Anubis
20,480
0
343
2,360
13,627
6,236
433
11,333
2,294
49,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,361
Gold Earned
65,372
250
Minions Killed
226
0
Camps Cleared
0
1,635,995
Distance Traveled
1,562,834
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,280
699
44
2
0
269,210
0
W
Hachiman
15,600
821
83
4
0
296,596
0
L
Nike
12,272
646
24
1
0
298,346
0
W
Xing Tian
12,270
646
49
3
0
367,831
2
W
Chronos
14,456
761
62
3
0
344,259
2
L
Ah Muzen Cab
12,733
670
62
3
0
317,723
0
L
Amaterasu
13,769
725
7
0
0
350,645
1
W
Ganesha
13,755
724
12
1
0
358,099
4
L
Hera
13,510
711
77
4
0
306,463
0
L
Anubis
13,088
689
56
3
0
289,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role