Player Matchup

Apollo
Apollo
DuBB3L-_-0ST
Apollo
Level 29
God Stats
65W - 77L
1,429 SR
Queue Stats
328W - 327L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Itachiii6738
Cthulhu
Level 25
God Stats
10W - 9L
1,560 SR
Queue Stats
412W - 385L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
Jarvis-Vicious23
Baba Yaga
Level 12
God Stats
2W - 4L
1,551 SR
Queue Stats
28W - 21L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
KostasZog-
Ratatoskr
Level 25
God Stats
41W - 29L
1,627 SR
Queue Stats
545W - 467L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
O--Asura--O
Gilgamesh
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
9W - 20L
1,392 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,423 Elo+

VS

Team Averages
Level 23
1,581 SR
1,424 Elo+
Loki
Loki
B34STxCxrby
Loki
Level 28
God Stats
3W - 11L
1,500 SR
Queue Stats
47W - 70L
1,281 Elo+
Party 1
King Arthur
King Arthur
Blutbobel
King Arthur
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
51W - 68L
1,323 Elo+
Party 1
Anhur
Anhur
DevilF1st666
Anhur
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Triage_xX
Cerberus
Level 29
God Stats
6W - 11L
1,469 SR
Queue Stats
38W - 52L
1,298 Elo+
Party 1
Sol
Sol
boomHTID
Sol
Level 29
God Stats
13W - 5L
1,935 SR
Queue Stats
252W - 140L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 2 / 0
4,952
495
1,072
3,247
997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Itachiii6738
Cthulhu
7
0 / 3 / 1
4,793
479
1,604
8,874
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
8
1 / 3 / 3
4,836
484
3,181
4,290
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
KostasZog-
Ratatoskr
7
0 / 3 / 0
4,629
463
966
5,913
1,608
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
O--Asura--O
Gilgamesh
6
2 / 8 / 1
4,403
440
4,666
9,650
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,699
570
3,325
5,402
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Blutbobel
King Arthur
6
1 / 2 / 5
4,855
486
2,350
5,803
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,669
567
1,152
3,026
693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Triage_xX
Cerberus
8
2 / 1 / 3
5,284
528
1,824
4,537
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
14 / 0 / 0
8,650
865
13,984
9,137
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
19
19
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
King Arthur
Blutbobel
King Arthur
1
2
5
1.75
W
0
1
0
0
L
Apollo
1
2
0
0.5
L
Cthulhu
Itachiii6738
Cthulhu
0
3
1
0.17
L
Baba Yaga
1
3
3
0.83
L
Ratatoskr
KostasZog-
Ratatoskr
0
3
0
0
L
Gilgamesh
O--Asura--O
Gilgamesh
2
8
1
0.31
W
Cerberus
Triage_xX
Cerberus
2
1
3
3.5
W
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,489
Damage
22,635
31,974
Taken
27,905
10,857
Mitigated
10,620
5,850
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,325
1,106
0
1,413
5,402
1,318
0
158
5,194
0
22,491
W
King Arthur
Blutbobel
King Arthur
2,350
532
123
681
5,803
3,320
0
1,215
4,442
0
8,353
W
1,152
474
0
576
3,026
693
0
378
2,648
0
21,081
L
Apollo
1,072
741
0
690
3,247
997
22
1,626
1,621
0
20,184
L
Cthulhu
Itachiii6738
Cthulhu
1,604
180
0
2,510
8,874
4,029
0
3,893
4,931
14,337
0
L
Baba Yaga
3,181
474
0
554
4,290
1,214
0
1,436
2,679
14,470
0
L
Ratatoskr
KostasZog-
Ratatoskr
966
329
0
1,544
5,913
1,608
0
2,354
3,509
0
16,580
L
Gilgamesh
O--Asura--O
Gilgamesh
4,666
1,897
45
507
9,650
3,009
0
6,299
3,151
0
10,284
W
Cerberus
Triage_xX
Cerberus
1,824
317
0
800
4,537
2,298
0
1,592
2,703
12,276
0
W
13,984
6,933
0
6,508
9,137
2,991
4,383
1,004
8,133
69,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
30,157
162
Minions Killed
271
0
Camps Cleared
0
940,354
Distance Traveled
1,006,459
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,699
570
50
5
0
233,044
1
W
King Arthur
4,855
486
13
1
0
214,909
0
W
Anhur
5,669
567
59
6
0
186,950
4
L
Apollo
4,952
495
43
4
0
202,210
3
L
Cthulhu
4,793
479
30
3
0
201,340
2
L
Baba Yaga
4,836
484
23
2
0
161,060
0
L
Ratatoskr
4,629
463
51
5
0
194,924
1
L
Gilgamesh
4,403
440
15
2
0
180,820
0
W
Cerberus
5,284
528
24
2
0
185,183
0
W
Sol
8,650
865
125
13
0
186,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role