Player Matchup

Skadi
Skadi
BriLovesTacos42
Skadi
Level 81
God Stats
10W - 26L
1,409 SR
Queue Stats
26W - 58L
1,205 Elo+
Party 1
Nemesis
Nemesis
KekaiMovin
Nemesis
Level 18
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
That One Puma
Chaac
Level 110
God Stats
21W - 49L
1,495 SR
Queue Stats
33W - 66L
1,245 Elo+
Party 1
Vulcan
Vulcan
UncleFlexxx
Vulcan
Level 67
God Stats
4W - 3L
1,409 SR
Queue Stats
41W - 84L
1,262 Elo+
Party 1
Team Averages
Level 69
1,405 SR
1,303 Elo+

VS

Team Averages
Level 75
1,463 SR
1,394 Elo+
King Arthur
King Arthur
Cano0726
King Arthur
Level 64
God Stats
11W - 14L
1,400 SR
Queue Stats
95W - 124L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
Reaper2445
Cthulhu
Level 16
God Stats
2W - 3L
1,604 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
TiagooRs
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
TravelOut032
Janus
Level 93
God Stats
2W - 5L
1,349 SR
Queue Stats
4W - 14L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,567
660
8,177
12,101
5,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
KekaiMovin
Nemesis
16
1 / 4 / 3
10,563
660
5,544
13,667
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 4 / 2
11,934
746
12,779
17,684
17,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
15
1 / 5 / 1
10,100
631
7,308
9,887
4,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cano0726
King Arthur
17
3 / 4 / 9
11,441
715
8,910
22,853
17,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Reaper2445
Cthulhu
17
1 / 2 / 10
11,145
697
7,977
11,648
14,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TiagooRs
Medusa
19
8 / 1 / 8
12,759
797
10,849
11,425
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 8
12,180
761
15,424
8,707
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
18
18
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
King Arthur
Cano0726
King Arthur
3
4
9
1.88
L
Nemesis
KekaiMovin
Nemesis
1
4
3
0.63
W
Cthulhu
Reaper2445
Cthulhu
1
2
10
3
L
6
4
2
1.75
W
Medusa
TiagooRs
Medusa
8
1
8
12
W
6
4
8
2.5
L
Vulcan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
43,160
53,339
Taken
54,633
35,608
Mitigated
41,878
14,042
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,177
3,831
609
2,150
12,101
5,521
986
5,808
6,293
0
35,858
W
King Arthur
Cano0726
King Arthur
8,910
1,815
279
4,612
22,853
17,631
303
1,419
20,396
0
32,580
L
Nemesis
KekaiMovin
Nemesis
5,544
1,704
0
3,640
13,667
8,585
370
7,731
5,936
0
29,194
W
Cthulhu
Reaper2445
Cthulhu
7,977
457
586
508
11,648
14,348
522
1,595
10,053
34,487
0
L
12,779
2,869
583
6,110
17,684
17,189
1,049
6,636
11,048
469
38,481
W
Medusa
TiagooRs
Medusa
10,849
4,846
0
4,239
11,425
5,891
3,370
2,879
8,546
0
46,516
W
15,424
1,107
0
629
8,707
4,008
1,714
2,216
6,491
43,918
0
L
Vulcan
7,308
1,538
0
950
9,887
4,313
212
3,704
6,183
30,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
47,525
206
Minions Killed
248
6
Camps Cleared
7
1,101,234
Distance Traveled
1,175,483
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,567
660
47
3
1
245,466
3
W
King Arthur
11,441
715
46
3
1
295,085
1
L
Nemesis
10,563
660
52
3
3
305,354
0
W
Cthulhu
11,145
697
53
3
0
292,601
4
L
Chaac
11,934
746
60
4
0
291,182
2
W
Medusa
12,759
797
79
5
5
291,737
2
W
Janus
12,180
761
70
4
1
296,060
1
L
Vulcan
10,100
631
47
3
2
259,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role