Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlphaSerenax
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,619 Elo+
Solo
Thanatos
Thanatos
MastaChiefa3364
Thanatos
Level 26
God Stats
5W - 6L
1,630 SR
Queue Stats
29W - 20L
1,742 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NewNewBlueShoe
Ah Muzen Cab
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
403W - 388L
1,645 Elo+
Solo
Zeus
Zeus
jegajam
Zeus
Level 26
God Stats
5W - 3L
1,715 SR
Queue Stats
111W - 83L
1,658 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,633 Elo+

VS

Team Averages
Level 28
1,703 SR
1,705 Elo+
Neith
Neith
CabrakanMain
Neith
Level 40
God Stats
6W - 2L
1,694 SR
Queue Stats
192W - 77L
1,755 Elo+
Party 2
Nu Wa
Nu Wa
Lofi Queen
Nu Wa
Level 29
God Stats
3W - 1L
1,868 SR
Queue Stats
12W - 7L
1,665 Elo+
Party 1
Kuzenbo
Kuzenbo
ObeseShrimp
Kuzenbo
Level 18
God Stats
4W - 1L
1,738 SR
Queue Stats
94W - 29L
1,849 Elo+
Party 2
Kali
Kali
TattierPanda360
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,618 Elo+
Party 1
Chaac
Chaac
Vendelaswolf
Chaac
Level 22
God Stats
4W - 4L
1,718 SR
Queue Stats
58W - 46L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 1 / 0
5,064
506
2,111
4,378
1,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
AlphaSerenax
Cthulhu
5
0 / 5 / 0
3,879
388
1,346
4,591
2,037
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
8
0 / 4 / 0
4,652
465
1,292
5,439
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
NewNewBlueShoe
Ah Muzen Cab
6
0 / 1 / 0
4,138
414
1,873
2,122
450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
jegajam
Zeus
10
0 / 4 / 0
4,967
497
1,731
6,070
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,307
731
2,507
3,294
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
11
1 / 0 / 4
6,398
640
3,887
2,869
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
ObeseShrimp
Kuzenbo
8
2 / 0 / 7
5,868
587
2,965
4,855
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 0 / 2
6,706
671
3,000
6,066
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
6,093
609
2,593
4,854
2,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
15
15
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Cthulhu
AlphaSerenax
Cthulhu
0
5
0
0
W
6
0
2
7
W
Nu Wa
1
0
4
3
L
Thanatos
0
4
0
0
L
Ah Muzen Cab
NewNewBlueShoe
Ah Muzen Cab
0
1
0
0
W
Kuzenbo
ObeseShrimp
Kuzenbo
2
0
7
5.5
W
5
0
2
6
W
1
0
1
1.5
L
Zeus
jegajam
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,353
Damage
14,952
22,600
Taken
21,938
7,557
Mitigated
9,239
7,416
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,111
376
0
1,669
4,378
1,614
0
278
4,088
25,748
0
L
Cthulhu
AlphaSerenax
Cthulhu
1,346
263
0
271
4,591
2,037
0
1,450
3,141
7,922
0
W
2,507
1,422
0
2,510
3,294
959
420
625
2,669
0
34,098
W
Nu Wa
3,887
1,157
0
1,532
2,869
853
646
1,350
1,519
38,627
0
L
Thanatos
1,292
420
0
2,990
5,439
1,977
0
1,229
4,130
0
18,464
L
Ah Muzen Cab
NewNewBlueShoe
Ah Muzen Cab
1,873
848
0
1,048
2,122
450
0
926
1,184
0
15,982
W
Kuzenbo
ObeseShrimp
Kuzenbo
2,965
1,679
0
2,190
4,855
3,102
0
678
4,177
10,187
0
W
3,000
1,765
0
3,653
6,066
2,065
42
809
5,257
0
33,902
W
2,593
420
0
2,140
4,854
2,260
642
1,726
3,128
0
28,095
L
Zeus
jegajam
Zeus
1,731
250
0
1,438
6,070
1,479
0
2,761
3,205
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
32,372
207
Minions Killed
327
0
Camps Cleared
0
778,043
Distance Traveled
954,593
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,064
506
44
4
0
163,261
3
L
Cthulhu
3,879
388
21
2
0
149,485
0
W
Neith
7,307
731
80
8
0
161,874
1
W
Nu Wa
6,398
640
83
8
0
174,967
1
L
Thanatos
4,652
465
50
5
0
144,073
4
L
Ah Muzen Cab
4,138
414
31
3
0
146,791
0
W
Kuzenbo
5,868
587
20
2
0
204,672
5
W
Kali
6,706
671
79
8
0
218,380
1
W
Chaac
6,093
609
65
7
0
194,700
3
L
Zeus
4,967
497
61
6
0
174,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role