Player Matchup

Bakasura
Bakasura
Ebbitt
Bakasura
Level 25
God Stats
9W - 5L
1,616 SR
Queue Stats
176W - 116L
1,566 Elo+
Party 1
Anhur
Anhur
FalaDekynha
Anhur
Level 23
God Stats
2W - 3L
1,839 SR
Queue Stats
30W - 30L
1,476 Elo+
Party 2
Baba Yaga
Baba Yaga
LeonRissato1
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,498 Elo+
Party 1
Yemoja
Yemoja
Luckalemao
Yemoja
Level 10
God Stats
7W - 7L
1,512 SR
Queue Stats
17W - 19L
1,316 Elo+
Party 2
Sun Wukong
Sun Wukong
Rafarpo
Sun Wukong
Level 16
God Stats
7W - 8L
1,449 SR
Queue Stats
79W - 41L
1,592 Elo+
Party 1
Team Averages
Level 32
1,583 SR
1,490 Elo+

VS

Team Averages
Level 10
1,366 SR
1,304 Elo+
Neith
Neith
Adonimus
Neith
Level 6
God Stats
7W - 6L
1,246 SR
Queue Stats
10W - 6L
1,240 Elo+
Party 3
Ymir
Ymir
Calibre761
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,168 Elo+
Party 3
Guan Yu
Guan Yu
Pedra_Comunista
Guan Yu
Level 8
God Stats
2W - 2L
1,559 SR
Queue Stats
12W - 18L
1,361 Elo+
Solo
Kukulkan
Kukulkan
VectorYG
Kukulkan
Level 26
God Stats
11W - 16L
1,384 SR
Queue Stats
168W - 167L
1,509 Elo+
Solo
Ra
Ra
r0dr1g0gt
Ra
Level 7
God Stats
1W - 3L
1,139 SR
Queue Stats
10W - 7L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ebbitt
Bakasura
20
8 / 15 / 13
15,758
1,126
20,237
30,921
12,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 8 / 15
12,923
923
10,027
17,893
6,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
LeonRissato1
Baba Yaga
20
5 / 3 / 18
15,037
1,074
26,716
13,958
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Luckalemao
Yemoja
20
0 / 4 / 13
14,089
1,006
9,614
18,891
22,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Rafarpo
Sun Wukong
20
14 / 8 / 9
16,669
1,191
24,224
31,703
39,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adonimus
Neith
20
11 / 9 / 21
16,285
1,163
31,451
21,965
8,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 1 / 22
13,406
958
5,830
12,225
13,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 7 / 18
12,769
912
11,175
23,676
11,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
VectorYG
Kukulkan
20
16 / 2 / 15
17,170
1,226
36,843
18,688
8,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 9 / 19
14,839
1,060
19,181
17,951
7,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
133
28
Kills
38
38
Deaths
28
68
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Neith
Adonimus
Neith
11
9
21
2.39
W
1
1
22
12
L
Bakasura
Ebbitt
Bakasura
8
15
13
0.97
L
1
8
15
1.06
L
Baba Yaga
LeonRissato1
Baba Yaga
5
3
18
4.67
L
Yemoja
Luckalemao
Yemoja
0
4
13
1.63
W
2
7
18
1.57
L
Sun Wukong
Rafarpo
Sun Wukong
14
8
9
2.31
W
Kukulkan
VectorYG
Kukulkan
16
2
15
11.75
W
8
9
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,818
Damage
104,480
113,366
Taken
94,505
87,294
Mitigated
49,301
12,595
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adonimus
Neith
31,451
16,655
0
3,286
21,965
8,277
0
10,286
11,148
0
52,672
W
5,830
1,070
0
0
12,225
13,343
0
5,007
6,933
16,331
0
L
Bakasura
Ebbitt
Bakasura
20,237
13,282
0
2,096
30,921
12,420
0
20,095
10,826
0
40,750
L
10,027
6,457
1,307
725
17,893
6,577
0
10,097
7,796
0
25,541
L
Baba Yaga
LeonRissato1
Baba Yaga
26,716
2,662
162
3,075
13,958
5,606
0
8,141
5,817
81,745
0
L
Yemoja
Luckalemao
Yemoja
9,614
426
857
2,057
18,891
22,868
0
7,840
11,051
30,270
0
W
11,175
1,434
2,348
2,595
23,676
11,873
0
8,528
14,465
0
21,516
L
Sun Wukong
Rafarpo
Sun Wukong
24,224
5,109
0
2,316
31,703
39,823
0
15,681
16,022
625
36,680
W
Kukulkan
VectorYG
Kukulkan
36,843
4,179
0
812
18,688
8,427
0
7,557
10,914
97,799
0
W
19,181
3,342
815
887
17,951
7,381
0
5,344
12,061
45,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,476
Gold Earned
74,469
279
Minions Killed
299
18
Camps Cleared
3
1,323,654
Distance Traveled
1,246,717
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,285
1,163
48
3
0
221,121
0
W
Ymir
13,406
958
24
2
2
220,252
3
L
Bakasura
15,758
1,126
45
3
13
285,568
0
L
Anhur
12,923
923
37
3
0
227,361
1
L
Baba Yaga
15,037
1,074
143
10
1
257,414
0
L
Yemoja
14,089
1,006
34
2
0
257,043
2
W
Guan Yu
12,769
912
18
1
1
282,056
2
L
Sun Wukong
16,669
1,191
20
1
4
296,268
0
W
Kukulkan
17,170
1,226
145
10
0
283,159
1
W
Ra
14,839
1,060
64
5
0
240,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role