Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Houstone76
Loki
Level 149
God Stats
10W - 7L
1,667 SR
Queue Stats
493W - 525L
1,473 Elo+
Solo
Eset
Eset
SplicedHunter69
Eset
Level 66
God Stats
6W - 9L
1,500 SR
Queue Stats
301W - 289L
1,486 Elo+
Solo
Cernunnos
Cernunnos
infantry32
Cernunnos
Level 149
God Stats
5W - 10L
1,320 SR
Queue Stats
350W - 330L
1,520 Elo+
Party 2
Achilles
Achilles
savage_boy_C
Achilles
Level 60
God Stats
5W - 7L
1,599 SR
Queue Stats
273W - 295L
1,482 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,492 Elo+

VS

Team Averages
Level 86
1,385 SR
1,476 Elo+
Heimdallr
Heimdallr
ExodiusFallen
Heimdallr
Level 67
God Stats
3W - 4L
1,553 SR
Queue Stats
93W - 83L
1,483 Elo+
Party 1
Janus
Janus
Mapache450
Janus
Level 94
God Stats
5W - 7L
1,291 SR
Queue Stats
389W - 404L
1,456 Elo+
Solo
Athena
Athena
SoulofWolf2
Athena
Level 87
God Stats
1W - 6L
1,289 SR
Queue Stats
187W - 169L
1,453 Elo+
Party 1
Fenrir
Fenrir
Trixkz
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,468 Elo+
Solo
Achilles
Achilles
bobertthepig
Achilles
Level 96
God Stats
17W - 16L
1,292 SR
Queue Stats
759W - 691L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 3 / 5
5,563
618
2,648
6,278
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 3
5,481
609
3,012
4,542
1,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 0 / 0
6,480
720
3,574
3,640
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
infantry32
Cernunnos
9
4 / 2 / 0
5,589
621
4,066
4,252
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
savage_boy_C
Achilles
8
1 / 3 / 1
5,056
562
3,506
7,289
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExodiusFallen
Heimdallr
7
1 / 5 / 2
4,840
538
3,616
5,124
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
5
0 / 2 / 0
4,094
455
673
2,607
645
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
8
4 / 2 / 1
5,259
584
3,180
8,192
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Trixkz
Fenrir
11
2 / 0 / 0
5,664
629
2,572
5,364
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
bobertthepig
Achilles
10
2 / 1 / 1
5,519
613
5,237
8,248
3,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
9
9
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
5
1.17
L
Heimdallr
ExodiusFallen
Heimdallr
1
5
2
0.4
W
0
1
3
1.5
L
Janus
0
2
0
0
L
Athena
4
2
1
2.25
W
4
0
0
4
L
Fenrir
Trixkz
Fenrir
2
0
0
2
L
Achilles
bobertthepig
Achilles
2
1
1
2.5
W
Cernunnos
infantry32
Cernunnos
4
2
0
2
W
Achilles
savage_boy_C
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
15,278
26,001
Taken
29,535
11,414
Mitigated
9,600
9,470
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,648
442
258
1,716
6,278
2,854
0
1,400
4,878
15,799
0
L
Heimdallr
ExodiusFallen
Heimdallr
3,616
2,114
0
0
5,124
1,253
0
1,681
3,443
0
17,764
W
3,012
581
0
1,960
4,542
1,261
0
0
4,542
0
25,204
L
Janus
673
43
0
110
2,607
645
0
1,180
1,427
10,955
0
L
Athena
3,180
870
0
2,576
8,192
2,783
0
2,640
5,527
11,961
0
W
3,574
294
130
1,636
3,640
1,043
302
794
2,846
33,265
0
L
Fenrir
Trixkz
Fenrir
2,572
620
0
3,414
5,364
1,865
0
380
4,984
0
33,195
L
Achilles
bobertthepig
Achilles
5,237
567
0
3,376
8,248
3,054
0
341
7,507
0
26,074
W
Cernunnos
infantry32
Cernunnos
4,066
1,505
0
1,925
4,252
1,503
586
1,339
2,913
0
27,200
W
Achilles
savage_boy_C
Achilles
3,506
928
0
1,845
7,289
4,753
0
320
6,969
0
14,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
25,376
251
Minions Killed
204
0
Camps Cleared
0
938,396
Distance Traveled
805,930
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,563
618
1
0
0
226,751
4
L
Heimdallr
4,840
538
36
4
0
147,988
1
W
Loki
5,481
609
62
7
0
175,548
1
L
Janus
4,094
455
20
2
0
76,480
0
L
Athena
5,259
584
19
2
0
186,585
1
W
Eset
6,480
720
79
9
0
201,669
2
L
Fenrir
5,664
629
73
8
0
193,254
1
L
Achilles
5,519
613
56
6
0
201,623
3
W
Cernunnos
5,589
621
69
8
0
155,686
2
W
Achilles
5,056
562
40
4
0
178,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role