Player Matchup

Ymir
Ymir
DoctorMarten
Ymir
Level 65
God Stats
1W - 1L
1,729 SR
Queue Stats
185W - 134L
1,575 Elo+
Party 4
Ao Kuang
Ao Kuang
Sotokidd
Ao Kuang
Level 118
God Stats
10W - 12L
1,549 SR
Queue Stats
355W - 338L
1,533 Elo+
Party 3
Loki
Loki
TheRealBosey
Loki
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 59L
1,492 Elo+
Party 4
Chang'e
Chang'e
Vexingorc6000
Chang'e
Level 25
God Stats
29W - 33L
1,363 SR
Queue Stats
437W - 500L
1,391 Elo+
Party 3
Danzaburou
Danzaburou
xCRACKEDxJUSTINx
Danzaburou
Level 27
God Stats
6W - 5L
1,727 SR
Queue Stats
79W - 85L
1,398 Elo+
Party 4
Team Averages
Level 52
1,574 SR
1,478 Elo+

VS

Team Averages
Level 72
1,581 SR
1,409 Elo+
Ymir
Ymir
Chef Wendell
Ymir
Level 40
God Stats
5W - 7L
1,731 SR
Queue Stats
42W - 45L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
LankierMario
Cernunnos
Level 50
God Stats
1W - 3L
1,636 SR
Queue Stats
118W - 159L
1,372 Elo+
Party 2
Amaterasu
Amaterasu
Rickylee19
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 185L
1,391 Elo+
Party 1
Janus
Janus
Yas27
Janus
Level 103
God Stats
3W - 5L
1,445 SR
Queue Stats
387W - 454L
1,451 Elo+
Party 1
King Arthur
King Arthur
iHiTek
King Arthur
Level 152
God Stats
2W - 5L
1,593 SR
Queue Stats
183W - 170L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
10,725
511
8,784
13,809
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Sotokidd
Ao Kuang
20
6 / 3 / 0
11,845
564
18,210
21,130
12,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
14 / 2 / 5
13,033
621
16,297
16,812
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
16
2 / 2 / 2
10,287
490
6,755
17,693
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
xCRACKEDxJUSTINx
Danzaburou
17
4 / 7 / 4
10,663
508
6,383
12,684
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
10,133
483
6,940
15,016
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
LankierMario
Cernunnos
15
6 / 5 / 3
9,705
462
12,413
12,659
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Rickylee19
Amaterasu
17
6 / 7 / 1
11,104
529
8,264
20,155
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Yas27
Janus
16
0 / 8 / 1
10,036
478
9,098
12,017
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
iHiTek
King Arthur
18
3 / 3 / 0
11,473
546
15,264
22,830
13,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
30
Kills
16
16
Deaths
30
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
4
2
11
4.75
L
Cernunnos
LankierMario
Cernunnos
6
5
3
1.5
L
Amaterasu
Rickylee19
Amaterasu
6
7
1
0.93
W
Ao Kuang
Sotokidd
Ao Kuang
6
3
0
2
W
14
2
5
8.25
W
Chang'e
2
2
2
1.5
L
Janus
Yas27
Janus
0
8
1
0.06
L
King Arthur
iHiTek
King Arthur
3
3
0
1
W
Danzaburou
xCRACKEDxJUSTINx
Danzaburou
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,429
Damage
51,979
82,128
Taken
82,677
44,870
Mitigated
42,798
33,990
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,940
1,055
0
2,224
15,016
11,697
105
4,427
10,576
41,027
0
W
8,784
1,639
0
3,669
13,809
12,589
0
4,832
8,880
43,137
0
L
Cernunnos
LankierMario
Cernunnos
12,413
7,367
0
3,353
12,659
4,195
895
3,152
9,469
0
44,062
L
Amaterasu
Rickylee19
Amaterasu
8,264
3,928
0
5,801
20,155
9,178
0
7,155
12,900
0
55,042
W
Ao Kuang
Sotokidd
Ao Kuang
18,210
3,418
0
11,623
21,130
12,655
0
0
21,130
85,702
0
W
16,297
5,084
0
7,414
16,812
7,509
0
1,764
14,988
0
109,575
W
Chang'e
6,755
509
867
8,123
17,693
7,753
628
5,887
11,535
59,437
0
L
Janus
Yas27
Janus
9,098
145
0
485
12,017
3,897
371
4,977
6,822
67,797
0
L
King Arthur
iHiTek
King Arthur
15,264
1,767
0
6,631
22,830
13,831
0
13,669
9,161
0
79,439
W
Danzaburou
xCRACKEDxJUSTINx
Danzaburou
6,383
2,300
0
2,294
12,684
4,364
818
3,093
9,557
0
55,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,553
Gold Earned
52,451
628
Minions Killed
509
0
Camps Cleared
0
1,900,903
Distance Traveled
1,876,233
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,133
483
61
3
0
374,392
6
W
Ymir
10,725
511
76
4
0
382,649
2
L
Cernunnos
9,705
462
80
4
0
351,895
1
L
Amaterasu
11,104
529
77
4
0
360,011
0
W
Ao Kuang
11,845
564
157
7
0
350,465
2
W
Loki
13,033
621
174
8
0
438,847
5
W
Chang'e
10,287
490
127
6
0
346,870
0
L
Janus
10,036
478
146
7
0
357,233
0
L
King Arthur
11,473
546
145
7
0
432,702
8
W
Danzaburou
10,663
508
94
4
0
382,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role