Player Matchup

Tiamat
Tiamat
Grundlestank
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,740 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SubjacentDog
Cu Chulainn
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 118L
1,587 Elo+
Party 3
Neith
Neith
animeweeb_d
Neith
Level 7
God Stats
16W - 16L
1,615 SR
Queue Stats
26W - 25L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
lordscrublord
Tsukuyomi
Level 29
God Stats
1W - 5L
1,335 SR
Queue Stats
140W - 130L
1,544 Elo+
Party 3
Geb
Geb
stahhh
Geb
Level 128
God Stats
1W - 3L
1,214 SR
Queue Stats
243W - 212L
1,575 Elo+
Party 3
Team Averages
Level 40
1,433 SR
1,586 Elo+

VS

Team Averages
Level 15
1,578 SR
1,753 Elo+
Chronos
Chronos
Marck900XD
Chronos
Level 16
God Stats
13W - 3L
1,849 SR
Queue Stats
20W - 8L
1,871 Elo+
Party 1
Eset
Eset
NineTailBùttPIug
Eset
Level 13
God Stats
45W - 13L
1,749 SR
Queue Stats
592W - 243L
1,777 Elo+
Party 2
Hercules
Hercules
ThePapiCHAN
Hercules
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 8L
1,871 Elo+
Party 1
Fenrir
Fenrir
WalmartPBM
Fenrir
Level 6
God Stats
15W - 11L
1,500 SR
Queue Stats
265W - 104L
1,617 Elo+
Party 2
Bellona
Bellona
superdohj
Bellona
Level 25
God Stats
4W - 3L
1,292 SR
Queue Stats
208W - 207L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 1
5,773
385
1,765
6,031
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SubjacentDog
Cu Chulainn
12
1 / 2 / 1
6,726
448
7,191
11,077
7,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 10 / 0
5,983
399
3,604
10,880
2,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
lordscrublord
Tsukuyomi
10
0 / 8 / 0
6,124
408
3,242
12,005
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
stahhh
Geb
11
3 / 2 / 1
7,430
495
5,365
11,468
7,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Marck900XD
Chronos
15
7 / 1 / 2
9,188
613
9,033
8,855
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
12 / 1 / 3
9,154
610
11,737
6,750
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ThePapiCHAN
Hercules
11
2 / 1 / 4
7,375
492
2,971
11,014
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
WalmartPBM
Fenrir
13
3 / 2 / 8
8,269
551
6,134
10,952
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
superdohj
Bellona
15
1 / 0 / 3
8,710
581
7,930
9,036
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
25
26
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
W
Chronos
Marck900XD
Chronos
7
1
2
8
W
12
1
3
13.5
L
Cu Chulainn
SubjacentDog
Cu Chulainn
1
2
1
0.75
W
Hercules
ThePapiCHAN
Hercules
2
1
4
4
W
Fenrir
WalmartPBM
Fenrir
3
2
8
3.5
L
1
10
0
0.1
L
Tsukuyomi
lordscrublord
Tsukuyomi
0
8
0
0
L
Geb
stahhh
Geb
3
2
1
1.75
W
Bellona
superdohj
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
37,805
51,461
Taken
46,607
23,999
Mitigated
26,433
13,168
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,765
194
0
1,319
6,031
2,292
0
2,754
3,277
17,726
0
W
Chronos
Marck900XD
Chronos
9,033
3,851
0
3,108
8,855
3,173
2,823
450
8,355
70,388
0
W
11,737
2,174
363
1,775
6,750
2,564
146
2,997
3,728
48,473
0
L
Cu Chulainn
SubjacentDog
Cu Chulainn
7,191
1,095
0
4,152
11,077
7,313
0
3,246
7,831
2,654
33,011
W
Hercules
ThePapiCHAN
Hercules
2,971
725
0
2,959
11,014
7,168
76
1,122
9,892
0
26,306
W
Fenrir
WalmartPBM
Fenrir
6,134
422
0
4,990
10,952
5,295
294
1,643
9,284
0
37,659
L
3,604
2,010
87
1,470
10,880
2,774
0
7,999
2,881
0
22,541
L
Tsukuyomi
lordscrublord
Tsukuyomi
3,242
970
0
3,426
12,005
3,890
0
3,250
8,755
0
31,236
L
Geb
stahhh
Geb
5,365
502
0
2,714
11,468
7,730
0
4,756
6,343
24,523
0
W
Bellona
superdohj
Bellona
7,930
2,233
0
1,589
9,036
8,233
250
1,689
6,972
6,263
48,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
42,696
243
Minions Killed
438
0
Camps Cleared
0
1,304,696
Distance Traveled
1,428,645
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,773
385
48
3
0
241,739
5
W
Chronos
9,188
613
120
8
0
260,761
2
W
Eset
9,154
610
90
6
0
281,120
3
L
Cu Chulainn
6,726
448
72
5
0
284,537
1
W
Hercules
7,375
492
45
3
0
294,566
3
W
Fenrir
8,269
551
61
4
0
309,288
1
L
Neith
5,983
399
41
3
0
224,324
0
L
Tsukuyomi
6,124
408
62
4
0
282,332
3
L
Geb
7,430
495
20
1
0
271,764
5
W
Bellona
8,710
581
122
8
0
282,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role