Player Matchup

Arachne
Arachne
Akashi013
Arachne
Level 11
God Stats
16W - 5L
1,247 SR
Queue Stats
43W - 49L
1,334 Elo+
Party 3
Bacchus
Bacchus
Rakím
Bacchus
Level 26
God Stats
6W - 9L
1,500 SR
Queue Stats
135W - 142L
1,420 Elo+
Party 1
Olorun
Olorun
Raton waton
Olorun
Level 7
God Stats
12W - 6L
1,526 SR
Queue Stats
25W - 25L
1,331 Elo+
Party 1
Neith
Neith
Samucaaa
Neith
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 20L
1,380 Elo+
Party 3
Artemis
Artemis
jublieu
Artemis
Level 11
God Stats
15W - 18L
1,273 SR
Queue Stats
49W - 54L
1,349 Elo+
Party 3
Team Averages
Level 14
1,409 SR
1,363 Elo+

VS

Team Averages
Level 16
1,563 SR
1,433 Elo+
Cerberus
Cerberus
RetroTEX94
Cerberus
Level 6
God Stats
1W - 4L
1,451 SR
Queue Stats
6W - 12L
1,267 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ilGreco20
Ah Muzen Cab
Level 17
God Stats
12W - 5L
1,634 SR
Queue Stats
39W - 57L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
jocotta
Sylvanus
Level 26
God Stats
1W - 2L
1,508 SR
Queue Stats
51W - 38L
1,544 Elo+
Solo
Guan Yu
Guan Yu
lukesol
Guan Yu
Level 5
God Stats
2W - 3L
1,710 SR
Queue Stats
2W - 3L
1,575 Elo+
Solo
Zeus
Zeus
ser_286
Zeus
Level 28
God Stats
7W - 8L
1,512 SR
Queue Stats
68W - 60L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akashi013
Arachne
20
12 / 4 / 17
14,626
1,125
16,900
19,463
7,290
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Rakím
Bacchus
20
4 / 8 / 32
13,571
1,044
15,196
19,738
19,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
20
16 / 1 / 24
16,240
1,249
30,456
13,646
4,814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Samucaaa
Neith
20
12 / 4 / 19
15,044
1,157
28,116
13,245
3,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
jublieu
Artemis
20
7 / 4 / 31
14,157
1,089
31,079
16,356
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RetroTEX94
Cerberus
20
6 / 11 / 12
13,974
1,075
15,299
35,965
50,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
ilGreco20
Ah Muzen Cab
18
3 / 13 / 9
12,309
947
12,758
24,130
10,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
jocotta
Sylvanus
19
3 / 6 / 11
12,826
987
10,574
23,697
32,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
lukesol
Guan Yu
17
4 / 12 / 4
11,752
904
13,225
23,716
26,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
ser_286
Zeus
19
5 / 9 / 9
13,605
1,047
25,669
21,417
8,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
66
51
Kills
21
21
Deaths
51
123
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akashi013
Arachne
12
4
17
5.13
W
Bacchus
Rakím
Bacchus
4
8
32
2.5
W
Olorun
16
1
24
28
L
Cerberus
RetroTEX94
Cerberus
6
11
12
1.09
W
Neith
Samucaaa
Neith
12
4
19
5.38
L
Ah Muzen Cab
ilGreco20
Ah Muzen Cab
3
13
9
0.58
L
Sylvanus
jocotta
Sylvanus
3
6
11
1.42
W
Artemis
jublieu
Artemis
7
4
31
5.63
L
Guan Yu
lukesol
Guan Yu
4
12
4
0.5
L
Zeus
ser_286
Zeus
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,747
Damage
77,525
82,448
Taken
128,925
41,047
Mitigated
128,383
15,948
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akashi013
Arachne
16,900
12,160
0
3,980
19,463
7,290
0
12,633
6,830
0
28,700
W
Bacchus
Rakím
Bacchus
15,196
2,402
0
590
19,738
19,960
0
13,637
6,101
25,471
0
W
Olorun
30,456
13,168
1,553
6,547
13,646
4,814
0
5,887
7,759
70,194
0
L
Cerberus
RetroTEX94
Cerberus
15,299
1,582
0
2,841
35,965
50,457
0
10,225
25,482
37,680
0
W
Neith
Samucaaa
Neith
28,116
14,534
0
1,207
13,245
3,932
0
8,227
5,018
0
46,746
L
Ah Muzen Cab
ilGreco20
Ah Muzen Cab
12,758
4,799
0
2,031
24,130
10,159
0
11,308
12,567
0
51,376
L
Sylvanus
jocotta
Sylvanus
10,574
3,991
3,508
4,395
23,697
32,936
0
10,148
13,107
18,896
0
W
Artemis
jublieu
Artemis
31,079
18,588
0
2,071
16,356
5,051
0
11,388
4,968
0
45,784
L
Guan Yu
lukesol
Guan Yu
13,225
2,750
2,215
2,560
23,716
26,166
0
6,339
17,101
230
27,295
L
Zeus
ser_286
Zeus
25,669
3,590
1,423
2,830
21,417
8,665
0
6,263
15,016
63,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,638
Gold Earned
64,466
232
Minions Killed
261
10
Camps Cleared
6
1,159,789
Distance Traveled
1,095,477
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,626
1,125
32
2
4
250,107
0
W
Bacchus
13,571
1,044
23
2
1
237,287
0
W
Olorun
16,240
1,249
104
8
0
230,552
0
L
Cerberus
13,974
1,075
51
4
0
248,839
0
W
Neith
15,044
1,157
30
2
5
196,723
0
L
Ah Muzen Cab
12,309
947
95
7
0
225,723
3
L
Sylvanus
12,826
987
20
2
1
222,012
0
W
Artemis
14,157
1,089
43
3
0
245,120
0
L
Guan Yu
11,752
904
18
1
0
217,203
2
L
Zeus
13,605
1,047
77
6
5
181,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role