Player Matchup

Bacchus
Bacchus
Darkstalker57
Bacchus
Level 63
God Stats
20W - 10L
1,593 SR
Queue Stats
102W - 76L
1,547 Elo+
Party 1
Ravana
Ravana
OG_TTryhard
Ravana
Level 67
God Stats
16W - 20L
1,371 SR
Queue Stats
129W - 137L
1,363 Elo+
Solo
Tiamat
Tiamat
White God119
Tiamat
Level 147
God Stats
18W - 6L
1,652 SR
Queue Stats
199W - 152L
1,575 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,495 Elo+

VS

Team Averages
Level 67
1,416 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Fuhrermejia
Gilgamesh
Level 48
God Stats
1W - 6L
1,316 SR
Queue Stats
34W - 39L
1,617 Elo+
Party 2
Hera
Hera
KillerPig831
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,388 Elo+
Solo
Ravana
Ravana
joxeph
Ravana
Level 106
God Stats
0W - 4L
1,432 SR
Queue Stats
223W - 238L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 0 / 5
7,151
715
4,639
5,492
5,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
11
2 / 1 / 4
7,359
736
4,311
4,748
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
11
4 / 2 / 3
7,591
759
7,915
7,693
5,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fuhrermejia
Gilgamesh
10
1 / 1 / 2
6,633
663
5,243
9,187
6,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 2
6,085
609
2,630
4,858
1,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
joxeph
Ravana
10
2 / 3 / 1
6,847
685
4,215
7,168
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
5
4.5
L
Gilgamesh
Fuhrermejia
Gilgamesh
1
1
2
2
L
0
4
2
0.25
W
Ravana
2
1
4
4
W
Tiamat
4
2
3
2.75
L
Ravana
joxeph
Ravana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
12,088
17,933
Taken
21,213
12,073
Mitigated
11,605
4,459
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,639
613
405
514
5,492
5,132
300
1,014
4,478
9,207
0
L
Gilgamesh
Fuhrermejia
Gilgamesh
5,243
1,684
502
1,638
9,187
6,775
0
4,759
4,272
0
16,420
L
2,630
828
795
436
4,858
1,923
0
3,714
1,094
19,855
0
W
Ravana
4,311
1,335
0
1,038
4,748
1,715
291
941
3,807
0
30,146
W
Tiamat
7,915
839
94
2,408
7,693
5,226
227
707
6,986
39,333
0
L
Ravana
joxeph
Ravana
4,215
1,858
0
1,226
7,168
2,907
0
3,801
3,233
0
15,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
19,565
121
Minions Killed
91
0
Camps Cleared
0
575,925
Distance Traveled
519,172
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,151
715
11
1
0
182,745
3
L
Gilgamesh
6,633
663
34
3
0
187,171
2
L
Hera
6,085
609
34
3
0
148,620
0
W
Ravana
7,359
736
38
4
0
203,594
2
W
Tiamat
7,591
759
72
7
0
189,586
2
L
Ravana
6,847
685
23
2
0
183,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role