Player Matchup

Osiris
Osiris
ANDYE8
Osiris
Level 142
God Stats
9W - 2L
1,871 SR
Queue Stats
139W - 152L
1,670 Elo+
Party 2
Agni
Agni
SPOKEN7
Agni
Level 156
God Stats
8W - 9L
1,671 SR
Queue Stats
160W - 162L
1,644 Elo+
Party 2
Ymir
Ymir
Wardthas
Ymir
Level 158
God Stats
49W - 26L
1,779 SR
Queue Stats
233W - 209L
1,579 Elo+
Party 2
Hun Batz
Hun Batz
nicoaj
Hun Batz
Level 155
God Stats
2W - 0L
1,677 SR
Queue Stats
174W - 146L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
pablo12000
Danzaburou
Level 129
God Stats
41W - 26L
1,689 SR
Queue Stats
333W - 300L
1,710 Elo+
Party 2
Team Averages
Level 148
1,737 SR
1,661 Elo+

VS

Team Averages
Level 142
1,533 SR
1,608 Elo+
Erlang Shen
Erlang Shen
BashinGnG
Erlang Shen
Level 129
God Stats
1W - 3L
1,340 SR
Queue Stats
152W - 152L
1,586 Elo+
Party 1
Neith
Neith
BrambIe
Neith
Level 158
God Stats
6W - 10L
1,587 SR
Queue Stats
306W - 259L
1,574 Elo+
Party 1
Loki
Loki
Carmine
Loki
Level 149
God Stats
12W - 18L
1,606 SR
Queue Stats
88W - 76L
1,665 Elo+
Party 1
Merlin
Merlin
McHelios
Merlin
Level 124
God Stats
16W - 15L
1,559 SR
Queue Stats
287W - 266L
1,602 Elo+
Party 1
Bacchus
Bacchus
dylwa
Bacchus
Level 148
God Stats
5W - 3L
1,571 SR
Queue Stats
456W - 359L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ANDYE8
Osiris
20
0 / 2 / 6
13,423
537
6,109
21,654
24,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
SPOKEN7
Agni
20
8 / 2 / 7
14,566
583
16,458
13,807
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
19
4 / 0 / 18
14,362
574
10,364
15,049
19,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
nicoaj
Hun Batz
20
11 / 2 / 10
15,851
634
22,136
17,029
8,461
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
pablo12000
Danzaburou
20
5 / 4 / 13
14,518
581
16,022
20,938
9,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BashinGnG
Erlang Shen
18
2 / 6 / 4
11,792
472
8,030
21,177
15,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
BrambIe
Neith
18
4 / 9 / 4
11,970
479
13,722
19,856
7,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Carmine
Loki
19
2 / 3 / 1
11,775
471
14,764
18,418
14,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
McHelios
Merlin
18
0 / 5 / 2
11,281
451
11,005
13,462
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
dylwa
Bacchus
16
2 / 5 / 4
12,293
492
7,824
20,915
26,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
28
Kills
10
10
Deaths
28
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
ANDYE8
Osiris
0
2
6
1.5
L
Erlang Shen
BashinGnG
Erlang Shen
2
6
4
0.67
L
Neith
BrambIe
Neith
4
9
4
0.67
L
Loki
Carmine
Loki
2
3
1
0.83
L
Merlin
McHelios
Merlin
0
5
2
0.2
W
Agni
SPOKEN7
Agni
8
2
7
5.75
W
Ymir
4
0
18
13
L
Bacchus
dylwa
Bacchus
2
5
4
0.8
W
Hun Batz
nicoaj
Hun Batz
11
2
10
8
W
Danzaburou
pablo12000
Danzaburou
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,089
Damage
55,345
88,477
Taken
93,828
67,273
Mitigated
69,903
32,946
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ANDYE8
Osiris
6,109
2,117
0
6,164
21,654
24,459
1,192
2,771
18,792
0
86,304
L
Erlang Shen
BashinGnG
Erlang Shen
8,030
2,843
0
3,170
21,177
15,647
0
6,701
14,316
0
76,288
L
Neith
BrambIe
Neith
13,722
3,629
0
2,549
19,856
7,664
539
4,333
15,300
0
81,977
L
Loki
Carmine
Loki
14,764
2,872
0
2,616
18,418
14,157
0
6,117
12,301
123
81,651
L
Merlin
McHelios
Merlin
11,005
247
0
1,676
13,462
5,526
0
5,560
7,902
97,893
0
W
Agni
SPOKEN7
Agni
16,458
1,876
0
3,701
13,807
5,740
658
3,840
9,735
106,608
0
W
Ymir
10,364
1,707
0
4,584
15,049
19,265
169
5,977
8,838
36,027
0
L
Bacchus
dylwa
Bacchus
7,824
941
0
2,758
20,915
26,909
0
5,149
15,550
24,907
0
W
Hun Batz
nicoaj
Hun Batz
22,136
7,830
0
6,444
17,029
8,461
957
3,790
13,045
0
136,244
W
Danzaburou
pablo12000
Danzaburou
16,022
11,682
0
12,053
20,938
9,348
5,017
4,443
16,403
0
128,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,720
Gold Earned
59,111
757
Minions Killed
637
0
Camps Cleared
0
2,454,972
Distance Traveled
2,435,293
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,423
537
171
7
0
491,442
8
L
Erlang Shen
11,792
472
121
5
0
518,959
0
L
Neith
11,970
479
151
6
0
397,517
3
L
Loki
11,775
471
149
6
0
541,873
11
L
Merlin
11,281
451
177
7
0
455,866
5
W
Agni
14,566
583
177
7
0
471,495
4
W
Ymir
14,362
574
51
2
0
515,381
5
L
Bacchus
12,293
492
39
2
0
521,078
10
W
Hun Batz
15,851
634
201
8
0
555,365
3
W
Danzaburou
14,518
581
157
6
0
421,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role