Player Matchup

Neith
Neith
Silver III
ENTENSE2o6
Neith
Silver III
Level 160
God Stats
43W - 48L
1,529 SR
Queue Stats
494W - 488L
1,166 MMR
Solo
Thor
Thor
Bronze III
I_EVOLUTION_I
Thor
Bronze III
Level 122
God Stats
1W - 2L
1,514 SR
Queue Stats
207W - 204L
1,217 MMR
Party 1
Ganesha
Ganesha
Silver I
MCFRiiED
Ganesha
Silver I
Level 115
God Stats
49W - 45L
1,587 SR
Queue Stats
226W - 251L
1,137 MMR
Solo
King Arthur
King Arthur
Silver III
l-SACRlFlCE-l
King Arthur
Silver III
Level 109
God Stats
3W - 6L
1,461 SR
Queue Stats
153W - 166L
934 MMR
Party 1
Kukulkan
Kukulkan
Silver I
xXMaCLxD
Kukulkan
Silver I
Level 69
God Stats
3W - 7L
1,459 SR
Queue Stats
138W - 147L
1,215 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,510 SR
1,134 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,512 SR
1,139 MMR
Scylla
Scylla
Platinum IV
DOVVN
Scylla
Platinum IV
Level 145
God Stats
17W - 10L
1,650 SR
Queue Stats
124W - 110L
1,451 MMR
Party 2
Heimdallr
Heimdallr
Gold V
IlIllIlIIIlV
Heimdallr
Gold V
Level 157
God Stats
24W - 17L
1,570 SR
Queue Stats
286W - 282L
1,003 MMR
Party 2
Pele
Pele
Silver II
PolloconMole738
Pele
Silver II
Level 139
God Stats
3W - 1L
1,601 SR
Queue Stats
44W - 51L
897 MMR
Solo
Khepri
Khepri
Silver IV
l Exusiai l
Khepri
Silver IV
Level 78
God Stats
1W - 1L
1,350 SR
Queue Stats
15W - 29L
1,034 MMR
Solo
Bacchus
Bacchus
Bronze III
ryan23ytrra
Bacchus
Bronze III
Level 37
God Stats
1W - 2L
1,388 SR
Queue Stats
1W - 5L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 2 / 3
14,869
496
19,331
15,848
7,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 5 / 8
14,863
495
13,840
28,042
14,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
MCFRiiED
Ganesha
20
0 / 2 / 17
14,024
467
9,270
26,740
37,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
l-SACRlFlCE-l
King Arthur
20
3 / 5 / 11
14,028
468
14,540
33,872
34,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
xXMaCLxD
Kukulkan
20
6 / 8 / 8
15,076
503
19,674
21,569
11,523
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
DanzaburouSetTsukuyomiCu ChulainnNu Wa

VS

Bans
TiamatCerberusCupidAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DOVVN
Scylla
20
7 / 5 / 8
17,409
580
25,525
21,067
7,986
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
IlIllIlIIIlV
Heimdallr
20
10 / 4 / 4
19,713
657
25,315
28,621
15,487
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 7 / 5
13,852
462
9,746
19,026
14,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
19
1 / 3 / 14
14,592
486
10,205
23,208
26,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
ryan23ytrra
Bacchus
16
1 / 7 / 5
11,839
395
4,048
15,488
7,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
26
Kills
22
22
Deaths
26
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
DOVVN
Scylla
7
5
8
2.2
L
Neith
11
2
3
6.25
L
6
5
8
2
W
Heimdallr
IlIllIlIIIlV
Heimdallr
10
4
4
3
L
Ganesha
MCFRiiED
Ganesha
0
2
17
4.25
W
3
7
5
0.79
W
Khepri
1
3
14
2.67
L
King Arthur
l-SACRlFlCE-l
King Arthur
3
5
11
1.7
W
Bacchus
ryan23ytrra
Bacchus
1
7
5
0.5
L
Kukulkan
xXMaCLxD
Kukulkan
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,655
Damage
74,839
126,071
Taken
107,410
104,952
Mitigated
72,323
27,631
Healing
30,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DOVVN
Scylla
25,525
2,178
108
5,337
21,067
7,986
1,172
4,965
15,876
135,710
0
L
Neith
19,331
9,642
0
7,507
15,848
7,086
6,744
6,416
9,384
0
92,780
L
13,840
1,802
0
6,822
28,042
14,354
0
6,209
21,698
0
137,853
W
Heimdallr
IlIllIlIIIlV
Heimdallr
25,315
15,840
0
14,522
28,621
15,487
4,090
7,784
20,748
0
189,425
L
Ganesha
MCFRiiED
Ganesha
9,270
426
0
5,091
26,740
37,775
110
8,171
18,391
46,645
0
W
9,746
2,032
0
3,798
19,026
14,900
975
4,577
14,241
0
64,823
W
Khepri
10,205
660
0
4,474
23,208
26,627
1,051
6,772
16,255
48,403
0
L
King Arthur
l-SACRlFlCE-l
King Arthur
14,540
1,291
0
7,406
33,872
34,214
1,083
10,411
23,286
0
91,294
W
Bacchus
ryan23ytrra
Bacchus
4,048
288
846
1,799
15,488
7,323
145
4,874
10,545
16,790
0
L
Kukulkan
xXMaCLxD
Kukulkan
19,674
1,741
0
805
21,569
11,523
2,412
7,746
13,529
131,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,860
Gold Earned
77,405
821
Minions Killed
620
0
Camps Cleared
0
2,713,026
Distance Traveled
2,516,169
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,409
580
194
6
0
499,843
6
L
Neith
14,869
496
194
6
0
458,876
3
L
Thor
14,863
495
183
6
0
563,857
7
W
Heimdallr
19,713
657
252
8
0
526,061
6
L
Ganesha
14,024
467
43
1
0
606,533
13
W
Pele
13,852
462
92
3
0
404,513
5
W
Khepri
14,592
486
59
2
0
572,451
11
L
King Arthur
14,028
468
171
6
0
579,722
3
W
Bacchus
11,839
395
23
1
0
513,301
6
L
Kukulkan
15,076
503
230
8
0
504,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role