Player Matchup

Ymir
Ymir
MrHeartlesNobody
Ymir
Level 26
God Stats
6W - 3L
1,741 SR
Queue Stats
118W - 114L
1,614 Elo+
Solo
Xbalanque
Xbalanque
Russbecker13
Xbalanque
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 163L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
TonicTundra330
Gilgamesh
Level 27
God Stats
1W - 0L
1,771 SR
Queue Stats
79W - 68L
1,616 Elo+
Solo
Olorun
Olorun
UnoOne01
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Ra
Ra
WhyBeN0rmal
Ra
Level 25
God Stats
2W - 3L
1,369 SR
Queue Stats
64W - 67L
1,645 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,629 Elo+

VS

Team Averages
Level 19
1,539 SR
1,552 Elo+
Neith
Neith
Bons213
Neith
Level 25
God Stats
1W - 2L
1,607 SR
Queue Stats
10W - 9L
1,597 Elo+
Solo
Bellona
Bellona
Saviricky11
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Xx lLeoZin
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,513 Elo+
Solo
Anhur
Anhur
Zhesrt
Anhur
Level 28
God Stats
1W - 2L
1,588 SR
Queue Stats
72W - 44L
1,655 Elo+
Solo
Kukulkan
Kukulkan
dark396ship
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 15
11,263
563
17,755
16,362
21,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Russbecker13
Xbalanque
16
5 / 6 / 7
10,383
519
8,499
11,661
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TonicTundra330
Gilgamesh
18
12 / 6 / 10
11,876
594
15,846
19,206
10,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
UnoOne01
Olorun
16
6 / 8 / 6
10,448
522
6,548
11,873
5,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 1 / 7
13,763
688
11,729
10,981
5,352
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bons213
Neith
16
8 / 6 / 3
10,980
549
13,017
13,893
4,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Saviricky11
Bellona
10
0 / 14 / 6
7,182
359
5,425
15,918
11,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Xx lLeoZin
Mercury
15
2 / 6 / 5
9,061
453
5,511
16,696
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Zhesrt
Anhur
18
12 / 4 / 5
12,268
613
17,644
19,913
7,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
dark396ship
Kukulkan
13
0 / 10 / 4
8,139
407
6,254
14,399
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
40
Kills
22
22
Deaths
40
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Bons213
Neith
8
6
3
1.58
W
8
1
15
15.5
W
Xbalanque
Russbecker13
Xbalanque
5
6
7
1.42
L
Bellona
Saviricky11
Bellona
0
14
6
0.21
W
Gilgamesh
TonicTundra330
Gilgamesh
12
6
10
2.83
W
Olorun
UnoOne01
Olorun
6
8
6
1.13
W
9
1
7
12.5
L
Mercury
Xx lLeoZin
Mercury
2
6
5
0.75
L
Anhur
Zhesrt
Anhur
12
4
5
3.63
L
Kukulkan
dark396ship
Kukulkan
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,377
Damage
47,851
70,083
Taken
80,819
45,644
Mitigated
35,595
20,562
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bons213
Neith
13,017
6,491
453
3,261
13,893
4,929
3,378
4,905
8,783
0
49,778
W
17,755
4,163
0
5,418
16,362
21,331
198
1,552
14,810
50,384
0
W
Xbalanque
Russbecker13
Xbalanque
8,499
4,228
0
2,041
11,661
3,379
878
399
11,262
0
53,320
L
Bellona
Saviricky11
Bellona
5,425
2,018
0
90
15,918
11,768
449
9,276
6,296
0
11,433
W
Gilgamesh
TonicTundra330
Gilgamesh
15,846
4,702
0
3,134
19,206
10,006
154
2,337
16,869
0
71,569
W
Olorun
UnoOne01
Olorun
6,548
3,486
589
2,568
11,873
5,576
648
1,077
10,796
34,741
0
W
11,729
1,138
1,662
5,150
10,981
5,352
430
889
10,092
129,554
0
L
Mercury
Xx lLeoZin
Mercury
5,511
2,459
171
2,368
16,696
5,964
0
5,040
11,437
0
57,039
L
Anhur
Zhesrt
Anhur
17,644
11,420
0
8,189
19,913
7,745
596
8,841
10,835
0
93,567
L
Kukulkan
dark396ship
Kukulkan
6,254
1,089
0
198
14,399
5,189
499
6,707
7,436
34,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
47,630
528
Minions Killed
405
0
Camps Cleared
0
1,894,031
Distance Traveled
1,671,635
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,980
549
82
4
0
318,848
4
W
Ymir
11,263
563
75
4
0
345,766
0
W
Xbalanque
10,383
519
76
4
0
333,081
2
L
Bellona
7,182
359
14
1
0
348,640
4
W
Gilgamesh
11,876
594
103
5
0
427,532
1
W
Olorun
10,448
522
49
2
0
366,495
0
W
Ra
13,763
688
225
11
0
421,157
1
L
Mercury
9,061
453
95
5
0
405,903
0
L
Anhur
12,268
613
151
8
0
309,532
1
L
Kukulkan
8,139
407
63
3
0
288,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role