Player Matchup

Nike
Nike
Chenryo
Nike
Level 22
God Stats
1W - 2L
1,561 SR
Queue Stats
38W - 37L
1,594 Elo+
Party 2
Anhur
Anhur
Jaayaj
Anhur
Level 26
God Stats
5W - 4L
1,718 SR
Queue Stats
390W - 287L
1,590 Elo+
Party 2
Ravana
Ravana
JadeDragginDeez
Ravana
Level 22
God Stats
1W - 1L
1,786 SR
Queue Stats
41W - 34L
1,617 Elo+
Party 2
Eset
Eset
Pillscosby69
Eset
Level 26
God Stats
5W - 6L
1,351 SR
Queue Stats
989W - 946L
1,606 Elo+
Solo
Sylvanus
Sylvanus
SoCheeks
Sylvanus
Level 24
God Stats
2W - 5L
1,281 SR
Queue Stats
90W - 60L
1,590 Elo+
Party 2
Team Averages
Level 24
1,539 SR
1,599 Elo+

VS

Team Averages
Level 13
1,601 SR
1,614 Elo+
Loki
Loki
BuffCrit
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,623 Elo+
Party 1
Scylla
Scylla
HealerBunny
Scylla
Level 24
God Stats
2W - 0L
1,845 SR
Queue Stats
44W - 22L
1,763 Elo+
Solo
Khepri
Khepri
SaMbA93
Khepri
Level 26
God Stats
12W - 9L
1,661 SR
Queue Stats
123W - 124L
1,645 Elo+
Solo
Rama
Rama
Sry4Smurfin9
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Awilix
Awilix
TKennedyy
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chenryo
Nike
8
1 / 4 / 0
5,510
551
2,703
8,217
2,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Jaayaj
Anhur
8
0 / 1 / 0
4,454
445
370
4,235
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,375
538
2,251
4,552
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 1
6,118
612
3,712
5,393
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SoCheeks
Sylvanus
8
0 / 0 / 0
4,336
434
2,284
3,564
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 1 / 2
6,202
620
6,444
5,453
1,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
12
4 / 1 / 0
6,865
687
3,392
6,225
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
SaMbA93
Khepri
9
1 / 0 / 0
5,346
535
2,212
4,002
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 1
5,465
547
2,571
3,927
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
TKennedyy
Awilix
10
2 / 1 / 4
6,081
608
2,274
5,282
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
2
4
L
Nike
Chenryo
Nike
1
4
0
0.25
W
Scylla
4
1
0
4
L
Anhur
Jaayaj
Anhur
0
1
0
0
L
1
1
1
1.5
L
1
4
1
0.38
W
Khepri
SaMbA93
Khepri
1
0
0
1
L
Sylvanus
SoCheeks
Sylvanus
0
0
0
0
W
0
0
1
0.5
W
Awilix
TKennedyy
Awilix
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,320
Damage
16,893
25,961
Taken
24,889
8,538
Mitigated
8,288
5,622
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,444
1,102
0
1,537
5,453
1,930
388
0
5,453
0
31,207
L
Nike
Chenryo
Nike
2,703
365
0
2,060
8,217
2,968
0
0
8,217
0
20,376
W
Scylla
3,392
573
0
3,125
6,225
1,891
31
2,357
3,614
39,408
0
L
Anhur
Jaayaj
Anhur
370
92
0
1,040
4,235
820
0
709
3,526
0
17,310
L
2,251
455
0
628
4,552
1,302
0
731
3,781
0
26,128
L
3,712
135
151
681
5,393
1,474
0
2,497
2,733
34,812
0
W
Khepri
SaMbA93
Khepri
2,212
40
0
1,912
4,002
1,662
0
919
3,083
16,025
0
L
Sylvanus
SoCheeks
Sylvanus
2,284
1,280
96
966
3,564
1,974
0
1,464
2,100
14,702
2,671
W
2,571
2,021
0
2,294
3,927
1,176
0
913
3,014
0
38,071
W
Awilix
TKennedyy
Awilix
2,274
684
0
1,966
5,282
1,629
0
983
4,181
0
28,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
29,959
234
Minions Killed
319
0
Camps Cleared
0
956,080
Distance Traveled
980,443
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,202
620
64
6
0
201,768
1
L
Nike
5,510
551
33
3
0
190,385
0
W
Scylla
6,865
687
85
9
0
185,972
3
L
Anhur
4,454
445
36
4
0
168,384
9
L
Ravana
5,375
538
59
6
0
236,368
4
L
Eset
6,118
612
78
8
0
183,843
4
W
Khepri
5,346
535
20
2
0
195,278
3
L
Sylvanus
4,336
434
28
3
0
177,100
0
W
Rama
5,465
547
86
9
0
156,767
3
W
Awilix
6,081
608
64
6
0
240,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role