Player Matchup

Kukulkan
Kukulkan
JoacoMachado
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,190 Elo+
Party 3
Nemesis
Nemesis
Kyamamoto
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,601 Elo+
Solo
Neith
Neith
Lurot14
Neith
Level 6
God Stats
0W - 3L
1,157 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 3
Bellona
Bellona
orizonte1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 3
Cthulhu
Cthulhu
sanrocka
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 3
Team Averages
Level 4
1,431 SR
1,290 Elo+

VS

Team Averages
Level 30
1,524 SR
1,478 Elo+
Nemesis
Nemesis
BRUOLIMPIC21
Nemesis
Level 33
God Stats
19W - 17L
1,503 SR
Queue Stats
222W - 232L
1,520 Elo+
Party 1
Anhur
Anhur
Main_Susano-_X69
Anhur
Level 6
God Stats
3W - 0L
1,759 SR
Queue Stats
13W - 7L
1,595 Elo+
Party 2
Apollo
Apollo
Xx_Alex604196_xX
Apollo
Level 62
God Stats
26W - 25L
1,486 SR
Queue Stats
481W - 590L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
acostanico12
Cu Chulainn
Level 26
God Stats
39W - 28L
1,560 SR
Queue Stats
152W - 138L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
gabbaa
Kuzenbo
Level 25
God Stats
2W - 1L
1,310 SR
Queue Stats
100W - 109L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoacoMachado
Kukulkan
12
2 / 7 / 1
7,894
439
6,308
10,354
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Kyamamoto
Nemesis
10
0 / 9 / 1
6,484
360
2,471
11,699
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Lurot14
Neith
11
3 / 9 / 2
7,378
410
8,424
12,167
2,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
orizonte1
Bellona
13
1 / 6 / 0
8,144
452
5,712
12,719
9,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
sanrocka
Cthulhu
10
2 / 9 / 5
7,196
400
8,400
15,625
4,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRUOLIMPIC21
Nemesis
19
14 / 1 / 3
11,687
649
14,344
11,718
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
10 / 4 / 7
10,375
576
13,041
14,060
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 1 / 8
10,115
562
7,666
12,189
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
acostanico12
Cu Chulainn
18
5 / 1 / 4
11,075
615
9,605
8,880
8,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
gabbaa
Kuzenbo
12
2 / 4 / 14
8,781
488
3,898
14,072
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
8
Kills
38
40
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BRUOLIMPIC21
Nemesis
14
1
3
15.5
L
Kukulkan
JoacoMachado
Kukulkan
2
7
1
0.36
L
Nemesis
Kyamamoto
Nemesis
0
9
1
0.06
L
Neith
Lurot14
Neith
3
9
2
0.44
W
10
4
7
3.38
W
7
1
8
11
W
Cu Chulainn
acostanico12
Cu Chulainn
5
1
4
7
W
Kuzenbo
gabbaa
Kuzenbo
2
4
14
2.25
L
Bellona
orizonte1
Bellona
1
6
0
0.17
L
Cthulhu
sanrocka
Cthulhu
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
48,554
62,564
Taken
60,919
22,859
Mitigated
36,517
8,354
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BRUOLIMPIC21
Nemesis
14,344
8,982
0
1,690
11,718
6,407
0
1,997
9,577
0
88,494
L
Kukulkan
JoacoMachado
Kukulkan
6,308
813
0
568
10,354
3,096
131
406
9,948
33,376
0
L
Nemesis
Kyamamoto
Nemesis
2,471
1,211
0
2,271
11,699
3,202
0
784
10,915
0
26,307
L
Neith
Lurot14
Neith
8,424
5,286
0
1,801
12,167
2,796
786
1,596
10,571
0
37,257
W
13,041
8,397
0
4,876
14,060
4,852
1,974
6,195
7,747
0
71,494
W
7,666
4,969
0
6,956
12,189
4,118
1,675
4,114
7,831
0
63,235
W
Cu Chulainn
acostanico12
Cu Chulainn
9,605
1,253
0
858
8,880
8,214
282
499
8,341
10,876
58,290
W
Kuzenbo
gabbaa
Kuzenbo
3,898
1,257
0
3,182
14,072
12,926
667
5,488
8,499
11,976
0
L
Bellona
orizonte1
Bellona
5,712
1,999
0
2,199
12,719
9,498
0
1,591
11,128
0
40,796
L
Cthulhu
sanrocka
Cthulhu
8,400
933
0
1,515
15,625
4,267
330
1,712
13,913
27,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
52,033
320
Minions Killed
488
0
Camps Cleared
0
1,386,340
Distance Traveled
1,710,494
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,687
649
137
8
0
422,606
0
L
Kukulkan
7,894
439
75
4
0
295,323
2
L
Nemesis
6,484
360
57
3
0
229,295
0
L
Neith
7,378
410
61
3
0
289,018
0
W
Anhur
10,375
576
89
5
0
305,616
2
W
Apollo
10,115
562
98
5
0
344,081
0
W
Cu Chulainn
11,075
615
144
8
0
358,228
1
W
Kuzenbo
8,781
488
20
1
0
279,963
5
L
Bellona
8,144
452
89
5
0
251,228
2
L
Cthulhu
7,196
400
38
2
0
321,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role