Player Matchup

Fenrir
Fenrir
Platinum I
Azellf
Fenrir
Platinum I
Level 120
God Stats
47W - 27L
1,742 SR
Queue Stats
440W - 427L
1,967 MMR
Party 2
Poseidon
Poseidon
Diamond V
KANEKΙ
Poseidon
Diamond V
Level 159
God Stats
4W - 5L
1,746 SR
Queue Stats
154W - 162L
1,915 MMR
Solo
Ymir
Ymir
Platinum II
KillinItDaily13
Ymir
Platinum II
Level 109
God Stats
75W - 51L
1,727 SR
Queue Stats
607W - 588L
1,822 MMR
Party 2
Hera
Hera
Diamond V
SlickPupV2
Hera
Diamond V
Level 122
God Stats
23W - 21L
1,408 SR
Queue Stats
388W - 369L
1,921 MMR
Solo
Medusa
Medusa
Platinum II
UltraBigfoot
Medusa
Platinum II
Level 156
God Stats
14W - 9L
1,737 SR
Queue Stats
323W - 309L
1,907 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,672 SR
1,906 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,647 SR
1,903 MMR
Eset
Eset
Gold V
DummySlicc
Eset
Gold V
Level 134
God Stats
1W - 0L
1,533 SR
Queue Stats
13W - 2L
1,681 MMR
Party 3
Yemoja
Yemoja
Platinum II
Rev0_HgCryss
Yemoja
Platinum II
Level 59
God Stats
5W - 1L
1,954 SR
Queue Stats
120W - 100L
1,944 MMR
Party 1
Awilix
Awilix
Platinum I
Skull_ByVeterno
Awilix
Platinum I
Level 108
God Stats
23W - 23L
1,544 SR
Queue Stats
429W - 410L
1,931 MMR
Party 1
Neith
Neith
Platinum I
The111one1216
Neith
Platinum I
Level 160
God Stats
34W - 56L
1,481 SR
Queue Stats
1,112W - 1,092L
1,893 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
WaifuColector
Tsukuyomi
Platinum I
Level 129
God Stats
3W - 0L
1,722 SR
Queue Stats
50W - 39L
2,066 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azellf
Fenrir
7
1 / 5 / 1
4,587
459
2,546
6,788
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
KANEKΙ
Poseidon
10
2 / 2 / 0
5,526
553
2,401
5,683
2,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 5 / 1
4,132
413
1,905
8,015
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 4 / 0
3,979
398
1,207
3,076
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
7
0 / 1 / 1
4,549
455
2,160
4,223
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatDanzaburouAthenaGuan Yu

VS

Bans
ApolloCupidAnhurKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 4
6,843
684
6,396
4,609
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
8
0 / 1 / 10
5,424
542
1,349
3,753
1,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 4
6,477
648
3,663
4,882
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 3
6,247
625
3,922
6,039
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
WaifuColector
Tsukuyomi
10
2 / 2 / 0
6,008
601
3,280
4,788
1,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
16
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Azellf
Fenrir
1
5
1
0.3
W
8
0
4
10
L
Poseidon
KANEKΙ
Poseidon
2
2
0
1
L
0
5
1
0.1
W
Yemoja
0
1
10
5
W
5
0
4
7
L
0
4
0
0
W
1
0
3
2.5
L
Medusa
0
1
1
0.5
W
Tsukuyomi
WaifuColector
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,219
Damage
18,610
27,785
Taken
24,071
9,560
Mitigated
7,794
4,678
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Azellf
Fenrir
2,546
788
0
500
6,788
2,023
0
1,916
4,726
0
16,872
W
6,396
1,130
36
1,334
4,609
1,681
104
1,928
2,539
34,857
0
L
Poseidon
KANEKΙ
Poseidon
2,401
418
0
1,935
5,683
2,860
0
777
4,862
29,075
0
L
1,905
471
0
1,097
8,015
3,040
0
2,355
5,550
10,893
0
W
Yemoja
1,349
921
1,138
1,307
3,753
1,159
0
846
2,907
5,634
0
W
3,663
1,690
0
2,588
4,882
1,445
0
132
4,750
0
37,196
L
1,207
279
0
400
3,076
791
0
1,824
1,112
9,270
0
W
3,922
1,775
0
4,113
6,039
1,784
0
462
5,577
0
43,240
L
Medusa
2,160
1,514
0
746
4,223
846
0
433
3,790
0
21,033
W
Tsukuyomi
WaifuColector
Tsukuyomi
3,280
766
0
1,634
4,788
1,725
0
2,003
2,785
0
30,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,773
Gold Earned
30,999
164
Minions Killed
309
0
Camps Cleared
0
764,295
Distance Traveled
989,931
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,587
459
36
4
0
174,887
2
W
Eset
6,843
684
75
8
0
186,651
2
L
Poseidon
5,526
553
57
6
0
177,553
2
L
Ymir
4,132
413
14
1
0
157,762
2
W
Yemoja
5,424
542
14
1
0
182,980
2
W
Awilix
6,477
648
77
8
0
231,239
4
L
Hera
3,979
398
21
2
0
87,624
0
W
Neith
6,247
625
73
7
0
163,537
3
L
Medusa
4,549
455
36
4
0
166,469
0
W
Tsukuyomi
6,008
601
70
7
0
225,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role