Player Matchup

Khepri
Khepri
Brandon_colt220
Khepri
Level 35
God Stats
22W - 20L
1,460 SR
Queue Stats
161W - 168L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
Greatwite1
Tsukuyomi
Level 67
God Stats
33W - 15L
1,559 SR
Queue Stats
454W - 414L
1,401 Elo+
Party 1
Nike
Nike
Kryptyk446
Nike
Level 24
God Stats
30W - 33L
1,281 SR
Queue Stats
608W - 585L
1,494 Elo+
Party 1
Ra
Ra
SirSisterFister
Ra
Level 80
God Stats
12W - 10L
1,386 SR
Queue Stats
321W - 346L
1,428 Elo+
Party 1
Chernobog
Chernobog
x-uw_1331bluefla
Chernobog
Level 48
God Stats
6W - 9L
1,588 SR
Queue Stats
113W - 159L
1,314 Elo+
Solo
Team Averages
Level 51
1,455 SR
1,399 Elo+

VS

Team Averages
Level 45
1,490 SR
1,368 Elo+
Bacchus
Bacchus
Conner M Flynn
Bacchus
Level 12
God Stats
3W - 7L
1,470 SR
Queue Stats
12W - 14L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
Dreamer6471
Sun Wukong
Level 87
God Stats
25W - 18L
1,580 SR
Queue Stats
535W - 557L
1,405 Elo+
Party 3
Danzaburou
Danzaburou
SMiLK_05
Danzaburou
Level 16
God Stats
1W - 2L
1,457 SR
Queue Stats
15W - 21L
1,342 Elo+
Party 3
Merlin
Merlin
cool kid cdog
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,348 Elo+
Party 2
Nemesis
Nemesis
warhawk101st
Nemesis
Level 43
God Stats
36W - 29L
1,442 SR
Queue Stats
249W - 306L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
10,576
504
4,628
8,592
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Greatwite1
Tsukuyomi
20
13 / 1 / 3
12,374
589
14,719
14,705
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 2 / 0
10,382
494
6,789
12,719
9,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 0 / 8
10,795
514
7,583
15,237
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
16
3 / 3 / 8
10,586
504
8,129
14,765
6,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,087
385
3,849
11,816
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Dreamer6471
Sun Wukong
18
2 / 1 / 0
11,060
527
8,958
14,828
11,293
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SMiLK_05
Danzaburou
12
2 / 6 / 0
8,545
407
8,796
12,958
4,069
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 5 / 1
9,487
452
12,348
10,777
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
warhawk101st
Nemesis
16
2 / 3 / 2
9,564
455
6,172
14,060
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
6
6
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
0
5
2
0.2
L
Sun Wukong
Dreamer6471
Sun Wukong
2
1
0
2
W
Tsukuyomi
Greatwite1
Tsukuyomi
13
1
3
14.5
W
0
2
0
0
L
Danzaburou
SMiLK_05
Danzaburou
2
6
0
0.33
W
3
0
8
7
L
0
5
1
0.1
L
Nemesis
warhawk101st
Nemesis
2
3
2
1
W
Chernobog
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
40,123
66,018
Taken
64,439
34,978
Mitigated
34,229
27,709
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,628
519
0
2,200
8,592
5,027
410
3,923
4,576
24,818
0
L
3,849
511
135
1,639
11,816
8,166
391
2,156
9,620
21,760
0
L
Sun Wukong
Dreamer6471
Sun Wukong
8,958
2,351
0
3,038
14,828
11,293
238
2,534
12,210
313
79,034
W
Tsukuyomi
Greatwite1
Tsukuyomi
14,719
3,347
0
8,458
14,705
6,973
0
2,289
12,197
0
109,265
W
6,789
796
0
2,668
12,719
9,238
950
0
12,719
11,372
54,634
L
Danzaburou
SMiLK_05
Danzaburou
8,796
2,717
0
886
12,958
4,069
610
2,399
10,465
0
33,307
W
7,583
630
1,568
10,215
15,237
6,968
47
6,237
8,512
81,402
0
L
12,348
875
0
1,365
10,777
3,508
0
3,362
7,169
61,853
0
L
Nemesis
warhawk101st
Nemesis
6,172
1,705
0
1,651
14,060
7,193
753
3,023
10,869
0
69,727
W
Chernobog
8,129
5,286
0
2,600
14,765
6,772
693
3,117
11,504
0
67,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
46,743
621
Minions Killed
480
0
Camps Cleared
0
2,162,216
Distance Traveled
1,881,432
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,576
504
49
2
0
459,879
2
L
Bacchus
8,087
385
41
2
0
335,898
0
L
Sun Wukong
11,060
527
154
7
0
373,478
3
W
Tsukuyomi
12,374
589
164
8
0
431,801
2
W
Nike
10,382
494
130
6
0
416,689
3
L
Danzaburou
8,545
407
63
3
0
344,571
2
W
Ra
10,795
514
148
7
0
465,154
3
L
Merlin
9,487
452
113
5
0
373,785
2
L
Nemesis
9,564
455
109
5
0
453,700
3
W
Chernobog
10,586
504
130
6
0
388,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role