Player Matchup

Chaac
Chaac
CrocAttackZ
Chaac
Level 74
God Stats
28W - 27L
1,542 SR
Queue Stats
248W - 254L
1,412 Elo+
Party 1
Tiamat
Tiamat
Just1ce23
Tiamat
Level 88
God Stats
1W - 0L
1,760 SR
Queue Stats
4W - 2L
1,780 Elo+
Solo
Artio
Artio
K1lercam
Artio
Level 31
God Stats
5W - 9L
1,415 SR
Queue Stats
23W - 34L
1,354 Elo+
Party 1
Izanami
Izanami
NiboBibo
Izanami
Level 28
God Stats
36W - 18L
1,670 SR
Queue Stats
58W - 50L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
wizard lizzerd
Hun Batz
Level 79
God Stats
5W - 2L
1,623 SR
Queue Stats
288W - 303L
1,463 Elo+
Party 1
Team Averages
Level 60
1,602 SR
1,502 Elo+

VS

Team Averages
Level 63
1,365 SR
1,312 Elo+
Ao Kuang
Ao Kuang
CraxkHead_OCK
Ao Kuang
Level 69
God Stats
13W - 16L
1,381 SR
Queue Stats
28W - 35L
1,339 Elo+
Party 2
Ares
Ares
DEMOLUTION-_-
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,012 Elo+
Party 2
Ah Puch
Ah Puch
General-Spankie
Ah Puch
Level 102
God Stats
0W - 2L
1,397 SR
Queue Stats
61W - 73L
1,436 Elo+
Party 2
Ullr
Ullr
Hannibal_Buress4
Ullr
Level 100
God Stats
0W - 2L
1,167 SR
Queue Stats
171W - 186L
1,409 Elo+
Party 2
Loki
Loki
liltabarek11
Loki
Level 38
God Stats
17W - 19L
1,382 SR
Queue Stats
521W - 548L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,761
538
12,674
17,492
18,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Just1ce23
Tiamat
14
5 / 3 / 7
9,264
463
7,834
13,528
7,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
K1lercam
Artio
14
1 / 6 / 15
9,774
489
6,536
19,665
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
NiboBibo
Izanami
15
14 / 4 / 6
10,677
534
15,913
16,097
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
18
11 / 6 / 6
11,768
588
15,105
16,167
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CraxkHead_OCK
Ao Kuang
13
7 / 4 / 4
9,359
468
9,390
14,924
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 11 / 4
6,495
325
1,694
11,860
7,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 7 / 5
10,837
542
29,789
14,999
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 7 / 1
7,911
396
7,546
16,753
5,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 6 / 4
9,325
466
9,834
15,474
6,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
35
Kills
21
21
Deaths
35
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CraxkHead_OCK
Ao Kuang
7
4
4
2.25
W
4
2
10
4.5
L
0
11
4
0.18
L
9
7
5
1.64
L
2
7
1
0.36
W
Tiamat
Just1ce23
Tiamat
5
3
7
2.83
W
Artio
K1lercam
Artio
1
6
15
1.42
W
Izanami
NiboBibo
Izanami
14
4
6
4.25
L
3
6
4
0.83
W
Hun Batz
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,062
Damage
58,253
82,949
Taken
74,010
51,998
Mitigated
33,029
25,836
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CraxkHead_OCK
Ao Kuang
9,390
2,334
330
6,052
14,924
6,953
280
2,593
12,256
30,094
4,644
W
12,674
1,583
0
10,153
17,492
18,383
1,457
5,807
11,685
0
60,735
L
1,694
257
0
145
11,860
7,182
0
2,985
8,854
4,248
0
L
29,789
687
0
3,796
14,999
6,930
767
2,745
12,204
76,459
0
L
7,546
2,275
0
620
16,753
5,884
940
4,283
12,395
0
41,919
W
Tiamat
Just1ce23
Tiamat
7,834
678
0
1,993
13,528
7,727
709
8,956
4,572
32,471
0
W
Artio
K1lercam
Artio
6,536
872
1,121
5,770
19,665
12,964
976
9,598
10,067
21,492
0
W
Izanami
NiboBibo
Izanami
15,913
10,056
0
3,728
16,097
5,956
4,995
8,137
7,960
0
64,209
L
9,834
2,292
0
4,161
15,474
6,080
0
1,764
13,319
0
47,503
W
Hun Batz
15,105
4,668
0
3,071
16,167
6,968
1,178
7,965
8,202
0
67,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
43,927
428
Minions Killed
318
0
Camps Cleared
0
1,853,857
Distance Traveled
1,592,150
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,359
468
65
3
0
374,587
1
W
Chaac
10,761
538
93
5
0
388,333
3
L
Ares
6,495
325
2
0
0
277,054
1
L
Ah Puch
10,837
542
119
6
0
297,074
0
L
Ullr
7,911
396
64
3
0
292,244
0
W
Tiamat
9,264
463
59
3
0
367,352
1
W
Artio
9,774
489
37
2
0
367,386
1
W
Izanami
10,677
534
127
6
0
351,957
5
L
Loki
9,325
466
68
3
0
351,191
1
W
Hun Batz
11,768
588
112
6
0
378,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role