Player Matchup

Janus
Janus
EclipseAxiom
Janus
Level 118
God Stats
4W - 4L
1,760 SR
Queue Stats
158W - 126L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
Rah Burr
Xing Tian
Level 125
God Stats
20W - 14L
1,545 SR
Queue Stats
234W - 189L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 80
God Stats
159W - 177L
1,550 SR
Queue Stats
722W - 727L
1,462 Elo+
Party 1
Team Averages
Level 108
1,618 SR
1,554 Elo+

VS

Team Averages
Level 92
1,479 SR
1,556 Elo+
Gilgamesh
Gilgamesh
FaithLenz
Gilgamesh
Level 109
God Stats
27W - 21L
1,540 SR
Queue Stats
231W - 285L
1,468 Elo+
Party 2
Medusa
Medusa
astroalpca
Medusa
Level 67
God Stats
1W - 1L
1,376 SR
Queue Stats
156W - 177L
1,478 Elo+
Party 2
Merlin
Merlin
drunk jimlayhey
Merlin
Level 100
God Stats
2W - 2L
1,520 SR
Queue Stats
7W - 7L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,944
594
3,690
5,096
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Rah Burr
Xing Tian
9
1 / 3 / 0
7,041
704
2,296
8,565
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WhoeverIWantToB
Danzaburou
10
1 / 4 / 0
6,791
679
3,972
8,044
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaithLenz
Gilgamesh
10
3 / 0 / 5
7,983
798
6,237
6,929
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
astroalpca
Medusa
11
2 / 1 / 6
7,474
747
4,189
5,368
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
7,709
771
5,684
3,850
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
9
9
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Gilgamesh
FaithLenz
Gilgamesh
3
0
5
5.5
L
Xing Tian
Rah Burr
Xing Tian
1
3
0
0.33
L
Danzaburou
WhoeverIWantToB
Danzaburou
1
4
0
0.25
W
Medusa
astroalpca
Medusa
2
1
6
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,958
Damage
16,110
21,705
Taken
16,147
9,143
Mitigated
6,846
3,726
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,690
272
0
898
5,096
1,347
0
851
4,129
20,371
0
W
Gilgamesh
FaithLenz
Gilgamesh
6,237
1,276
0
1,099
6,929
3,568
384
2,653
4,276
0
23,188
L
Xing Tian
Rah Burr
Xing Tian
2,296
145
0
1,334
8,565
5,146
0
2,692
5,593
8,564
0
L
Danzaburou
WhoeverIWantToB
Danzaburou
3,972
1,359
0
1,494
8,044
2,650
0
1,541
6,267
0
22,885
W
Medusa
astroalpca
Medusa
4,189
904
0
500
5,368
1,906
650
2,328
3,040
0
25,064
W
5,684
274
0
858
3,850
1,372
705
1,081
2,769
28,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
23,166
88
Minions Killed
141
0
Camps Cleared
0
498,183
Distance Traveled
576,286
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,944
594
29
3
0
161,645
1
W
Gilgamesh
7,983
798
35
4
0
220,909
0
L
Xing Tian
7,041
704
10
1
0
184,736
0
L
Danzaburou
6,791
679
49
5
0
151,802
2
W
Medusa
7,474
747
50
5
0
194,320
2
W
Merlin
7,709
771
56
6
0
161,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role