Player Matchup

Discordia
Discordia
Rising Imperial
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,449 Elo+
Party 1
Athena
Athena
UnlockingFrog
Athena
Level 122
God Stats
6W - 5L
1,233 SR
Queue Stats
79W - 81L
1,452 Elo+
Party 1
Osiris
Osiris
n0t4u227
Osiris
Level 24
God Stats
9W - 4L
1,405 SR
Queue Stats
43W - 37L
1,473 Elo+
Party 1
Team Averages
Level 68
1,379 SR
1,458 Elo+

VS

Team Averages
Level 62
1,678 SR
1,536 Elo+
Medusa
Medusa
OB Blurr
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,472 Elo+
Solo
Izanami
Izanami
PenguinThiccc
Izanami
Level 29
God Stats
32W - 25L
1,645 SR
Queue Stats
164W - 124L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
deathdazer
Nu Wa
Level 143
God Stats
10W - 7L
1,888 SR
Queue Stats
460W - 327L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rising Imperial
Discordia
19
3 / 2 / 6
14,982
624
10,444
9,883
4,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 5
15,574
649
7,487
30,379
43,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
n0t4u227
Osiris
17
3 / 6 / 4
14,170
590
12,342
23,236
17,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OB Blurr
Medusa
3
0 / 0 / 1
9,006
375
0
469
75
Izanami
19
2 / 4 / 6
13,542
564
11,304
16,080
6,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Nu Wa
20
7 / 6 / 1
14,747
614
32,004
16,949
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
9
9
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
OB Blurr
Medusa
0
0
1
0.5
L
Izanami
2
4
6
1.25
W
Discordia
Rising Imperial
Discordia
3
2
6
3
W
4
1
5
6.5
L
Nu Wa
7
6
1
1.25
W
Osiris
n0t4u227
Osiris
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
43,308
63,498
Taken
33,498
64,441
Mitigated
12,980
17,794
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
OB Blurr
Medusa
0
0
0
0
469
75
0
83
386
0
0
L
Izanami
11,304
9,015
0
1,254
16,080
6,086
0
9,956
6,124
0
47,416
W
Discordia
Rising Imperial
Discordia
10,444
0
0
2,122
9,883
4,069
1,088
5,255
4,628
112,103
0
W
7,487
1,518
0
7,644
30,379
43,130
1,646
14,851
15,528
41,998
0
L
Nu Wa
32,004
10,974
0
1,150
16,949
6,819
294
8,075
8,874
129,983
0
W
Osiris
n0t4u227
Osiris
12,342
3,710
0
8,028
23,236
17,242
533
13,116
10,120
459
84,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,726
Gold Earned
37,295
316
Minions Killed
209
0
Camps Cleared
0
1,336,839
Distance Traveled
817,751
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,006
375
0
0
0
0
0
L
Izanami
13,542
564
77
3
0
436,674
1
W
Discordia
14,982
624
173
7
0
446,344
2
W
Athena
15,574
649
56
2
0
444,045
1
L
Nu Wa
14,747
614
132
6
0
381,077
1
W
Osiris
14,170
590
87
4
0
446,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role