Player Matchup

Janus
Janus
BellCraneLE
Janus
Level 22
God Stats
4W - 6L
1,470 SR
Queue Stats
40W - 47L
1,387 Elo+
Solo
Cerberus
Cerberus
ChimeraSarah
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Nike
Nike
Lasinmanos13
Nike
Level 8
God Stats
10W - 8L
1,316 SR
Queue Stats
279W - 329L
1,347 Elo+
Party 1
Thanatos
Thanatos
Vybe_foxtenfold
Thanatos
Level 28
God Stats
1W - 1L
1,437 SR
Queue Stats
18W - 17L
1,529 Elo+
Solo
Chaac
Chaac
w3bbi3r
Chaac
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 104L
1,539 Elo+
Party 1
Team Averages
Level 43
1,445 SR
1,404 Elo+

VS

Team Averages
Level 30
1,415 SR
1,440 Elo+
Xing Tian
Xing Tian
Frozen_Lies
Xing Tian
Level 40
God Stats
12W - 9L
1,548 SR
Queue Stats
435W - 350L
1,524 Elo+
Party 2
Anubis
Anubis
GmMyNamelsT0KY0
Anubis
Level 29
God Stats
20W - 17L
1,459 SR
Queue Stats
432W - 426L
1,496 Elo+
Party 2
Poseidon
Poseidon
SadBoiSinceBirth
Poseidon
Level 27
God Stats
9W - 17L
1,158 SR
Queue Stats
91W - 97L
1,380 Elo+
Party 2
Fenrir
Fenrir
TheSabreHD
Fenrir
Level 26
God Stats
11W - 9L
1,424 SR
Queue Stats
105W - 93L
1,487 Elo+
Party 2
Neith
Neith
darkwing0502
Neith
Level 27
God Stats
1W - 0L
1,484 SR
Queue Stats
135W - 131L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
11,395
518
10,778
15,769
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ChimeraSarah
Cerberus
15
4 / 5 / 7
10,207
464
15,908
20,967
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 3
8,566
389
5,844
15,025
10,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
15
5 / 7 / 3
10,200
464
9,830
16,826
5,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
w3bbi3r
Chaac
18
5 / 4 / 6
10,917
496
20,937
25,810
17,659
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Frozen_Lies
Xing Tian
15
2 / 5 / 13
10,081
458
11,356
24,572
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 2 / 9
13,395
609
21,837
14,347
7,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 5
10,706
487
6,523
12,741
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TheSabreHD
Fenrir
19
10 / 2 / 7
12,287
559
12,524
16,730
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 7
9,857
448
14,160
13,956
4,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
19
Kills
27
27
Deaths
19
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Cerberus
ChimeraSarah
Cerberus
4
5
7
1.5
W
Xing Tian
Frozen_Lies
Xing Tian
2
5
13
1.7
W
11
2
9
7.75
L
1
7
3
0.36
W
1
7
5
0.5
W
Fenrir
TheSabreHD
Fenrir
10
2
7
6.75
L
Thanatos
5
7
3
0.93
W
3
3
7
2.17
L
Chaac
w3bbi3r
Chaac
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,297
Damage
66,400
94,397
Taken
82,346
58,483
Mitigated
46,318
35,127
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,778
1,766
303
5,192
15,769
5,210
0
7,060
8,629
85,641
0
L
Cerberus
ChimeraSarah
Cerberus
15,908
397
1,189
7,060
20,967
19,912
634
7,476
13,355
39,914
0
W
Xing Tian
Frozen_Lies
Xing Tian
11,356
1,252
0
4,359
24,572
18,839
0
8,111
16,320
35,723
0
W
21,837
1,403
0
9,256
14,347
7,647
1,615
3,249
10,814
79,714
0
L
5,844
527
0
2,006
15,025
10,027
0
9,522
5,427
0
32,884
W
6,523
1,005
0
1,702
12,741
4,409
1,117
6,009
6,374
64,663
0
W
Fenrir
TheSabreHD
Fenrir
12,524
2,946
0
1,800
16,730
10,671
910
4,330
12,210
0
81,793
L
Thanatos
9,830
3,045
123
8,373
16,826
5,675
0
7,405
9,377
0
52,390
W
14,160
6,953
0
5,512
13,956
4,752
1,701
4,449
9,467
0
51,939
L
Chaac
w3bbi3r
Chaac
20,937
5,076
0
10,881
25,810
17,659
0
7,811
17,893
0
97,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
56,326
496
Minions Killed
539
0
Camps Cleared
0
2,110,820
Distance Traveled
1,992,114
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,395
518
165
8
0
412,568
4
L
Cerberus
10,207
464
66
3
0
417,856
2
W
Xing Tian
10,081
458
38
2
0
427,673
1
W
Anubis
13,395
609
163
7
0
329,488
1
L
Nike
8,566
389
59
3
0
425,384
0
W
Poseidon
10,706
487
133
6
0
342,168
1
W
Fenrir
12,287
559
122
6
0
485,967
0
L
Thanatos
10,200
464
73
3
0
453,613
1
W
Neith
9,857
448
83
4
0
406,818
4
L
Chaac
10,917
496
133
6
0
401,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role