Player Matchup

Kukulkan
Kukulkan
Bronze III
THE FRESHIAH
Kukulkan
Bronze III
Level 147
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 5L
1,338 MMR
Party 1
Khepri
Khepri
Bronze III
WHYT3PRIVIL3G3
Khepri
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,338 MMR
Party 1
Serqet
Serqet
Bronze III
fatboyyy90
Serqet
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,338 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,600 SR
1,338 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,301 SR
1,046 MMR
Merlin
Merlin
Gold V
BBE_KEELANdgaf
Merlin
Gold V
Level 150
God Stats
5W - 1L
1,147 SR
Queue Stats
178W - 197L
1,133 MMR
Party 2
Mulan
Mulan
Silver IV
ItsManNKind
Mulan
Silver IV
Level 160
God Stats
40W - 66L
1,257 SR
Queue Stats
1,187W - 1,437L
865 MMR
Solo
Nox
Nox
Gold V
Medusa1840
Nox
Gold V
Level 154
God Stats
13W - 5L
1,500 SR
Queue Stats
191W - 186L
1,139 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
THE FRESHIAH
Kukulkan
19
8 / 9 / 7
15,762
685
19,661
17,974
9,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 15
14,783
643
9,432
18,370
27,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
fatboyyy90
Serqet
18
8 / 8 / 5
15,168
659
14,838
20,385
9,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouTiamatAthenaCu ChulainnCerberus

VS

Bans
CthulhuBellonaAphroditeChaacPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 9
15,604
678
16,697
15,300
5,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 7 / 8
15,954
694
16,341
24,834
23,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 6 / 10
15,610
679
14,782
16,865
6,615
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
19
Kills
21
21
Deaths
19
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
W
7
7
8
1.57
W
7
6
10
2
L
Kukulkan
THE FRESHIAH
Kukulkan
8
9
7
1.28
L
3
4
15
2.63
L
Serqet
fatboyyy90
Serqet
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
47,820
56,729
Taken
56,999
46,697
Mitigated
36,047
6,171
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,697
353
0
1,784
15,300
5,729
707
7,347
7,438
60,747
0
W
16,341
5,107
0
2,543
24,834
23,703
950
10,950
12,548
0
56,286
W
14,782
605
0
5,092
16,865
6,615
1,223
9,845
6,535
74,878
0
L
Kukulkan
THE FRESHIAH
Kukulkan
19,661
1,688
0
512
17,974
9,032
506
9,415
8,387
101,772
0
L
9,432
430
0
2,311
18,370
27,941
45
9,956
8,117
30,206
0
L
Serqet
fatboyyy90
Serqet
14,838
5,661
0
3,348
20,385
9,724
467
11,514
8,595
0
84,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
47,168
256
Minions Killed
232
0
Camps Cleared
0
1,168,000
Distance Traveled
1,123,171
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,604
678
65
3
0
348,372
1
W
Mulan
15,954
694
67
3
0
403,067
2
W
Nox
15,610
679
100
4
0
371,732
3
L
Kukulkan
15,762
685
152
7
0
334,136
0
L
Khepri
14,783
643
22
1
0
432,164
0
L
Serqet
15,168
659
82
4
0
401,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role