Player Matchup

Discordia
Discordia
CHIZBY
Discordia
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 19L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Conndor
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,489 Elo+
Party 2
Chang'e
Chang'e
Electro125
Chang'e
Level 18
God Stats
5W - 6L
1,497 SR
Queue Stats
88W - 86L
1,467 Elo+
Solo
Nemesis
Nemesis
GrizzlyStevie
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 2
Geb
Geb
protagonistic
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,475 Elo+

VS

Team Averages
Level 20
1,638 SR
1,460 Elo+
Artemis
Artemis
FlyingDutchChan
Artemis
Level 18
God Stats
71W - 48L
1,606 SR
Queue Stats
340W - 342L
1,393 Elo+
Party 1
Izanami
Izanami
STafricah
Izanami
Level 14
God Stats
10W - 15L
1,470 SR
Queue Stats
10W - 19L
1,361 Elo+
Solo
Ymir
Ymir
ScottBaeowulf
Ymir
Level 17
God Stats
39W - 17L
1,637 SR
Queue Stats
55W - 43L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
VikingAllDay
Sylvanus
Level 20
God Stats
2W - 3L
1,632 SR
Queue Stats
91W - 84L
1,448 Elo+
Party 1
Tiamat
Tiamat
thatguy831
Tiamat
Level 29
God Stats
90W - 25L
1,844 SR
Queue Stats
292W - 191L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CHIZBY
Discordia
17
5 / 0 / 9
10,984
1,098
20,649
7,829
2,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Conndor
Hun Batz
15
2 / 11 / 9
9,583
958
11,010
19,074
7,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Electro125
Chang'e
16
2 / 2 / 10
9,857
986
8,521
17,013
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
16
4 / 12 / 9
10,032
1,003
10,818
24,675
9,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 10
11,181
1,118
10,876
19,865
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

127

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 15
11,446
1,145
18,963
10,669
4,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
STafricah
Izanami
17
5 / 3 / 15
10,717
1,072
15,850
11,989
4,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 18
10,197
1,020
10,355
15,787
15,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
VikingAllDay
Sylvanus
17
5 / 3 / 17
10,798
1,080
9,421
15,415
14,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
thatguy831
Tiamat
17
6 / 3 / 15
10,878
1,088
28,663
12,335
9,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
15
Kills
27
27
Deaths
15
47
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Discordia
CHIZBY
Discordia
5
0
9
9.5
L
Hun Batz
Conndor
Hun Batz
2
11
9
0.59
L
Chang'e
Electro125
Chang'e
2
2
10
3.5
W
7
2
15
7.25
L
Nemesis
4
12
9
0.71
W
Izanami
STafricah
Izanami
5
3
15
4.17
W
4
4
18
3.25
W
Sylvanus
VikingAllDay
Sylvanus
5
3
17
4.5
L
2
2
10
3.5
W
Tiamat
thatguy831
Tiamat
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,874
Damage
83,252
88,456
Taken
66,195
46,417
Mitigated
48,648
18,808
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CHIZBY
Discordia
20,649
1,770
371
756
7,829
2,769
0
5,009
2,820
41,302
0
L
Hun Batz
Conndor
Hun Batz
11,010
3,380
0
0
19,074
7,401
0
7,749
11,325
0
22,961
L
Chang'e
Electro125
Chang'e
8,521
782
6,097
4,220
17,013
5,797
0
8,900
8,113
27,737
0
W
18,963
11,295
0
1,929
10,669
4,649
0
6,764
3,905
0
35,546
L
Nemesis
10,818
3,794
0
2,773
24,675
9,691
0
16,022
8,653
0
15,090
W
Izanami
STafricah
Izanami
15,850
13,294
0
710
11,989
4,556
0
5,918
6,071
0
53,614
W
10,355
690
0
0
15,787
15,211
0
11,320
4,467
19,148
0
W
Sylvanus
VikingAllDay
Sylvanus
9,421
1,401
4,695
3,138
15,415
14,736
0
10,224
5,191
19,742
0
L
10,876
457
0
4,591
19,865
20,759
0
10,759
9,106
39,999
0
W
Tiamat
thatguy831
Tiamat
28,663
1,576
0
3,442
12,335
9,496
0
5,820
6,515
47,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
54,036
188
Minions Killed
215
3
Camps Cleared
11
942,670
Distance Traveled
879,454
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,984
1,098
37
4
1
202,075
0
L
Hun Batz
9,583
958
20
2
0
169,866
0
L
Chang'e
9,857
986
59
6
1
197,113
1
W
Artemis
11,446
1,145
39
4
1
165,924
0
L
Nemesis
10,032
1,003
16
2
1
199,773
0
W
Izanami
10,717
1,072
92
9
5
181,943
1
W
Ymir
10,197
1,020
23
2
0
170,648
0
W
Sylvanus
10,798
1,080
17
2
0
169,310
1
L
Geb
11,181
1,118
56
6
0
173,843
1
W
Tiamat
10,878
1,088
44
4
5
191,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role