Player Matchup

Ymir
Ymir
Bananolargo
Ymir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 28L
1,511 Elo+
Solo
Anhur
Anhur
ChampionsOfLocks
Anhur
Level 14
God Stats
3W - 1L
1,829 SR
Queue Stats
65W - 36L
1,687 Elo+
Party 1
Chang'e
Chang'e
Dyen8
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,604 Elo+
Party 1
Nemesis
Nemesis
Irisrose7
Nemesis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 45L
1,801 Elo+
Solo
Merlin
Merlin
byCerdeX
Merlin
Level 43
God Stats
5W - 3L
1,648 SR
Queue Stats
82W - 68L
1,539 Elo+
Party 1
Team Averages
Level 20
1,595 SR
1,628 Elo+

VS

Team Averages
Level 17
1,457 SR
1,616 Elo+
Danzaburou
Danzaburou
JEKEROVVO
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
NodmU
Bakasura
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Richigles
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,560 Elo+
Solo
Janus
Janus
ThannyOneTrick
Janus
Level 17
God Stats
2W - 2L
1,286 SR
Queue Stats
55W - 32L
1,779 Elo+
Solo
Bellona
Bellona
exoticBlaze
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,930
593
3,745
5,474
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,567
557
3,787
3,620
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Dyen8
Chang'e
11
3 / 2 / 2
6,503
650
5,414
6,793
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Irisrose7
Nemesis
9
1 / 2 / 1
5,513
551
2,135
6,054
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
byCerdeX
Merlin
13
3 / 0 / 1
7,317
732
3,996
2,665
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JEKEROVVO
Danzaburou
7
0 / 2 / 0
4,349
435
2,517
4,665
983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
NodmU
Bakasura
6
0 / 4 / 1
4,228
423
536
5,829
1,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Richigles
Athena
7
0 / 0 / 0
4,606
461
2,009
4,925
1,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 0
6,010
601
2,045
5,644
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
exoticBlaze
Bellona
9
0 / 3 / 3
5,152
515
4,877
8,645
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
1
0
2
2
W
Chang'e
Dyen8
Chang'e
3
2
2
2
W
Nemesis
Irisrose7
Nemesis
1
2
1
0.75
L
Danzaburou
JEKEROVVO
Danzaburou
0
2
0
0
L
Bakasura
NodmU
Bakasura
0
4
1
0.13
L
Athena
Richigles
Athena
0
0
0
0
L
3
1
0
3
W
Merlin
byCerdeX
Merlin
3
0
1
3.5
L
Bellona
exoticBlaze
Bellona
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
11,984
24,606
Taken
29,708
10,692
Mitigated
10,382
9,935
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,745
474
0
1,708
5,474
3,494
34
1,472
3,993
25,776
0
W
3,787
2,427
0
2,205
3,620
989
588
537
3,083
0
27,204
W
Chang'e
Dyen8
Chang'e
5,414
632
160
4,259
6,793
3,315
434
597
6,178
30,027
0
W
Nemesis
Irisrose7
Nemesis
2,135
1,326
0
780
6,054
1,995
0
772
5,210
0
29,517
L
Danzaburou
JEKEROVVO
Danzaburou
2,517
1,313
0
1,215
4,665
983
0
1,423
3,242
0
16,571
L
Bakasura
NodmU
Bakasura
536
407
0
968
5,829
1,502
0
1,651
4,096
0
9,584
L
Athena
Richigles
Athena
2,009
879
0
1,512
4,925
1,192
0
1,767
3,158
7,872
0
L
2,045
136
0
2,082
5,644
1,548
0
3,017
2,331
30,041
0
W
Merlin
byCerdeX
Merlin
3,996
218
0
823
2,665
899
0
568
2,059
49,663
0
L
Bellona
exoticBlaze
Bellona
4,877
1,294
0
3,657
8,645
5,157
0
4,501
3,726
0
27,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
24,345
355
Minions Killed
201
0
Camps Cleared
0
935,541
Distance Traveled
868,880
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,930
593
35
4
0
197,713
3
W
Anhur
5,567
557
62
6
0
159,971
3
W
Chang'e
6,503
650
79
8
0
184,623
2
W
Nemesis
5,513
551
66
7
0
191,405
3
L
Danzaburou
4,349
435
32
3
0
180,224
4
L
Bakasura
4,228
423
39
4
0
165,796
0
L
Athena
4,606
461
8
1
0
165,608
2
L
Janus
6,010
601
71
7
0
185,378
3
W
Merlin
7,317
732
113
11
0
201,829
0
L
Bellona
5,152
515
51
5
0
171,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role