Player Matchup

Vamana
Vamana
Asrelia
Vamana
Level 133
God Stats
2W - 1L
1,264 SR
Queue Stats
103W - 59L
1,605 Elo+
Party 2
Chernobog
Chernobog
DE0Gi
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,535 Elo+
Party 2
Da Ji
Da Ji
Luminatica
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 51L
1,582 Elo+
Party 2
Team Averages
Level 88
1,421 SR
1,574 Elo+

VS

Team Averages
Level 47
1,576 SR
1,429 Elo+
Ymir
Ymir
TryHardStout
Ymir
Level 10
God Stats
8W - 8L
1,495 SR
Queue Stats
33W - 37L
1,364 Elo+
Solo
Zeus
Zeus
savagemokey
Zeus
Level 109
God Stats
1W - 1L
1,636 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
tacotaco2495
Guan Yu
Level 22
God Stats
1W - 5L
1,596 SR
Queue Stats
5W - 9L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Asrelia
Vamana
16
8 / 3 / 12
12,231
764
18,108
20,753
14,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
DE0Gi
Chernobog
16
5 / 2 / 13
12,295
768
11,655
7,770
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
16
11 / 6 / 10
12,923
808
19,320
14,299
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 5
9,703
606
4,549
26,133
24,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
4 / 10 / 7
11,882
743
14,613
13,475
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
tacotaco2495
Guan Yu
15
5 / 4 / 5
11,329
708
11,616
16,300
15,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
24
Kills
11
11
Deaths
24
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
Asrelia
Vamana
8
3
12
4.67
W
Chernobog
DE0Gi
Chernobog
5
2
13
5.75
W
Da Ji
11
6
10
2.67
L
2
10
5
0.45
L
4
10
7
0.75
L
Guan Yu
tacotaco2495
Guan Yu
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,083
Damage
30,778
42,822
Taken
55,908
23,269
Mitigated
44,285
10,589
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Asrelia
Vamana
18,108
11,756
0
6,534
20,753
14,722
787
8,083
12,135
0
62,198
W
Chernobog
DE0Gi
Chernobog
11,655
6,573
0
2,459
7,770
2,322
1,194
3,927
3,527
0
58,582
W
Da Ji
19,320
6,775
0
1,596
14,299
6,225
625
6,162
7,867
0
51,384
L
4,549
471
0
0
26,133
24,296
0
0
25,891
18,002
0
L
14,613
795
0
1,194
13,475
4,085
0
64
13,311
42,698
0
L
Guan Yu
tacotaco2495
Guan Yu
11,616
3,344
2,017
4,153
16,300
15,904
0
12
16,013
0
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
32,914
212
Minions Killed
168
0
Camps Cleared
0
903,947
Distance Traveled
751,969
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,231
764
59
4
0
324,328
2
W
Chernobog
12,295
768
97
6
0
275,429
0
W
Da Ji
12,923
808
56
4
0
304,190
3
L
Ymir
9,703
606
20
1
0
229,786
0
L
Zeus
11,882
743
82
5
0
211,161
3
L
Guan Yu
11,329
708
66
4
0
311,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role