Player Matchup

Nemesis
Nemesis
Imagreaky
Nemesis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 82L
1,655 Elo+
Party 2
Gilgamesh
Gilgamesh
Jarilheni
Gilgamesh
Level 65
God Stats
7W - 0L
1,722 SR
Queue Stats
23W - 18L
1,585 Elo+
Party 2
Ares
Ares
iDunedain
Ares
Level 143
God Stats
4W - 6L
1,510 SR
Queue Stats
393W - 329L
1,669 Elo+
Party 3
Anhur
Anhur
mithraηdir
Anhur
Level 28
God Stats
11W - 10L
1,397 SR
Queue Stats
130W - 94L
1,673 Elo+
Party 3
Aphrodite
Aphrodite
mjmjmj
Aphrodite
Level 38
God Stats
2W - 1L
1,726 SR
Queue Stats
80W - 81L
1,595 Elo+
Party 2
Team Averages
Level 76
1,571 SR
1,636 Elo+

VS

Team Averages
Level 87
1,622 SR
1,661 Elo+
Amaterasu
Amaterasu
KorraSimp
Amaterasu
Level 108
God Stats
1W - 2L
1,398 SR
Queue Stats
461W - 408L
1,621 Elo+
Party 4
Thanatos
Thanatos
LokiNotLowkey
Thanatos
Level 15
God Stats
4W - 2L
1,957 SR
Queue Stats
84W - 21L
1,808 Elo+
Party 1
Hercules
Hercules
NaamNaamz
Hercules
Level 142
God Stats
10W - 16L
1,605 SR
Queue Stats
390W - 374L
1,583 Elo+
Party 1
Janus
Janus
UncleFable
Janus
Level 149
God Stats
14W - 18L
1,498 SR
Queue Stats
821W - 743L
1,573 Elo+
Party 1
Izanami
Izanami
dude2430
Izanami
Level 21
God Stats
3W - 4L
1,653 SR
Queue Stats
16W - 12L
1,721 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Imagreaky
Nemesis
14
6 / 3 / 5
8,835
589
10,200
11,900
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Jarilheni
Gilgamesh
14
4 / 2 / 2
8,518
568
8,173
12,128
6,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
6 / 3 / 7
8,725
582
8,170
14,925
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 4 / 6
9,781
652
7,413
9,901
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
mjmjmj
Aphrodite
12
0 / 1 / 8
7,717
514
4,191
7,328
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KorraSimp
Amaterasu
15
1 / 3 / 1
8,576
572
6,157
12,793
8,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LokiNotLowkey
Thanatos
13
6 / 4 / 5
8,064
538
9,996
12,207
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
NaamNaamz
Hercules
11
1 / 7 / 7
7,519
501
5,313
16,061
11,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
13
3 / 4 / 4
7,887
526
9,600
7,212
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dude2430
Izanami
12
1 / 6 / 3
7,568
505
4,378
8,542
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
12
13
Deaths
24
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Imagreaky
Nemesis
6
3
5
2.83
W
Gilgamesh
Jarilheni
Gilgamesh
4
2
2
2.5
L
Amaterasu
KorraSimp
Amaterasu
1
3
1
0.5
L
Thanatos
LokiNotLowkey
Thanatos
6
4
5
2.13
L
Hercules
NaamNaamz
Hercules
1
7
7
0.64
L
Janus
3
4
4
1.25
L
Izanami
dude2430
Izanami
1
6
3
0.42
W
Ares
6
3
7
3.17
W
8
4
6
2.75
W
Aphrodite
mjmjmj
Aphrodite
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
35,444
56,182
Taken
56,815
29,599
Mitigated
28,552
20,480
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Imagreaky
Nemesis
10,200
4,828
0
911
11,900
5,729
0
2,750
9,004
0
53,605
W
Gilgamesh
Jarilheni
Gilgamesh
8,173
2,282
0
2,695
12,128
6,858
392
874
11,230
0
46,961
L
Amaterasu
KorraSimp
Amaterasu
6,157
2,815
0
4,071
12,793
8,559
0
0
12,793
0
57,717
L
Thanatos
LokiNotLowkey
Thanatos
9,996
3,652
0
8,281
12,207
4,301
0
3,440
8,767
0
47,444
L
Hercules
NaamNaamz
Hercules
5,313
1,135
0
3,788
16,061
11,204
0
5,048
11,013
0
16,292
L
Janus
9,600
947
0
1,127
7,212
2,182
0
2,036
5,176
52,699
0
L
Izanami
dude2430
Izanami
4,378
3,201
0
1,305
8,542
2,306
434
1,837
6,705
0
40,256
W
Ares
8,170
1,419
0
4,303
14,925
10,732
116
2,172
12,665
21,401
0
W
7,413
3,478
0
3,906
9,901
3,641
2,204
1,156
8,677
0
58,932
W
Aphrodite
mjmjmj
Aphrodite
4,191
682
3,612
5,053
7,328
2,639
252
2,202
5,006
41,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
39,614
398
Minions Killed
416
0
Camps Cleared
0
1,513,486
Distance Traveled
1,432,554
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,835
589
82
5
0
348,460
1
W
Gilgamesh
8,518
568
94
6
0
313,025
3
L
Amaterasu
8,576
572
122
8
0
287,006
7
L
Thanatos
8,064
538
78
5
0
307,004
4
L
Hercules
7,519
501
18
1
0
319,891
7
L
Janus
7,887
526
110
7
0
304,361
2
L
Izanami
7,568
505
88
6
0
214,292
1
W
Ares
8,725
582
24
2
0
297,990
7
W
Anhur
9,781
652
111
7
0
266,731
6
W
Aphrodite
7,717
514
87
6
0
287,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role