Player Matchup

Cthulhu
Cthulhu
AdamSandaddy
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
AlQatelx
Gilgamesh
Level 157
God Stats
4W - 6L
1,859 SR
Queue Stats
23W - 17L
1,782 Elo+
Party 1
Anhur
Anhur
JHAZEoM3RCY
Anhur
Level 121
God Stats
2W - 2L
1,746 SR
Queue Stats
25W - 17L
1,804 Elo+
Party 1
Ra
Ra
LokiestOfLokis
Ra
Level 129
God Stats
1W - 0L
1,830 SR
Queue Stats
12W - 3L
1,939 Elo+
Party 1
Team Averages
Level 129
1,734 SR
1,772 Elo+

VS

Team Averages
Level 135
1,701 SR
1,529 Elo+
Nike
Nike
DCowboys555
Nike
Level 145
God Stats
1W - 1L
1,555 SR
Queue Stats
7W - 5L
1,536 Elo+
Party 2
Chaac
Chaac
TheBigFattyDoink
Chaac
Level 125
God Stats
0W - 1L
1,894 SR
Queue Stats
8W - 6L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
XxFROST_HAILxX
Zhong Kui
Level 143
God Stats
0W - 1L
1,773 SR
Queue Stats
4W - 14L
1,465 Elo+
Solo
Nu Wa
Nu Wa
littleBoobie21
Nu Wa
Level 127
God Stats
0W - 1L
1,582 SR
Queue Stats
23W - 34L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdamSandaddy
Cthulhu
16
1 / 6 / 8
10,630
759
5,936
14,822
12,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
AlQatelx
Gilgamesh
18
6 / 4 / 7
12,086
863
14,018
21,137
14,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 3 / 5
13,386
956
20,020
21,496
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 10
10,992
785
8,281
11,509
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,858
776
11,542
17,147
7,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 4 / 5
11,839
846
12,373
19,797
12,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
XxFROST_HAILxX
Zhong Kui
18
8 / 4 / 2
12,365
883
15,239
16,758
9,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 6
10,579
756
12,548
12,937
4,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
18
Kills
17
17
Deaths
18
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AdamSandaddy
Cthulhu
1
6
8
0.83
W
Gilgamesh
AlQatelx
Gilgamesh
6
4
7
2.38
L
2
5
6
1
W
10
3
5
4.17
W
1
4
10
1.5
L
6
4
5
2.13
L
Zhong Kui
XxFROST_HAILxX
Zhong Kui
8
4
2
2.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,255
Damage
51,702
68,964
Taken
66,639
39,379
Mitigated
33,504
16,804
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AdamSandaddy
Cthulhu
5,936
316
114
722
14,822
12,078
87
6,803
8,019
30,531
0
W
Gilgamesh
AlQatelx
Gilgamesh
14,018
3,046
0
2,105
21,137
14,803
84
9,976
11,161
4,048
45,839
L
11,542
665
0
3,058
17,147
7,231
1,154
3,056
13,949
0
31,420
W
20,020
13,025
0
9,976
21,496
8,368
2,134
6,171
15,325
0
73,947
W
8,281
1,073
1,868
2,019
11,509
4,130
654
5,360
6,149
57,535
0
L
12,373
3,562
0
7,037
19,797
12,279
1,603
3,789
16,008
0
40,278
L
Zhong Kui
XxFROST_HAILxX
Zhong Kui
15,239
2,407
0
5,689
16,758
9,784
1,730
4,071
12,687
49,610
0
L
12,548
4,054
675
2,269
12,937
4,210
2,269
4,712
8,225
36,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
45,641
292
Minions Killed
230
9
Camps Cleared
15
1,090,843
Distance Traveled
1,019,797
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,630
759
46
3
2
236,915
1
W
Gilgamesh
12,086
863
60
4
4
294,928
0
L
Nike
10,858
776
52
4
5
278,687
2
W
Anhur
13,386
956
92
7
2
267,205
0
W
Ra
10,992
785
94
7
1
291,795
2
L
Chaac
11,839
846
61
4
3
264,943
2
L
Zhong Kui
12,365
883
72
5
4
246,914
1
L
Nu Wa
10,579
756
45
3
3
229,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role