Player Matchup

Kukulkan
Kukulkan
Diamond IV
Eregos
Kukulkan
Diamond IV
Level 158
God Stats
2W - 2L
1,189 SR
Queue Stats
63W - 66L
2,263 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Klenzi
Ah Muzen Cab
Masters
Level 58
God Stats
47W - 9L
1,939 SR
Queue Stats
93W - 26L
3,276 MMR
Solo
Thor
Thor
Masters
Kïut
Thor
Masters
Level 157
God Stats
6W - 2L
1,760 SR
Queue Stats
286W - 248L
2,659 MMR
Solo
Xing Tian
Xing Tian
Diamond II
NgXeno
Xing Tian
Diamond II
Level 69
God Stats
2W - 1L
1,759 SR
Queue Stats
131W - 142L
2,380 MMR
Party 2
Chernobog
Chernobog
Masters
Seer
Chernobog
Masters
Level 157
God Stats
3W - 5L
1,430 SR
Queue Stats
207W - 200L
2,558 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,615 SR
2,627 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,614 SR
2,112 MMR
Janus
Janus
Masters
Corlione1
Janus
Masters
Level 153
God Stats
16W - 25L
1,553 SR
Queue Stats
809W - 750L
2,558 MMR
Party 1
Cerberus
Cerberus
Masters
Lánce
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
RangerJeffrey
Nemesis
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
RayCharger
Apollo
Diamond IV
Level 157
God Stats
4W - 3L
1,711 SR
Queue Stats
451W - 444L
2,154 MMR
Solo
Bastet
Bastet
Masters
elztroide
Bastet
Masters
Level 160
God Stats
58W - 32L
1,803 SR
Queue Stats
229W - 202L
2,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eregos
Kukulkan
18
3 / 2 / 6
11,994
571
13,156
7,198
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Klenzi
Ah Muzen Cab
20
10 / 1 / 6
14,276
680
22,464
17,493
12,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Kïut
Thor
19
8 / 4 / 6
12,661
603
11,943
15,347
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
NgXeno
Xing Tian
15
0 / 3 / 12
11,310
539
5,592
18,758
17,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Seer
Chernobog
19
4 / 3 / 6
12,952
617
13,856
14,134
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Guan YuTiamatAnhurAthenaTsukuyomi

VS

Bans
SetScyllaSobekChronosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Corlione1
Janus
17
2 / 4 / 3
10,243
488
8,388
11,950
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lánce
Cerberus
14
1 / 5 / 7
9,664
460
7,979
18,039
13,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
19
4 / 6 / 5
11,832
563
8,151
16,250
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
RayCharger
Apollo
17
3 / 4 / 2
10,769
513
7,755
17,997
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
elztroide
Bastet
17
3 / 6 / 4
10,966
522
12,616
20,312
12,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
25
Kills
13
13
Deaths
25
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Corlione1
Janus
2
4
3
0.88
W
Kukulkan
Eregos
Kukulkan
3
2
6
3
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
10
1
6
13
W
Thor
Kïut
Thor
8
4
6
2.75
L
Cerberus
Lánce
Cerberus
1
5
7
0.9
W
Xing Tian
NgXeno
Xing Tian
0
3
12
2
L
Nemesis
4
6
5
1.08
L
Apollo
RayCharger
Apollo
3
4
2
1
W
Chernobog
Seer
Chernobog
4
3
6
2.33
L
Bastet
elztroide
Bastet
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,011
Damage
44,889
72,930
Taken
84,548
46,306
Mitigated
44,374
21,514
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Corlione1
Janus
8,388
175
0
2,262
11,950
4,479
225
1,874
10,076
89,783
0
W
Kukulkan
Eregos
Kukulkan
13,156
1,108
0
1,578
7,198
3,071
1,511
2,101
5,061
104,999
0
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
22,464
13,171
0
8,424
17,493
12,861
4,712
1,960
15,489
0
106,414
W
Thor
Kïut
Thor
11,943
4,316
0
1,116
15,347
6,889
693
2,700
12,051
0
74,183
L
Cerberus
Lánce
Cerberus
7,979
319
0
2,037
18,039
13,447
0
6,325
11,714
23,888
0
W
Xing Tian
NgXeno
Xing Tian
5,592
713
0
4,413
18,758
17,892
227
6,530
11,955
21,526
0
L
Nemesis
8,151
3,030
0
1,110
16,250
7,716
0
5,592
10,658
0
76,414
L
Apollo
RayCharger
Apollo
7,755
4,529
0
5,080
17,997
6,448
0
2,189
15,808
0
76,245
W
Chernobog
Seer
Chernobog
13,856
9,417
0
5,983
14,134
5,593
5,139
2,578
11,292
0
99,532
L
Bastet
elztroide
Bastet
12,616
2,586
0
3,343
20,312
12,284
0
2,768
17,544
0
70,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,193
Gold Earned
53,474
684
Minions Killed
662
0
Camps Cleared
0
2,064,636
Distance Traveled
2,097,096
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,243
488
189
9
0
426,839
1
W
Kukulkan
11,994
571
196
9
0
394,910
7
W
Ah Muzen Cab
14,276
680
191
9
0
456,033
1
W
Thor
12,661
603
119
6
0
435,686
6
L
Cerberus
9,664
460
36
2
0
408,333
5
W
Xing Tian
11,310
539
24
1
0
421,603
6
L
Nemesis
11,832
563
129
6
0
461,924
7
L
Apollo
10,769
513
143
7
0
362,457
2
W
Chernobog
12,952
617
154
7
0
356,404
7
L
Bastet
10,966
522
165
8
0
437,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role