Player Matchup

Neith
Neith
Calaelen82
Neith
Level 24
God Stats
7W - 10L
1,458 SR
Queue Stats
11W - 23L
1,467 Elo+
Party 1
Ares
Ares
DrCarter90
Ares
Level 124
God Stats
7W - 2L
1,638 SR
Queue Stats
49W - 45L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Valesty
Nu Wa
Level 85
God Stats
1W - 2L
1,562 SR
Queue Stats
22W - 33L
1,447 Elo+
Party 1
Janus
Janus
beachmasterp
Janus
Level 127
God Stats
1W - 2L
1,650 SR
Queue Stats
143W - 145L
1,493 Elo+
Solo
Thanatos
Thanatos
kamikazadou
Thanatos
Level 87
God Stats
2W - 5L
1,451 SR
Queue Stats
45W - 55L
1,508 Elo+
Party 1
Team Averages
Level 89
1,552 SR
1,471 Elo+

VS

Team Averages
Level 75
1,600 SR
1,504 Elo+
Ymir
Ymir
Djola
Ymir
Level 64
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
DorvLeChum
Vulcan
Level 23
God Stats
1W - 3L
1,548 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Neith
Neith
Entrechums50
Neith
Level 26
God Stats
1W - 4L
1,629 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
tostonquemao312
Fenrir
Level 120
God Stats
1W - 0L
1,552 SR
Queue Stats
16W - 13L
1,521 Elo+
Solo
Cthulhu
Cthulhu
xQc Labatt50
Cthulhu
Level 140
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 7 / 3
8,401
646
6,412
12,263
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 4 / 8
9,482
729
5,335
18,101
15,226
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Valesty
Nu Wa
16
5 / 7 / 8
10,809
831
14,649
10,875
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 6 / 4
9,619
740
11,243
10,190
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
kamikazadou
Thanatos
16
5 / 13 / 8
11,131
856
6,812
17,574
6,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Djola
Ymir
18
7 / 4 / 24
13,686
1,053
10,025
16,681
25,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
DorvLeChum
Vulcan
15
5 / 5 / 12
10,697
823
6,973
9,384
3,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
17 / 3 / 8
14,347
1,104
23,619
10,332
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 1 / 12
11,050
850
8,809
11,098
6,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
xQc Labatt50
Cthulhu
16
3 / 5 / 16
11,341
872
8,252
15,597
17,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
18
Kills
37
37
Deaths
18
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
3
0.36
W
Ymir
Djola
Ymir
7
4
24
4.75
W
Vulcan
DorvLeChum
Vulcan
5
5
12
2.2
L
4
4
8
2
W
17
3
8
7
L
Nu Wa
Valesty
Nu Wa
5
7
8
1.29
L
3
6
4
0.83
L
Thanatos
kamikazadou
Thanatos
5
13
8
0.69
W
5
1
12
11
W
Cthulhu
xQc Labatt50
Cthulhu
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,451
Damage
57,678
69,003
Taken
63,092
35,093
Mitigated
56,677
11,092
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,412
2,903
0
1,647
12,263
4,986
0
5,768
6,495
0
29,980
W
Ymir
Djola
Ymir
10,025
2,029
0
1,188
16,681
25,766
1,101
5,440
11,241
22,297
0
W
Vulcan
DorvLeChum
Vulcan
6,973
2,938
0
558
9,384
3,252
0
5,950
3,434
18,082
0
L
5,335
141
0
2,500
18,101
15,226
157
6,041
12,060
11,770
0
W
23,619
12,218
0
1,859
10,332
3,714
6,639
6,632
3,700
0
53,805
L
Nu Wa
Valesty
Nu Wa
14,649
3,048
582
1,253
10,875
4,252
1
3,635
7,240
35,939
0
L
11,243
431
82
714
10,190
3,787
72
5,219
4,971
41,286
0
L
Thanatos
kamikazadou
Thanatos
6,812
2,024
0
4,314
17,574
6,842
0
4,903
12,671
0
18,920
W
8,809
1,524
0
3,542
11,098
6,554
0
5,769
5,329
0
30,334
W
Cthulhu
xQc Labatt50
Cthulhu
8,252
788
568
525
15,597
17,391
0
7,738
7,859
27,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
61,121
234
Minions Killed
221
5
Camps Cleared
8
982,504
Distance Traveled
1,175,177
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,401
646
54
4
1
168,472
0
W
Ymir
13,686
1,053
32
2
2
224,294
0
W
Vulcan
10,697
823
22
2
0
233,644
0
L
Ares
9,482
729
10
1
1
223,601
1
W
Neith
14,347
1,104
88
7
1
228,060
3
L
Nu Wa
10,809
831
52
4
0
182,830
0
L
Janus
9,619
740
91
7
1
233,017
0
L
Thanatos
11,131
856
27
2
2
174,584
0
W
Fenrir
11,050
850
41
3
5
248,054
0
W
Cthulhu
11,341
872
38
3
0
241,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role