Player Matchup

Bakasura
Bakasura
Dreadfulbliss
Bakasura
Level 136
God Stats
4W - 0L
1,656 SR
Queue Stats
19W - 15L
1,682 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TeddyBearTom
Cu Chulainn
Level 126
God Stats
1W - 2L
1,588 SR
Queue Stats
14W - 14L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
TomahawkWarrior
Heimdallr
Level 160
God Stats
2W - 2L
1,499 SR
Queue Stats
458W - 467L
1,551 Elo+
Party 4
Merlin
Merlin
XLittleSkateyX
Merlin
Level 61
God Stats
3W - 3L
1,612 SR
Queue Stats
19W - 19L
1,606 Elo+
Party 2
Yemoja
Yemoja
wsmith2021
Yemoja
Level 84
God Stats
5W - 5L
1,436 SR
Queue Stats
58W - 70L
1,517 Elo+
Party 4
Team Averages
Level 113
1,558 SR
1,550 Elo+

VS

Team Averages
Level 98
1,594 SR
1,548 Elo+
Set
Set
DCGELIMINATE
Set
Level 88
God Stats
4W - 10L
1,471 SR
Queue Stats
291W - 296L
1,617 Elo+
Party 3
Scylla
Scylla
Inkado
Scylla
Level 80
God Stats
30W - 15L
1,663 SR
Queue Stats
126W - 102L
1,527 Elo+
Party 1
Neith
Neith
MeowItsQuinn
Neith
Level 129
God Stats
15W - 18L
1,504 SR
Queue Stats
423W - 382L
1,579 Elo+
Party 1
Cabrakan
Cabrakan
Ujurak
Cabrakan
Level 104
God Stats
1W - 2L
1,784 SR
Queue Stats
343W - 313L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
Ullrinic
Sun Wukong
Level 87
God Stats
55W - 47L
1,548 SR
Queue Stats
145W - 145L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dreadfulbliss
Bakasura
20
11 / 4 / 9
15,627
625
23,214
23,166
12,269
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
TeddyBearTom
Cu Chulainn
20
8 / 1 / 12
15,325
613
22,388
19,114
16,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TomahawkWarrior
Heimdallr
20
7 / 4 / 11
15,668
627
14,443
23,483
10,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 9
14,625
585
10,194
9,120
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
wsmith2021
Yemoja
19
6 / 2 / 15
15,192
608
11,021
23,683
35,446
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 2
12,646
506
8,852
23,806
16,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Inkado
Scylla
18
6 / 3 / 1
12,464
499
12,868
13,172
5,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 9 / 4
12,198
488
14,255
20,062
8,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Ujurak
Cabrakan
16
0 / 10 / 1
9,605
384
5,998
22,775
23,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Ullrinic
Sun Wukong
16
0 / 10 / 3
10,803
432
12,680
26,531
20,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
40
Kills
13
14
Deaths
41
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
Bakasura
Dreadfulbliss
Bakasura
11
4
9
3.88
L
Scylla
Inkado
Scylla
6
3
1
2.17
L
2
9
4
0.44
W
Cu Chulainn
TeddyBearTom
Cu Chulainn
8
1
12
14
W
Heimdallr
TomahawkWarrior
Heimdallr
7
4
11
3.13
L
Cabrakan
Ujurak
Cabrakan
0
10
1
0.05
L
Sun Wukong
Ullrinic
Sun Wukong
0
10
3
0.15
W
8
3
9
4.17
W
Yemoja
wsmith2021
Yemoja
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,260
Damage
54,653
98,566
Taken
106,346
79,213
Mitigated
73,184
37,784
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,852
4,479
0
5,305
23,806
16,545
0
2,897
19,371
0
94,505
W
Bakasura
Dreadfulbliss
Bakasura
23,214
14,784
0
10,895
23,166
12,269
4,618
3,865
19,219
0
98,982
L
Scylla
Inkado
Scylla
12,868
757
0
352
13,172
5,001
0
5,757
6,617
81,716
0
L
14,255
7,104
0
3,282
20,062
8,229
924
4,039
14,865
0
86,333
W
Cu Chulainn
TeddyBearTom
Cu Chulainn
22,388
3,428
0
2,868
19,114
16,549
1,242
1,867
16,205
0
88,286
W
Heimdallr
TomahawkWarrior
Heimdallr
14,443
8,736
0
10,063
23,483
10,788
5,613
4,586
18,778
0
137,851
L
Cabrakan
Ujurak
Cabrakan
5,998
770
0
2,209
22,775
23,219
0
5,737
15,631
60,266
0
L
Sun Wukong
Ullrinic
Sun Wukong
12,680
2,366
0
5,048
26,531
20,190
521
2,785
22,464
409
64,605
W
10,194
878
144
1,583
9,120
4,161
3,210
4,565
4,308
90,748
0
W
Yemoja
wsmith2021
Yemoja
11,021
1,106
3,350
8,881
23,683
35,446
1,391
5,802
17,604
42,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,437
Gold Earned
57,716
711
Minions Killed
643
0
Camps Cleared
0
2,503,359
Distance Traveled
2,215,357
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,646
506
145
6
0
481,268
0
W
Bakasura
15,627
625
168
7
0
604,511
4
L
Scylla
12,464
499
153
6
0
443,982
9
L
Neith
12,198
488
141
6
0
420,762
3
W
Cu Chulainn
15,325
613
146
6
0
498,075
2
W
Heimdallr
15,668
627
190
8
0
441,348
6
L
Cabrakan
9,605
384
85
3
0
440,391
3
L
Sun Wukong
10,803
432
119
5
0
428,954
7
W
Merlin
14,625
585
149
6
0
489,412
7
W
Yemoja
15,192
608
58
2
0
470,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role