Player Matchup

Skadi
Skadi
Its_Tridj
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 1
Yemoja
Yemoja
Mastr_K
Yemoja
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 40L
1,500 Elo+
Solo
Pele
Pele
Q-BiPolar_Bear-Q
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 1
Ra
Ra
RecklessAlphaYt
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,320 Elo+
Party 3
Chiron
Chiron
young_trappz
Chiron
Level 22
God Stats
9W - 10L
1,439 SR
Queue Stats
18W - 19L
1,316 Elo+
Party 3
Team Averages
Level 28
1,488 SR
1,367 Elo+

VS

Team Averages
Level 25
1,471 SR
1,279 Elo+
Artemis
Artemis
Chancemo2001
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,098 Elo+
Solo
Artio
Artio
Iceaiah2021
Artio
Level 86
God Stats
18W - 15L
1,491 SR
Queue Stats
70W - 59L
1,488 Elo+
Party 2
Zeus
Zeus
JuJupenut
Zeus
Level 13
God Stats
6W - 3L
1,570 SR
Queue Stats
10W - 11L
1,286 Elo+
Party 2
Loki
Loki
Prydra
Loki
Level 17
God Stats
12W - 9L
1,535 SR
Queue Stats
18W - 19L
1,313 Elo+
Party 2
Neith
Neith
ha0verthere
Neith
Level 7
God Stats
3W - 2L
1,259 SR
Queue Stats
7W - 9L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Its_Tridj
Skadi
11
1 / 8 / 1
7,106
355
1,887
12,516
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Mastr_K
Yemoja
13
0 / 4 / 3
7,447
372
3,732
13,512
9,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
6 / 8 / 2
8,877
444
9,963
18,170
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 13 / 2
8,414
421
4,164
18,435
6,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
8
0 / 8 / 3
6,740
337
1,415
10,719
2,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chancemo2001
Artemis
13
0 / 7 / 8
9,369
468
3,125
10,319
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 13
11,395
570
7,493
15,650
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
15
5 / 4 / 9
10,151
508
14,103
13,077
5,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Prydra
Loki
20
20 / 1 / 7
13,625
681
22,570
13,945
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 1 / 4
11,219
561
10,405
11,008
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
39
41
Deaths
15
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chancemo2001
Artemis
0
7
8
0.57
W
4
2
13
5.25
L
Skadi
Its_Tridj
Skadi
1
8
1
0.19
W
Zeus
5
4
9
2.38
L
Yemoja
Mastr_K
Yemoja
0
4
3
0.38
W
Loki
Prydra
Loki
20
1
7
23.5
L
6
8
2
0.88
L
3
13
2
0.31
W
10
1
4
12
L
Chiron
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
57,696
73,352
Taken
63,999
31,510
Mitigated
32,950
6,499
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chancemo2001
Artemis
3,125
1,726
0
750
10,319
3,054
4,277
1,335
8,984
0
31,405
W
7,493
571
358
5,080
15,650
15,128
927
2,920
12,730
59,559
0
L
Skadi
Its_Tridj
Skadi
1,887
1,054
0
105
12,516
4,477
48
5,118
7,398
0
13,989
W
Zeus
14,103
1,433
0
2,932
13,077
5,167
3,126
2,397
10,680
52,513
0
L
Yemoja
Mastr_K
Yemoja
3,732
837
554
64
13,512
9,807
150
6,123
7,389
18,319
0
W
Loki
Prydra
Loki
22,570
7,745
0
3,317
13,945
5,231
2,274
716
11,103
0
99,272
L
9,963
2,018
0
3,556
18,170
7,753
0
3,569
14,601
0
38,968
L
4,164
567
48
966
18,435
6,505
924
4,481
13,954
32,169
0
W
10,405
6,111
0
5,375
11,008
4,370
1,940
528
10,480
0
74,108
L
Chiron
1,415
925
120
1,086
10,719
2,968
0
2,305
8,414
0
20,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
55,759
207
Minions Killed
488
0
Camps Cleared
0
1,355,216
Distance Traveled
1,821,625
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,369
468
52
3
0
304,341
0
W
Artio
11,395
570
103
5
0
372,503
3
L
Skadi
7,106
355
25
1
0
305,063
0
W
Zeus
10,151
508
68
3
0
351,307
0
L
Yemoja
7,447
372
20
1
0
298,709
3
W
Loki
13,625
681
156
8
0
461,854
1
L
Pele
8,877
444
62
3
0
355,836
2
L
Ra
8,414
421
60
3
0
254,801
1
W
Neith
11,219
561
109
5
0
331,620
0
L
Chiron
6,740
337
40
2
0
140,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role