Player Matchup

Olorun
Olorun
Aezill
Olorun
Level 7
God Stats
15W - 23L
1,444 SR
Queue Stats
18W - 30L
1,204 Elo+
Solo
Sobek
Sobek
BlastedBen7883
Sobek
Level 18
God Stats
21W - 20L
1,406 SR
Queue Stats
298W - 394L
1,294 Elo+
Solo
Ullr
Ullr
HOUSES16
Ullr
Level 8
God Stats
1W - 2L
1,748 SR
Queue Stats
12W - 16L
1,391 Elo+
Solo
Anubis
Anubis
justrhadae_05
Anubis
Level 29
God Stats
45W - 48L
1,473 SR
Queue Stats
240W - 276L
1,370 Elo+
Solo
Skadi
Skadi
niner324
Skadi
Level 25
God Stats
28W - 22L
1,486 SR
Queue Stats
70W - 62L
1,326 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,317 Elo+

VS

Team Averages
Level 22
1,659 SR
1,551 Elo+
Bellona
Bellona
Becky4172147
Bellona
Level 23
God Stats
3W - 4L
1,522 SR
Queue Stats
18W - 19L
1,345 Elo+
Solo
Cerberus
Cerberus
GumBule
Cerberus
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
KingKeemie96
Chang'e
Level 49
God Stats
5W - 1L
1,944 SR
Queue Stats
17W - 10L
1,738 Elo+
Party 1
Scylla
Scylla
Vespona
Scylla
Level 8
God Stats
3W - 2L
1,710 SR
Queue Stats
4W - 6L
1,710 Elo+
Party 1
Cupid
Cupid
iits DaT BoY Y
Cupid
Level 29
God Stats
56W - 30L
1,618 SR
Queue Stats
123W - 114L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aezill
Olorun
18
0 / 12 / 2
11,585
891
16,089
24,273
11,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 10 / 2
10,936
841
12,736
31,110
32,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
15
0 / 4 / 0
10,024
771
1,849
6,542
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 6 / 0
10,794
830
6,934
13,392
5,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
niner324
Skadi
18
2 / 12 / 0
11,800
908
24,316
23,644
9,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Becky4172147
Bellona
19
6 / 0 / 15
13,629
1,048
9,311
14,133
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
GumBule
Cerberus
20
10 / 1 / 22
13,927
1,071
15,531
16,989
21,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
KingKeemie96
Chang'e
20
10 / 0 / 28
14,120
1,086
24,220
13,761
9,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Vespona
Scylla
19
8 / 0 / 18
13,299
1,023
11,739
10,248
4,228
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 2 / 23
13,287
1,022
29,145
13,125
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
149
3
Kills
43
44
Deaths
3
4
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aezill
Olorun
0
12
2
0.08
W
Bellona
Becky4172147
Bellona
6
0
15
13.5
L
0
10
2
0.1
W
Cerberus
GumBule
Cerberus
10
1
22
21
L
Ullr
0
4
0
0
W
Chang'e
KingKeemie96
Chang'e
10
0
28
24
W
Scylla
Vespona
Scylla
8
0
18
17
W
9
2
23
10.25
L
1
6
0
0.17
L
Skadi
niner324
Skadi
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,924
Damage
89,946
98,961
Taken
68,256
61,494
Mitigated
56,525
8,117
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aezill
Olorun
16,089
9,152
490
3,468
24,273
11,227
0
11,956
12,317
57,077
0
W
Bellona
Becky4172147
Bellona
9,311
2,715
786
2,002
14,133
15,756
0
6,119
8,014
61
24,289
L
12,736
863
0
1,329
31,110
32,328
0
17,394
13,716
27,597
0
W
Cerberus
GumBule
Cerberus
15,531
1,834
219
3,073
16,989
21,149
0
8,696
8,293
30,742
0
L
Ullr
1,849
1,461
0
381
6,542
1,962
0
3,910
2,632
0
8,481
W
Chang'e
KingKeemie96
Chang'e
24,220
3,478
11,950
8,820
13,761
9,151
0
8,149
5,612
53,083
0
W
Scylla
Vespona
Scylla
11,739
2,998
201
1,237
10,248
4,228
0
6,795
3,453
26,288
0
W
29,145
17,353
269
326
13,125
6,241
0
6,000
7,125
0
49,309
L
6,934
99
0
1,164
13,392
5,996
0
6,883
6,509
19,342
0
L
Skadi
niner324
Skadi
24,316
15,872
0
1,285
23,644
9,981
0
11,408
12,236
0
56,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,139
Gold Earned
68,262
229
Minions Killed
251
5
Camps Cleared
6
931,325
Distance Traveled
1,155,713
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,585
891
97
7
1
164,012
0
W
Bellona
13,629
1,048
40
3
2
263,040
0
L
Sobek
10,936
841
21
2
2
225,746
0
W
Cerberus
13,927
1,071
44
3
3
247,540
0
L
Ullr
10,024
771
9
1
0
94,655
0
W
Chang'e
14,120
1,086
68
5
1
231,910
3
W
Scylla
13,299
1,023
45
3
0
206,013
3
W
Cupid
13,287
1,022
54
4
0
207,210
0
L
Anubis
10,794
830
43
3
0
265,122
0
L
Skadi
11,800
908
59
5
2
181,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role