Player Matchup

Cerberus
Cerberus
Bratixs
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,557 Elo+
Party 1
Rama
Rama
Cautixn
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,572 Elo+
Party 1
Nike
Nike
GregBluehorse
Nike
Level 28
God Stats
13W - 8L
1,639 SR
Queue Stats
63W - 65L
1,571 Elo+
Solo
Olorun
Olorun
Its One Kid
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Danzaburou
Danzaburou
kmo91643
Danzaburou
Level 22
God Stats
40W - 16L
1,726 SR
Queue Stats
79W - 63L
1,626 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,565 Elo+

VS

Team Averages
Level 18
1,557 SR
1,529 Elo+
The Morrigan
The Morrigan
Born Frosty
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nightmarepet
Gilgamesh
Level 15
God Stats
1W - 4L
1,381 SR
Queue Stats
38W - 55L
1,397 Elo+
Solo
Hachiman
Hachiman
OldManWithGun
Hachiman
Level 22
God Stats
11W - 9L
1,589 SR
Queue Stats
49W - 46L
1,550 Elo+
Solo
Vulcan
Vulcan
Vinnyvez
Vulcan
Level 25
God Stats
5W - 7L
1,814 SR
Queue Stats
124W - 95L
1,697 Elo+
Solo
Ravana
Ravana
elgabagaba
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bratixs
Cerberus
13
1 / 2 / 13
9,084
454
4,996
12,078
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Cautixn
Rama
18
8 / 4 / 8
11,690
585
10,126
13,080
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 2 / 10
11,666
583
14,294
13,025
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
19
6 / 1 / 3
11,923
596
11,727
11,845
5,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
kmo91643
Danzaburou
20
6 / 1 / 8
13,068
653
10,025
14,985
6,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Born Frosty
The Morrigan
13
3 / 7 / 1
8,014
401
4,001
13,415
4,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nightmarepet
Gilgamesh
15
1 / 6 / 0
8,650
433
6,910
14,331
7,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
OldManWithGun
Hachiman
12
0 / 6 / 5
7,726
386
8,917
15,080
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Vinnyvez
Vulcan
16
4 / 6 / 1
10,262
513
12,484
16,964
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
elgabagaba
Ravana
12
1 / 7 / 0
7,778
389
4,474
11,991
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
32
Kills
9
10
Deaths
32
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Born Frosty
The Morrigan
3
7
1
0.5
W
Cerberus
Bratixs
Cerberus
1
2
13
3.75
W
Rama
Cautixn
Rama
8
4
8
3
W
11
2
10
8
W
Olorun
6
1
3
7.5
L
Gilgamesh
Nightmarepet
Gilgamesh
1
6
0
0.17
L
Hachiman
OldManWithGun
Hachiman
0
6
5
0.42
L
Vulcan
Vinnyvez
Vulcan
4
6
1
0.75
L
Ravana
elgabagaba
Ravana
1
7
0
0.14
W
Danzaburou
kmo91643
Danzaburou
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,168
Damage
36,786
65,013
Taken
71,781
30,350
Mitigated
26,451
29,028
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Born Frosty
The Morrigan
4,001
1,374
314
2,953
13,415
4,122
0
1,423
11,784
43,702
1,421
W
Cerberus
Bratixs
Cerberus
4,996
322
0
4,459
12,078
6,017
0
2,207
9,871
28,122
0
W
Rama
Cautixn
Rama
10,126
7,780
0
6,209
13,080
4,493
4,948
5,068
8,012
0
67,165
W
14,294
4,866
0
2,547
13,025
7,419
142
3,614
9,411
0
69,636
W
Olorun
11,727
5,473
0
6,668
11,845
5,486
3,055
304
11,541
75,429
0
L
Gilgamesh
Nightmarepet
Gilgamesh
6,910
1,699
0
1,905
14,331
7,726
0
7,506
6,825
0
47,446
L
Hachiman
OldManWithGun
Hachiman
8,917
6,105
0
3,263
15,080
4,031
266
2,511
12,569
0
32,471
L
Vulcan
Vinnyvez
Vulcan
12,484
2,184
0
3,315
16,964
6,270
0
2,245
14,719
74,412
0
L
Ravana
elgabagaba
Ravana
4,474
1,008
0
2,243
11,991
4,302
0
3,038
8,953
0
39,444
W
Danzaburou
kmo91643
Danzaburou
10,025
4,807
0
9,145
14,985
6,935
3,337
4,669
10,316
0
110,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,431
Gold Earned
42,430
609
Minions Killed
427
0
Camps Cleared
0
1,901,605
Distance Traveled
1,592,636
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,014
401
78
4
0
284,582
1
W
Cerberus
9,084
454
56
3
0
361,052
5
W
Rama
11,690
585
122
6
0
333,543
0
W
Nike
11,666
583
109
5
0
424,108
5
W
Olorun
11,923
596
118
6
0
338,789
0
L
Gilgamesh
8,650
433
102
5
0
355,206
4
L
Hachiman
7,726
386
54
3
0
301,629
5
L
Vulcan
10,262
513
126
6
0
381,731
4
L
Ravana
7,778
389
67
3
0
269,488
1
W
Danzaburou
13,068
653
204
10
0
444,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role