Player Matchup

Cerberus
Cerberus
cripcheck
Cerberus
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 11L
1,664 Elo+
Party 2
Chang'e
Chang'e
gummybear_on_Top
Chang'e
Level 67
God Stats
7W - 5L
1,664 SR
Queue Stats
104W - 91L
1,631 Elo+
Party 2
Rama
Rama
slyntel
Rama
Level 127
God Stats
3W - 0L
1,552 SR
Queue Stats
40W - 27L
1,651 Elo+
Party 2
Team Averages
Level 68
1,572 SR
1,649 Elo+

VS

Team Averages
Level 54
1,736 SR
1,504 Elo+
Sobek
Sobek
Captintriforce1
Sobek
Level 12
God Stats
9W - 9L
1,762 SR
Queue Stats
67W - 59L
1,474 Elo+
Party 1
Nox
Nox
Himemi91
Nox
Level 101
God Stats
3W - 4L
1,752 SR
Queue Stats
56W - 50L
1,477 Elo+
Party 1
Thanatos
Thanatos
SaltyScrub1192
Thanatos
Level 48
God Stats
1W - 1L
1,696 SR
Queue Stats
65W - 61L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
cripcheck
Cerberus
10
4 / 2 / 6
8,417
765
5,419
12,780
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 4
8,047
732
5,899
7,385
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
slyntel
Rama
12
3 / 1 / 4
8,612
783
6,035
7,844
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,199
654
1,960
9,616
6,481
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 1
6,569
597
5,209
6,650
2,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
2 / 2 / 1
7,119
647
8,819
8,015
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
5
5
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
4
1
0.38
L
Thanatos
2
2
1
1.25
W
Cerberus
cripcheck
Cerberus
4
2
6
3.5
W
3
2
4
2.5
W
Rama
slyntel
Rama
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,353
Damage
15,988
28,009
Taken
24,281
14,501
Mitigated
11,130
10,020
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,960
33
361
1,090
9,616
6,481
0
3,882
5,474
7,172
0
L
5,209
1,096
0
0
6,650
2,110
0
3,440
3,058
21,881
0
L
Thanatos
8,819
2,127
556
5,938
8,015
2,539
0
3,379
4,408
0
22,652
W
Cerberus
cripcheck
Cerberus
5,419
238
0
2,642
12,780
9,755
0
3,066
9,714
15,517
0
W
5,899
372
2,384
2,057
7,385
2,189
969
2,531
4,854
21,055
0
W
Rama
slyntel
Rama
6,035
4,860
0
2,937
7,844
2,557
1,083
1,658
6,186
0
46,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
20,887
136
Minions Killed
71
0
Camps Cleared
0
574,050
Distance Traveled
599,790
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,199
654
15
1
0
211,392
2
L
Nox
6,569
597
25
2
0
189,782
4
L
Thanatos
7,119
647
31
3
0
198,616
4
W
Cerberus
8,417
765
19
2
0
188,296
0
W
Chang'e
8,047
732
31
3
0
209,094
0
W
Rama
8,612
783
86
8
0
176,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role