Player Matchup

Medusa
Medusa
Platinum V
Andresnator
Medusa
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
ByOnlyOneCol
Athena
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
HorHez
Tsukuyomi
Bronze III
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
MateoUwU
Vulcan
Gold III
Level 155
God Stats
17W - 10L
1,749 SR
Queue Stats
282W - 283L
1,432 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
MrPeanutsLeftNut
Cu Chulainn
Bronze III
Level 125
God Stats
3W - 0L
1,244 SR
Queue Stats
119W - 117L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,499 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,498 SR
1,464 MMR
Chernobog
Chernobog
Gold IV
CelestialEdge
Chernobog
Gold IV
Level 153
God Stats
7W - 12L
1,517 SR
Queue Stats
191W - 192L
1,427 MMR
Solo
Nox
Nox
Gold IV
Hòlo
Nox
Gold IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
SERGEANTCONKER
King Arthur
Gold IV
Level 160
God Stats
1W - 4L
1,560 SR
Queue Stats
234W - 231L
1,413 MMR
Solo
Ymir
Ymir
Gold I
TrueFX
Ymir
Gold I
Level 160
God Stats
18W - 35L
1,433 SR
Queue Stats
538W - 546L
1,478 MMR
Solo
Thanatos
Thanatos
Bronze III
deadpool233168
Thanatos
Bronze III
Level 59
God Stats
7W - 8L
1,479 SR
Queue Stats
12W - 22L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 0 / 2
13,246
631
5,842
7,843
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
16
3 / 5 / 11
11,139
530
7,118
17,360
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
HorHez
Tsukuyomi
20
7 / 1 / 6
13,331
635
7,585
12,167
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
MateoUwU
Vulcan
19
6 / 1 / 9
12,522
596
25,257
12,860
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MrPeanutsLeftNut
Cu Chulainn
18
5 / 2 / 3
12,218
582
12,969
24,396
13,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetHadesApolloAnubisGuan Yu

VS

Bans
AphroditeDanzaburouSun WukongKukulkanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CelestialEdge
Chernobog
16
3 / 5 / 4
11,135
530
10,463
15,025
4,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Hòlo
Nox
15
2 / 5 / 1
9,244
440
5,925
11,271
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SERGEANTCONKER
King Arthur
16
2 / 3 / 1
10,094
481
15,543
21,714
20,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
TrueFX
Ymir
13
1 / 4 / 4
8,196
390
5,835
15,573
10,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
12
1 / 6 / 1
8,413
401
3,135
14,061
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
23
Kills
9
9
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
2
3
W
Athena
3
5
11
1.7
L
Chernobog
CelestialEdge
Chernobog
3
5
4
1
W
Tsukuyomi
HorHez
Tsukuyomi
7
1
6
10
L
Nox
Hòlo
Nox
2
5
1
0.5
W
Vulcan
MateoUwU
Vulcan
6
1
9
10.5
W
Cu Chulainn
MrPeanutsLeftNut
Cu Chulainn
5
2
3
3.25
L
King Arthur
SERGEANTCONKER
King Arthur
2
3
1
0.83
L
Ymir
TrueFX
Ymir
1
4
4
0.75
L
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,771
Damage
40,901
74,626
Taken
77,644
47,703
Mitigated
44,171
25,464
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,842
3,177
0
5,786
7,843
3,473
3,752
234
7,609
0
104,451
W
Athena
7,118
1,574
0
1,103
17,360
17,929
582
5,415
11,945
22,589
0
L
Chernobog
CelestialEdge
Chernobog
10,463
8,074
0
4,546
15,025
4,640
0
6,361
8,664
0
77,529
W
Tsukuyomi
HorHez
Tsukuyomi
7,585
2,368
0
6,579
12,167
7,016
1,702
2,126
10,041
0
110,513
L
Nox
Hòlo
Nox
5,925
400
0
882
11,271
4,027
0
6,622
4,649
59,911
0
W
Vulcan
MateoUwU
Vulcan
25,257
4,965
0
2,754
12,860
6,154
1,125
4,329
8,531
106,135
0
W
Cu Chulainn
MrPeanutsLeftNut
Cu Chulainn
12,969
2,754
0
9,242
24,396
13,131
591
1,400
22,996
0
72,230
L
King Arthur
SERGEANTCONKER
King Arthur
15,543
1,911
0
7,288
21,714
20,457
0
5,172
16,542
0
79,071
L
Ymir
TrueFX
Ymir
5,835
1,332
0
772
15,573
10,122
0
9,284
6,289
26,465
2,194
L
Thanatos
3,135
859
0
10,064
14,061
4,925
0
4,936
9,125
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,456
Gold Earned
47,082
697
Minions Killed
543
0
Camps Cleared
0
2,315,460
Distance Traveled
1,994,065
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,246
631
187
9
0
417,061
3
W
Athena
11,139
530
34
2
0
448,483
5
L
Chernobog
11,135
530
136
6
0
367,602
4
W
Tsukuyomi
13,331
635
181
9
0
481,973
7
L
Nox
9,244
440
137
7
0
378,965
4
W
Vulcan
12,522
596
148
7
0
465,997
4
W
Cu Chulainn
12,218
582
147
7
0
501,946
7
L
King Arthur
10,094
481
158
8
0
460,152
2
L
Ymir
8,196
390
39
2
0
412,395
3
L
Thanatos
8,413
401
73
3
0
374,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role