Player Matchup

Arachne
Arachne
PaperySumo83739
Arachne
Level 68
God Stats
3W - 4L
1,493 SR
Queue Stats
109W - 129L
1,486 Elo+
Party 1
Yemoja
Yemoja
PurpleCrustation
Yemoja
Level 28
God Stats
19W - 22L
1,453 SR
Queue Stats
75W - 71L
1,447 Elo+
Party 1
Osiris
Osiris
SwagmoFTW
Osiris
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Yungbreezy17
Susano
Level 41
God Stats
3W - 2L
1,554 SR
Queue Stats
35W - 33L
1,628 Elo+
Party 1
Athena
Athena
xdcosta
Athena
Level 65
God Stats
4W - 5L
1,493 SR
Queue Stats
41W - 38L
1,512 Elo+
Party 1
Team Averages
Level 60
1,499 SR
1,515 Elo+

VS

Team Averages
Level 61
1,512 SR
1,503 Elo+
Khepri
Khepri
Addendum21
Khepri
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
366W - 383L
1,503 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Felipeviv
Cu Chulainn
Level 87
God Stats
54W - 39L
1,522 SR
Queue Stats
1,106W - 1,133L
1,490 Elo+
Party 2
Fenrir
Fenrir
HTIAMATH
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Hanz4770
Anhur
Level 27
God Stats
9W - 7L
1,689 SR
Queue Stats
168W - 202L
1,520 Elo+
Party 3
Aphrodite
Aphrodite
zxIIZodiacIIxz
Aphrodite
Level 46
God Stats
3W - 5L
1,348 SR
Queue Stats
463W - 421L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,193
431
5,515
18,802
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 2
7,249
382
5,195
14,466
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SwagmoFTW
Osiris
11
2 / 10 / 4
7,445
392
13,803
23,014
11,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
16
3 / 5 / 3
9,176
483
9,371
17,251
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
xdcosta
Athena
13
5 / 3 / 4
9,591
505
13,248
23,133
17,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Addendum21
Khepri
14
3 / 4 / 20
10,165
535
7,853
18,407
19,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Felipeviv
Cu Chulainn
16
7 / 3 / 9
10,714
564
14,660
14,960
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
HTIAMATH
Fenrir
17
6 / 2 / 7
10,951
576
13,009
18,663
9,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
Hanz4770
Anhur
15
2 / 4 / 2
9,805
516
6,072
10,497
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
zxIIZodiacIIxz
Aphrodite
17
14 / 0 / 11
11,383
599
33,201
17,428
10,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
12
Kills
32
32
Deaths
13
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Khepri
Addendum21
Khepri
3
4
20
3.25
W
Cu Chulainn
Felipeviv
Cu Chulainn
7
3
9
3.83
W
Fenrir
HTIAMATH
Fenrir
6
2
7
4.75
W
Anhur
Hanz4770
Anhur
2
4
2
0.75
L
1
7
0
0.14
L
1
7
2
0.29
L
Osiris
SwagmoFTW
Osiris
2
10
4
0.4
L
Susano
3
5
3
0.9
L
Athena
xdcosta
Athena
5
3
4
2.33
W
Aphrodite
zxIIZodiacIIxz
Aphrodite
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
74,795
96,666
Taken
79,955
51,230
Mitigated
55,117
17,797
Healing
34,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Addendum21
Khepri
7,853
1,260
0
2,646
18,407
19,922
315
4,963
13,324
26,693
0
W
Cu Chulainn
Felipeviv
Cu Chulainn
14,660
2,705
0
2,042
14,960
12,215
1,256
2,094
12,740
6,988
50,741
W
Fenrir
HTIAMATH
Fenrir
13,009
5,292
0
6,289
18,663
9,007
298
2,512
16,026
0
81,508
W
Anhur
Hanz4770
Anhur
6,072
3,246
0
3,484
10,497
3,736
4,176
2,694
7,803
0
58,106
L
5,515
2,985
0
3,459
18,802
7,490
0
8,314
10,488
0
56,935
L
5,195
1,350
1,262
2,842
14,466
5,690
62
9,454
5,012
19,200
0
L
Osiris
SwagmoFTW
Osiris
13,803
7,572
0
3,907
23,014
11,683
114
10,730
12,284
0
44,685
L
Susano
9,371
1,613
0
4,415
17,251
9,319
0
4,877
12,374
0
51,750
L
Athena
xdcosta
Athena
13,248
4,279
0
1,912
23,133
17,048
0
10,215
12,918
31,956
0
W
Aphrodite
zxIIZodiacIIxz
Aphrodite
33,201
4,971
6,622
13,139
17,428
10,237
1,825
5,411
11,619
77,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
53,018
349
Minions Killed
475
0
Camps Cleared
0
1,697,297
Distance Traveled
1,729,511
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,165
535
33
2
0
347,394
3
W
Cu Chulainn
10,714
564
99
5
0
320,929
1
W
Fenrir
10,951
576
140
7
0
389,024
3
W
Anhur
9,805
516
89
5
0
334,920
5
L
Arachne
8,193
431
112
6
0
343,628
1
L
Yemoja
7,249
382
34
2
0
314,328
0
L
Osiris
7,445
392
66
3
0
343,397
3
L
Susano
9,176
483
94
5
0
305,042
0
L
Athena
9,591
505
43
2
0
390,902
0
W
Aphrodite
11,383
599
114
6
0
337,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role