Player Matchup

Discordia
Discordia
ITzSpooks3863
Discordia
Level 78
God Stats
14W - 10L
1,621 SR
Queue Stats
376W - 360L
1,583 Elo+
Party 1
Geb
Geb
OberCranober
Geb
Level 27
God Stats
69W - 54L
1,570 SR
Queue Stats
70W - 56L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
kjam12321
Guan Yu
Level 48
God Stats
8W - 9L
1,634 SR
Queue Stats
91W - 81L
1,537 Elo+
Party 1
Team Averages
Level 51
1,608 SR
1,548 Elo+

VS

Team Averages
Level 32
1,514 SR
1,165 Elo+
Fenrir
Fenrir
I-CAP-l
Fenrir
Level 64
God Stats
0W - 1L
1,792 SR
Queue Stats
55W - 75L
1,210 Elo+
Party 2
Ymir
Ymir
dyldigitidog
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 2
Rama
Rama
king_kyler33
Rama
Level 23
God Stats
21W - 30L
1,251 SR
Queue Stats
24W - 38L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ITzSpooks3863
Discordia
17
9 / 1 / 8
12,683
746
17,460
8,683
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 9 / 14
11,450
674
7,810
16,652
8,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
kjam12321
Guan Yu
16
9 / 1 / 11
12,143
714
11,297
14,259
16,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I-CAP-l
Fenrir
14
8 / 10 / 2
11,996
706
15,080
16,142
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 9 / 4
8,976
528
2,032
14,985
9,928
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 7
10,800
635
7,547
10,620
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
21
Kills
10
11
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
I-CAP-l
Fenrir
8
10
2
0.9
W
Discordia
ITzSpooks3863
Discordia
9
1
8
13
W
3
9
14
1.11
L
0
9
4
0.22
L
2
2
7
2.75
W
Guan Yu
kjam12321
Guan Yu
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,567
Damage
24,659
39,594
Taken
41,747
27,716
Mitigated
19,338
12,107
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
I-CAP-l
Fenrir
15,080
5,661
0
1,101
16,142
5,717
0
9,468
6,399
0
39,701
W
Discordia
ITzSpooks3863
Discordia
17,460
1,021
0
1,914
8,683
3,234
1,077
16
8,667
78,699
0
W
7,810
950
0
1,354
16,652
8,464
234
921
15,731
20,701
0
L
2,032
519
0
0
14,985
9,928
0
7,554
7,166
6,347
0
L
7,547
6,109
0
3,030
10,620
3,693
189
8,276
2,273
0
49,473
W
Guan Yu
kjam12321
Guan Yu
11,297
1,587
1,566
7,273
14,259
16,018
1,006
1,627
12,632
0
28,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
31,772
152
Minions Killed
130
0
Camps Cleared
0
972,303
Distance Traveled
770,416
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,996
706
40
2
0
281,981
4
W
Discordia
12,683
746
104
6
0
298,802
3
W
Geb
11,450
674
12
1
0
312,613
0
L
Ymir
8,976
528
13
1
0
223,589
0
L
Rama
10,800
635
77
5
0
264,846
0
W
Guan Yu
12,143
714
36
2
0
360,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role