Player Matchup

Kuzenbo
Kuzenbo
Djola
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,425 Elo+
Party 1
Ymir
Ymir
DorvLeChum
Ymir
Level 23
God Stats
2W - 3L
1,496 SR
Queue Stats
10W - 13L
1,427 Elo+
Party 1
Discordia
Discordia
Entrechums50
Discordia
Level 26
God Stats
5W - 6L
1,536 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
jampli
Danzaburou
Level 85
God Stats
27W - 24L
1,645 SR
Queue Stats
71W - 84L
1,607 Elo+
Solo
Ne Zha
Ne Zha
xQc Labatt50
Ne Zha
Level 140
God Stats
0W - 1L
1,855 SR
Queue Stats
5W - 10L
1,362 Elo+
Party 1
Team Averages
Level 68
1,607 SR
1,467 Elo+

VS

Team Averages
Level 91
1,591 SR
1,509 Elo+
Baron Samedi
Baron Samedi
LordSlayer90
Baron Samedi
Level 114
God Stats
4W - 2L
1,835 SR
Queue Stats
198W - 179L
1,572 Elo+
Solo
Hades
Hades
MentalMentality
Hades
Level 126
God Stats
5W - 2L
1,929 SR
Queue Stats
171W - 145L
1,622 Elo+
Solo
Artemis
Artemis
Sabercy
Artemis
Level 49
God Stats
1W - 2L
1,254 SR
Queue Stats
3W - 9L
1,238 Elo+
Party 2
Mulan
Mulan
nikkiangelique
Mulan
Level 82
God Stats
20W - 27L
1,439 SR
Queue Stats
371W - 371L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
tethy
Gilgamesh
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 26L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Djola
Kuzenbo
18
1 / 9 / 9
11,555
889
12,891
25,468
44,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
0 / 8 / 12
11,766
905
6,106
25,684
29,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Entrechums50
Discordia
19
6 / 5 / 8
13,953
1,073
31,758
19,226
7,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jampli
Danzaburou
19
3 / 8 / 10
13,570
1,044
20,545
20,378
8,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
18
5 / 13 / 7
12,778
983
12,786
24,776
12,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordSlayer90
Baron Samedi
20
5 / 2 / 25
13,226
1,017
19,913
16,712
7,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 21
13,634
1,049
19,131
18,277
10,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Sabercy
Artemis
20
8 / 4 / 19
13,543
1,042
21,618
13,975
5,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 1 / 25
13,550
1,042
18,988
20,017
15,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
tethy
Gilgamesh
20
18 / 5 / 18
15,711
1,209
29,623
22,555
24,513
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
151
15
Kills
43
43
Deaths
15
46
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Djola
Kuzenbo
1
9
9
0.61
L
0
8
12
0.75
L
Discordia
Entrechums50
Discordia
6
5
8
2
W
Baron Samedi
LordSlayer90
Baron Samedi
5
2
25
8.75
W
7
3
21
5.83
W
Artemis
Sabercy
Artemis
8
4
19
4.38
L
Danzaburou
jampli
Danzaburou
3
8
10
1
W
5
1
25
17.5
W
Gilgamesh
tethy
Gilgamesh
18
5
18
5.4
L
Ne Zha
5
13
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,086
Damage
109,273
115,532
Taken
91,536
101,262
Mitigated
64,329
4,457
Healing
29,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Djola
Kuzenbo
12,891
4,065
0
0
25,468
44,038
0
7,130
18,338
24,346
0
L
6,106
843
0
0
25,684
29,427
0
10,916
14,768
21,668
0
L
Discordia
Entrechums50
Discordia
31,758
2,353
425
1,803
19,226
7,549
0
4,145
15,081
69,900
0
W
Baron Samedi
LordSlayer90
Baron Samedi
19,913
1,237
5,128
6,472
16,712
7,969
0
12,435
4,277
36,389
0
W
19,131
1,683
1,297
7,285
18,277
10,743
0
10,096
8,181
52,048
0
W
Artemis
Sabercy
Artemis
21,618
10,274
0
626
13,975
5,910
0
9,068
4,907
0
36,109
L
Danzaburou
jampli
Danzaburou
20,545
16,028
0
1,575
20,378
8,097
0
8,907
11,471
0
47,619
W
18,988
2,836
522
5,428
20,017
15,194
0
11,928
8,089
0
46,471
W
Gilgamesh
tethy
Gilgamesh
29,623
11,571
0
2,890
22,555
24,513
0
7,228
15,327
582
44,111
L
Ne Zha
12,786
3,640
0
654
24,776
12,151
0
8,514
16,262
0
30,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,622
Gold Earned
69,664
230
Minions Killed
259
6
Camps Cleared
7
1,141,881
Distance Traveled
1,177,643
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,555
889
12
1
1
241,405
0
L
Ymir
11,766
905
29
2
0
199,645
0
L
Discordia
13,953
1,073
95
7
1
228,950
0
W
Baron Samedi
13,226
1,017
51
4
1
229,057
0
W
Hades
13,634
1,049
95
7
2
247,916
0
W
Artemis
13,543
1,042
24
2
2
195,540
0
L
Danzaburou
13,570
1,044
60
5
2
232,549
1
W
Mulan
13,550
1,042
58
4
0
270,243
0
W
Gilgamesh
15,711
1,209
31
2
2
234,887
0
L
Ne Zha
12,778
983
34
3
2
239,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role