Player Matchup

Nu Wa
Nu Wa
Gold I
Alione99
Nu Wa
Gold I
Level 139
God Stats
6W - 4L
1,769 SR
Queue Stats
595W - 604L
1,652 MMR
Solo
Thor
Thor
Gold I
JonSnowNoMo
Thor
Gold I
Level 137
God Stats
1W - 0L
1,563 SR
Queue Stats
102W - 94L
1,689 MMR
Party 1
Da Ji
Da Ji
Gold V
PinkiePii
Da Ji
Gold V
Level 149
God Stats
8W - 6L
1,885 SR
Queue Stats
25W - 26L
1,540 MMR
Party 1
Hou Yi
Hou Yi
Gold II
SANGBasSchec
Hou Yi
Gold II
Level 146
God Stats
8W - 2L
1,991 SR
Queue Stats
534W - 520L
1,585 MMR
Solo
Sobek
Sobek
Platinum V
sephiwhait
Sobek
Platinum V
Level 128
God Stats
3W - 3L
1,265 SR
Queue Stats
320W - 318L
1,648 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,694 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 68
1,532 SR
1,622 MMR
King Arthur
King Arthur
Gold III
DevIsVibin
King Arthur
Gold III
Level 67
God Stats
1W - 3L
1,420 SR
Queue Stats
190W - 189L
1,459 MMR
Party 2
Ra
Ra
Silver I
JustCarryMEEE
Ra
Silver I
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 20L
1,632 MMR
Solo
Yemoja
Yemoja
Gold III
QueenGranny119
Yemoja
Gold III
Level 64
God Stats
6W - 10L
1,432 SR
Queue Stats
370W - 382L
1,573 MMR
Solo
Bellona
Bellona
Silver I
TowerHump
Bellona
Silver I
Level 33
God Stats
1W - 1L
1,694 SR
Queue Stats
23W - 25L
1,644 MMR
Solo
Danzaburou
Danzaburou
Platinum III
corn_dog02
Danzaburou
Platinum III
Level 109
God Stats
8W - 13L
1,614 SR
Queue Stats
178W - 158L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alione99
Nu Wa
20
3 / 3 / 7
13,866
555
19,294
12,087
4,768
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 0 / 3
14,345
574
12,087
16,116
17,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
PinkiePii
Da Ji
20
5 / 7 / 8
13,530
541
18,391
20,350
9,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
20
7 / 5 / 1
16,312
652
11,134
18,841
7,587
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
16
0 / 6 / 9
10,621
425
7,165
24,917
22,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GebSetGuan YuAthenaNemesis

VS

Bans
TiamatApolloTsukuyomiYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DevIsVibin
King Arthur
19
1 / 6 / 0
11,739
470
7,807
21,987
21,914
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 2
13,693
548
18,140
16,259
10,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
0 / 2 / 7
10,020
401
1,981
14,107
9,595
Bellona
TowerHump
Bellona
15
4 / 5 / 1
10,455
418
4,995
16,248
10,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
corn_dog02
Danzaburou
20
9 / 6 / 5
15,403
616
21,702
24,608
10,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
23
Kills
20
21
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alione99
Nu Wa
3
3
7
2.17
L
King Arthur
DevIsVibin
King Arthur
1
6
0
0.17
W
8
0
3
9.5
L
6
4
2
1.75
W
Da Ji
PinkiePii
Da Ji
5
7
8
1.29
L
0
2
7
1.75
W
Hou Yi
7
5
1
1.5
L
Bellona
TowerHump
Bellona
4
5
1
0.9
L
Danzaburou
corn_dog02
Danzaburou
9
6
5
1.92
W
Sobek
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,071
Damage
54,625
92,311
Taken
93,209
61,461
Mitigated
62,804
24,682
Healing
23,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alione99
Nu Wa
19,294
2,903
453
1,701
12,087
4,768
369
4,272
7,565
110,590
0
L
King Arthur
DevIsVibin
King Arthur
7,807
191
0
2,345
21,987
21,914
468
2,929
18,870
0
81,613
W
12,087
1,971
0
2,570
16,116
17,468
672
1,901
14,117
0
92,975
L
18,140
1,269
1,147
6,629
16,259
10,345
183
5,394
10,573
123,828
0
W
Da Ji
PinkiePii
Da Ji
18,391
4,593
0
6,352
20,350
9,575
0
4,388
15,789
0
95,735
L
1,981
727
774
2,823
14,107
9,595
0
5,737
8,052
24,552
0
W
Hou Yi
11,134
5,550
0
9,011
18,841
7,587
5,116
1,180
17,605
0
142,185
L
Bellona
TowerHump
Bellona
4,995
1,706
0
1,400
16,248
10,216
608
4,797
11,157
0
60,494
L
Danzaburou
corn_dog02
Danzaburou
21,702
12,636
0
8,320
24,608
10,734
945
6,244
18,098
0
121,356
W
Sobek
7,165
811
426
4,169
24,917
22,063
42
7,626
16,995
28,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,674
Gold Earned
61,310
765
Minions Killed
764
0
Camps Cleared
0
2,415,546
Distance Traveled
2,126,770
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,866
555
200
8
0
489,065
7
L
King Arthur
11,739
470
180
7
0
466,469
1
W
Thor
14,345
574
176
7
0
474,089
6
L
Ra
13,693
548
247
10
0
471,171
6
W
Da Ji
13,530
541
129
5
0
483,451
1
L
Yemoja
10,020
401
44
2
0
338,972
5
W
Hou Yi
16,312
652
216
9
0
449,825
4
L
Bellona
10,455
418
95
4
0
419,058
4
L
Danzaburou
15,403
616
198
8
0
431,100
11
W
Sobek
10,621
425
44
2
0
519,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role