Player Matchup

Fenrir
Fenrir
Erozine
Fenrir
Level 160
God Stats
1W - 0L
1,389 SR
Queue Stats
3W - 6L
1,355 Elo+
Party 2
Artio
Artio
JACC1940
Artio
Level 147
God Stats
6W - 0L
1,402 SR
Queue Stats
80W - 61L
1,581 Elo+
Party 2
Artemis
Artemis
hivanrg
Artemis
Level 144
God Stats
1W - 0L
1,322 SR
Queue Stats
78W - 63L
1,547 Elo+
Party 2
Chang'e
Chang'e
x Aquino92 x
Chang'e
Level 84
God Stats
8W - 13L
1,584 SR
Queue Stats
66W - 77L
1,483 Elo+
Party 2
Team Averages
Level 134
1,424 SR
1,491 Elo+

VS

Team Averages
Level 126
1,356 SR
1,616 Elo+
Susano
Susano
DarklikeBlood
Susano
Level 126
God Stats
0W - 1L
1,363 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Osiris
Osiris
LaCalle133
Osiris
Level 129
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 3L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
brandonwalking
Sylvanus
Level 123
God Stats
0W - 1L
1,157 SR
Queue Stats
4W - 6L
1,731 Elo+
Solo
Janus
Janus
grizzlyq1123
Janus
Level 126
God Stats
1W - 3L
1,435 SR
Queue Stats
9W - 9L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erozine
Fenrir
19
7 / 4 / 4
13,276
781
8,794
19,965
19,989
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
JACC1940
Artio
18
2 / 2 / 9
12,537
737
13,755
25,156
32,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
hivanrg
Artemis
19
2 / 2 / 3
13,147
773
12,767
11,735
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
x Aquino92 x
Chang'e
19
3 / 2 / 5
13,060
768
10,998
16,661
8,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 5
11,508
677
14,901
14,281
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
LaCalle133
Osiris
16
2 / 4 / 8
11,283
664
12,251
18,136
16,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
18
1 / 6 / 7
11,738
690
11,341
18,346
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 3 / 3
12,929
761
20,304
9,006
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
14
Kills
10
10
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
Fenrir
Erozine
Fenrir
7
4
4
2.25
W
Artio
JACC1940
Artio
2
2
9
3.25
L
Osiris
LaCalle133
Osiris
2
4
8
1.5
L
Sylvanus
1
6
7
0.75
L
5
3
3
2.17
W
Artemis
hivanrg
Artemis
2
2
3
1.75
W
Chang'e
x Aquino92 x
Chang'e
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
58,797
73,517
Taken
59,769
66,038
Mitigated
48,844
27,253
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,901
2,256
0
2,827
14,281
5,967
0
7,151
7,130
0
52,552
W
Fenrir
Erozine
Fenrir
8,794
2,022
0
2,499
19,965
19,989
48
8,637
11,078
0
33,964
W
Artio
JACC1940
Artio
13,755
1,534
1,668
4,795
25,156
32,810
574
9,563
15,295
35,990
0
L
Osiris
LaCalle133
Osiris
12,251
2,403
0
0
18,136
16,877
207
9,109
9,027
0
28,074
L
Sylvanus
11,341
2,719
2,414
3,462
18,346
22,339
132
5,012
13,334
36,909
0
L
20,304
1,272
0
206
9,006
3,661
706
4,581
4,425
82,300
0
W
Artemis
hivanrg
Artemis
12,767
7,136
0
2,444
11,735
4,410
5,769
5,183
6,476
0
80,928
W
Chang'e
x Aquino92 x
Chang'e
10,998
402
5,983
9,864
16,661
8,829
1,423
8,047
8,322
54,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
47,458
316
Minions Killed
284
16
Camps Cleared
13
1,344,493
Distance Traveled
1,253,480
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,508
677
76
4
6
386,501
3
W
Fenrir
13,276
781
41
2
5
372,031
3
W
Artio
12,537
737
46
3
3
343,027
3
L
Osiris
11,283
664
23
1
3
323,213
4
L
Sylvanus
11,738
690
51
3
2
253,267
2
L
Janus
12,929
761
134
8
2
290,499
3
W
Artemis
13,147
773
140
8
6
311,530
2
W
Chang'e
13,060
768
89
5
2
317,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role