Player Matchup

Mulan
Mulan
AlltimeOrphan
Mulan
Level 71
God Stats
3W - 3L
1,597 SR
Queue Stats
10W - 5L
1,665 Elo+
Party 2
Izanami
Izanami
BelovedValkyrie
Izanami
Level 17
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Ares
Ares
JTC787
Ares
Level 79
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Hun Batz
Hun Batz
MostlyUnfocused
Hun Batz
Level 118
God Stats
1W - 3L
1,517 SR
Queue Stats
117W - 120L
1,555 Elo+
Party 2
Freya
Freya
jonnyboy217
Freya
Level 28
God Stats
2W - 1L
1,861 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 2
Team Averages
Level 63
1,678 SR
1,640 Elo+

VS

Team Averages
Level 75
1,419 SR
1,589 Elo+
Hercules
Hercules
Chaotic1991
Hercules
Level 84
God Stats
14W - 12L
1,367 SR
Queue Stats
233W - 180L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
EasyWork_P33k
Heimdallr
Level 97
God Stats
22W - 11L
1,598 SR
Queue Stats
101W - 81L
1,693 Elo+
Party 1
Loki
Loki
Ourviax
Loki
Level 37
God Stats
2W - 4L
1,383 SR
Queue Stats
99W - 114L
1,446 Elo+
Party 3
Geb
Geb
TopTierSalesman
Geb
Level 46
God Stats
13W - 16L
1,606 SR
Queue Stats
127W - 135L
1,614 Elo+
Party 1
Merlin
Merlin
bucko_rules
Merlin
Level 110
God Stats
7W - 10L
1,142 SR
Queue Stats
279W - 280L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,420
443
8,588
15,930
14,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 9 / 2
7,721
406
6,118
12,656
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
JTC787
Ares
15
5 / 5 / 0
8,792
463
8,571
12,922
7,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
16
5 / 5 / 1
10,242
539
13,512
14,914
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 2 / 1
10,013
527
2,784
8,483
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chaotic1991
Hercules
18
7 / 2 / 2
11,410
601
10,891
20,022
17,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
EasyWork_P33k
Heimdallr
17
11 / 3 / 3
11,605
611
16,269
14,283
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Ourviax
Loki
15
3 / 2 / 9
9,977
525
5,337
10,677
3,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 10
9,452
497
5,485
13,574
8,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
18
3 / 1 / 3
11,113
585
5,071
6,877
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
11
Kills
28
28
Deaths
11
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
9
2
0.11
W
Hercules
Chaotic1991
Hercules
7
2
2
4
W
Heimdallr
EasyWork_P33k
Heimdallr
11
3
3
4.17
L
Ares
JTC787
Ares
5
5
0
1
L
Hun Batz
5
5
1
1.1
W
Loki
Ourviax
Loki
3
2
9
3.75
W
4
3
10
3
W
Merlin
3
1
3
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
43,053
64,905
Taken
65,433
35,491
Mitigated
38,975
10,645
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,588
1,527
0
3,587
15,930
14,331
0
1,718
14,172
0
51,318
L
6,118
4,685
0
869
12,656
3,870
60
2,790
9,800
0
44,748
W
Hercules
Chaotic1991
Hercules
10,891
4,202
0
6,725
20,022
17,544
252
1,643
17,879
0
68,849
W
Heimdallr
EasyWork_P33k
Heimdallr
16,269
9,503
0
6,030
14,283
5,908
3,919
4,701
9,582
0
73,488
L
Ares
JTC787
Ares
8,571
59
299
1,540
12,922
7,955
0
2,001
10,921
33,849
0
L
Hun Batz
13,512
7,511
0
250
14,914
6,220
0
1,826
13,026
0
86,889
W
Loki
Ourviax
Loki
5,337
743
0
1,947
10,677
3,926
0
320
10,308
0
59,711
W
5,485
1,010
0
4,367
13,574
8,909
61
4,085
9,489
17,386
0
W
Merlin
5,071
161
0
2,248
6,877
2,688
0
606
6,222
76,567
0
L
2,784
880
0
4,100
8,483
3,115
0
1,885
6,430
52,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,188
Gold Earned
53,557
491
Minions Killed
492
0
Camps Cleared
0
1,878,812
Distance Traveled
1,836,119
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,420
443
105
6
0
311,567
5
L
Izanami
7,721
406
96
5
0
395,627
5
W
Hercules
11,410
601
129
7
0
356,892
7
W
Heimdallr
11,605
611
99
5
0
287,998
0
L
Ares
8,792
463
44
2
0
437,672
3
L
Hun Batz
10,242
539
121
6
0
384,935
1
W
Loki
9,977
525
92
5
0
432,914
2
W
Geb
9,452
497
21
1
0
375,392
6
W
Merlin
11,113
585
151
8
0
382,923
6
L
Freya
10,013
527
125
7
0
349,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role