Player Matchup

Kumbhakarna
Kumbhakarna
ChillOutBill
Kumbhakarna
Level 148
God Stats
6W - 16L
1,207 SR
Queue Stats
276W - 285L
1,420 Elo+
Party 3
King Arthur
King Arthur
Dynavolt1009
King Arthur
Level 68
God Stats
14W - 9L
1,496 SR
Queue Stats
237W - 290L
1,413 Elo+
Party 3
Medusa
Medusa
Electr124
Medusa
Level 75
God Stats
3W - 2L
1,472 SR
Queue Stats
11W - 13L
1,359 Elo+
Solo
Tiamat
Tiamat
TomahawkWarrior
Tiamat
Level 160
God Stats
2W - 7L
1,312 SR
Queue Stats
458W - 467L
1,544 Elo+
Party 2
Bacchus
Bacchus
wsmith2021
Bacchus
Level 84
God Stats
4W - 2L
1,650 SR
Queue Stats
58W - 70L
1,508 Elo+
Party 2
Team Averages
Level 107
1,427 SR
1,449 Elo+

VS

Team Averages
Level 77
1,580 SR
1,429 Elo+
Gilgamesh
Gilgamesh
LNGSWRD
Gilgamesh
Level 62
God Stats
39W - 35L
1,777 SR
Queue Stats
1,014W - 1,041L
1,470 Elo+
Solo
Ullr
Ullr
SarangHit
Ullr
Level 67
God Stats
3W - 8L
1,556 SR
Queue Stats
279W - 343L
1,427 Elo+
Solo
Fafnir
Fafnir
Troning
Fafnir
Level 78
God Stats
25W - 36L
1,428 SR
Queue Stats
375W - 441L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
facu__ATR
Zhong Kui
Level 107
God Stats
44W - 40L
1,422 SR
Queue Stats
229W - 258L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
xporteñox
Hun Batz
Level 69
God Stats
3W - 4L
1,715 SR
Queue Stats
207W - 256L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChillOutBill
Kumbhakarna
12
1 / 2 / 11
7,555
540
5,946
11,717
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Dynavolt1009
King Arthur
12
2 / 3 / 5
7,549
539
5,109
11,807
8,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Electr124
Medusa
12
7 / 1 / 1
7,587
542
8,429
8,268
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 6
8,754
625
6,361
5,892
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
wsmith2021
Bacchus
14
5 / 0 / 6
8,585
613
8,818
10,041
6,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LNGSWRD
Gilgamesh
7
0 / 3 / 1
5,422
387
1,013
4,840
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
11
2 / 5 / 0
6,530
466
6,419
8,338
2,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Troning
Fafnir
9
0 / 4 / 1
6,105
436
2,837
16,418
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
facu__ATR
Zhong Kui
10
0 / 4 / 1
6,245
446
3,940
7,522
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
xporteñox
Hun Batz
11
4 / 3 / 1
7,082
506
5,419
11,769
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
6
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ChillOutBill
Kumbhakarna
1
2
11
3.25
W
King Arthur
Dynavolt1009
King Arthur
2
3
5
1.5
W
Medusa
Electr124
Medusa
7
1
1
7.5
L
Gilgamesh
LNGSWRD
Gilgamesh
0
3
1
0.17
L
Ullr
2
5
0
0.4
W
4
0
6
7
L
Fafnir
Troning
Fafnir
0
4
1
0.13
L
Zhong Kui
facu__ATR
Zhong Kui
0
4
1
0.13
W
Bacchus
wsmith2021
Bacchus
5
0
6
8
L
Hun Batz
xporteñox
Hun Batz
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
19,628
47,725
Taken
48,887
29,356
Mitigated
22,648
14,043
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ChillOutBill
Kumbhakarna
5,946
812
0
1,492
11,717
9,692
342
1,311
10,406
25,157
0
W
King Arthur
Dynavolt1009
King Arthur
5,109
225
0
2,236
11,807
8,006
293
1,875
9,932
0
40,514
W
Medusa
Electr124
Medusa
8,429
4,692
0
2,866
8,268
2,519
1,813
1,081
7,187
0
40,258
L
Gilgamesh
LNGSWRD
Gilgamesh
1,013
229
0
867
4,840
1,902
0
1,661
3,179
0
13,775
L
Ullr
6,419
2,819
0
1,496
8,338
2,659
0
2,926
5,412
0
27,348
W
6,361
978
0
3,052
5,892
2,431
1,938
1,313
4,579
56,829
0
L
Fafnir
Troning
Fafnir
2,837
1,000
318
5,101
16,418
9,637
0
6,780
9,570
23,127
0
L
Zhong Kui
facu__ATR
Zhong Kui
3,940
242
0
2,377
7,522
4,565
0
3,659
3,633
32,218
0
W
Bacchus
wsmith2021
Bacchus
8,818
1,976
108
4,289
10,041
6,708
0
1,197
8,844
54,435
0
L
Hun Batz
xporteñox
Hun Batz
5,419
1,308
0
2,496
11,769
3,885
0
5,691
5,968
0
32,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
31,384
392
Minions Killed
246
0
Camps Cleared
0
1,363,434
Distance Traveled
1,084,015
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,555
540
33
2
0
262,447
4
W
King Arthur
7,549
539
81
6
0
270,848
6
W
Medusa
7,587
542
68
5
0
259,708
2
L
Gilgamesh
5,422
387
21
2
0
119,068
0
L
Ullr
6,530
466
56
4
0
246,730
1
W
Tiamat
8,754
625
124
9
0
267,697
3
L
Fafnir
6,105
436
32
2
0
216,149
1
L
Zhong Kui
6,245
446
73
5
0
198,332
2
W
Bacchus
8,585
613
86
6
0
302,734
5
L
Hun Batz
7,082
506
64
5
0
303,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role