Player Matchup

Ares
Ares
ClintEastSwag
Ares
Level 58
God Stats
11W - 12L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 3
Thor
Thor
MercenaryAtlas
Thor
Level 33
God Stats
6W - 5L
1,697 SR
Queue Stats
420W - 364L
1,573 Elo+
Party 3
Izanami
Izanami
binibebi
Izanami
Level 63
God Stats
6W - 9L
1,522 SR
Queue Stats
7W - 17L
1,371 Elo+
Party 1
King Arthur
King Arthur
iramalac
King Arthur
Level 88
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 5L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
Віggау
Nu Wa
Level 28
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Team Averages
Level 54
1,630 SR
1,416 Elo+

VS

Team Averages
Level 120
1,627 SR
1,522 Elo+
Geb
Geb
Clueys
Geb
Level 44
God Stats
2W - 0L
1,720 SR
Queue Stats
29W - 19L
1,544 Elo+
Party 4
Heimdallr
Heimdallr
DashGxD
Heimdallr
Level 88
God Stats
3W - 0L
1,733 SR
Queue Stats
40W - 27L
1,573 Elo+
Party 4
Mercury
Mercury
Kaleidx
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,541 Elo+
Party 2
Ra
Ra
cruzebley
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
xXScooby2Xx
Anubis
Level 152
God Stats
3W - 0L
1,681 SR
Queue Stats
5W - 4L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,088
358
3,714
15,728
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,937
467
4,204
12,687
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
binibebi
Izanami
13
0 / 4 / 0
7,364
433
3,379
9,251
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
iramalac
King Arthur
11
1 / 10 / 0
7,025
413
3,687
14,239
4,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
0 / 8 / 0
7,579
446
5,921
9,734
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Clueys
Geb
12
0 / 1 / 11
8,753
515
2,999
10,058
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
DashGxD
Heimdallr
16
1 / 0 / 6
9,916
583
8,020
8,135
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Kaleidx
Mercury
17
10 / 1 / 9
10,810
636
10,332
14,588
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
11 / 0 / 7
11,543
679
10,859
10,409
5,163
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
10 / 1 / 3
12,295
723
15,476
9,579
7,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
68
2
Kills
32
32
Deaths
3
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Geb
Clueys
Geb
0
1
11
5.5
W
Heimdallr
DashGxD
Heimdallr
1
0
6
4
W
Mercury
Kaleidx
Mercury
10
1
9
14.5
L
1
3
0
0.33
L
Izanami
binibebi
Izanami
0
4
0
0
W
11
0
7
14.5
L
King Arthur
iramalac
King Arthur
1
10
0
0.1
W
Anubis
10
1
3
11.5
L
Nu Wa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
47,686
61,639
Taken
52,769
21,574
Mitigated
28,939
11,007
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
145
0
2,637
15,728
7,134
0
7,974
7,754
9,795
0
W
Geb
Clueys
Geb
2,999
693
0
1,738
10,058
7,064
622
3,783
6,275
13,470
0
W
Heimdallr
DashGxD
Heimdallr
8,020
4,253
0
4,112
8,135
3,631
2,644
2,235
5,900
0
65,390
W
Mercury
Kaleidx
Mercury
10,332
4,532
0
4,934
14,588
6,050
2,505
2,512
12,076
0
75,936
L
4,204
738
0
3,796
12,687
4,019
0
4,816
7,871
0
46,959
L
Izanami
binibebi
Izanami
3,379
2,143
0
2,456
9,251
2,968
0
1,899
7,351
0
54,787
W
10,859
1,058
4,015
6,160
10,409
5,163
1,782
3,516
6,893
89,019
0
L
King Arthur
iramalac
King Arthur
3,687
627
0
1,593
14,239
4,341
430
9,248
4,991
0
33,441
W
Anubis
15,476
906
0
6,203
9,579
7,031
2,526
1,447
8,132
93,218
0
L
Nu Wa
5,921
1,123
0
525
9,734
3,112
0
5,397
4,337
53,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
53,317
421
Minions Killed
602
0
Camps Cleared
0
1,450,907
Distance Traveled
1,703,364
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,088
358
21
1
0
292,863
2
W
Geb
8,753
515
18
1
0
336,220
6
W
Heimdallr
9,916
583
131
8
0
304,585
1
W
Mercury
10,810
636
120
7
0
409,237
1
L
Thor
7,937
467
91
5
0
305,817
2
L
Izanami
7,364
433
117
7
0
293,078
3
W
Ra
11,543
679
166
10
0
383,563
1
L
King Arthur
7,025
413
81
5
0
275,274
2
W
Anubis
12,295
723
167
10
0
269,759
8
L
Nu Wa
7,579
446
111
7
0
283,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role