Player Matchup

Ymir
Ymir
FuriousHank
Ymir
Level 25
God Stats
6W - 8L
1,329 SR
Queue Stats
32W - 34L
1,404 Elo+
Party 1
Sol
Sol
Jawyah
Sol
Level 58
God Stats
18W - 9L
1,637 SR
Queue Stats
61W - 56L
1,478 Elo+
Party 1
King Arthur
King Arthur
LOLOTOMMY
King Arthur
Level 47
God Stats
13W - 10L
1,556 SR
Queue Stats
182W - 209L
1,436 Elo+
Party 1
Thanatos
Thanatos
Stormic
Thanatos
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 104L
1,499 Elo+
Party 1
Izanami
Izanami
condog602
Izanami
Level 28
God Stats
3W - 3L
1,479 SR
Queue Stats
57W - 48L
1,487 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,461 Elo+

VS

Team Averages
Level 75
1,539 SR
1,524 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Sidoku619
Cabrakan
Level 109
God Stats
17W - 18L
1,498 SR
Queue Stats
310W - 286L
1,532 Elo+
Party 3
Osiris
Osiris
StepUpSlime
Osiris
Level 42
God Stats
11W - 11L
1,621 SR
Queue Stats
247W - 257L
1,572 Elo+
Party 3
Chang'e
Chang'e
X ROCKMAMA X
Chang'e
Level 45
God Stats
12W - 16L
1,526 SR
Queue Stats
24W - 27L
1,436 Elo+
Party 2
Chiron
Chiron
dAnKgRaMz7395
Chiron
Level 28
God Stats
1W - 2L
1,551 SR
Queue Stats
108W - 82L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
9,280
488
9,216
18,511
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Jawyah
Sol
15
1 / 4 / 4
9,477
499
10,235
11,774
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LOLOTOMMY
King Arthur
18
3 / 2 / 6
10,699
563
9,903
17,369
12,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Stormic
Thanatos
19
16 / 3 / 2
12,138
639
20,063
16,244
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
condog602
Izanami
13
2 / 6 / 2
8,533
449
7,167
11,664
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 3 / 2
8,413
443
4,734
11,937
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Sidoku619
Cabrakan
13
12 / 8 / 4
10,102
532
13,823
18,765
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
14
2 / 5 / 1
8,410
443
11,602
14,154
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
X ROCKMAMA X
Chang'e
14
1 / 4 / 0
8,440
444
6,106
14,294
5,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 6 / 9
10,131
533
17,523
19,192
5,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
26
Kills
21
22
Deaths
26
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
4
7
6
1
W
Sol
Jawyah
Sol
1
4
4
0.75
W
King Arthur
LOLOTOMMY
King Arthur
3
2
6
3
L
Cabrakan
Sidoku619
Cabrakan
12
8
4
1.75
L
Osiris
2
5
1
0.5
W
Thanatos
Stormic
Thanatos
16
3
2
5.67
L
Chang'e
X ROCKMAMA X
Chang'e
1
4
0
0.25
W
Izanami
condog602
Izanami
2
6
2
0.5
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,584
Damage
53,788
75,562
Taken
78,342
40,825
Mitigated
49,454
32,713
Healing
22,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,734
980
0
4,622
11,937
7,094
0
289
11,632
0
57,647
W
9,216
1,663
265
2,223
18,511
11,978
882
5,269
13,242
20,694
0
W
Sol
Jawyah
Sol
10,235
2,453
243
3,746
11,774
4,385
2,391
5,683
6,091
56,841
0
W
King Arthur
LOLOTOMMY
King Arthur
9,903
1,041
0
4,736
17,369
12,883
0
1,421
15,948
0
64,264
L
Cabrakan
Sidoku619
Cabrakan
13,823
1,644
807
5,517
18,765
20,448
380
6,392
12,229
25,204
0
L
Osiris
11,602
4,426
0
963
14,154
10,888
470
1,024
13,080
0
52,688
W
Thanatos
Stormic
Thanatos
20,063
7,409
0
17,311
16,244
7,079
0
3,327
12,917
0
74,791
L
Chang'e
X ROCKMAMA X
Chang'e
6,106
400
163
5,963
14,294
5,098
885
4,880
9,071
46,075
0
W
Izanami
condog602
Izanami
7,167
4,217
576
3,613
11,664
4,500
5,131
4,229
7,435
0
45,787
L
17,523
7,863
482
4,272
19,192
5,926
288
6,195
12,879
0
64,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
45,496
479
Minions Killed
379
0
Camps Cleared
0
1,632,535
Distance Traveled
1,585,600
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,413
443
104
5
0
348,033
5
W
Ymir
9,280
488
15
1
0
337,716
1
W
Sol
9,477
499
118
6
0
314,209
9
W
King Arthur
10,699
563
144
8
0
339,654
3
L
Cabrakan
10,102
532
19
1
0
294,858
2
L
Osiris
8,410
443
85
4
0
286,983
4
W
Thanatos
12,138
639
113
6
0
348,267
1
L
Chang'e
8,440
444
82
4
0
313,432
2
W
Izanami
8,533
449
89
5
0
292,689
3
L
Chiron
10,131
533
89
5
0
342,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role