Player Matchup

Sylvanus
Sylvanus
Gold III
Banshee237
Sylvanus
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
CmanDman
Ah Muzen Cab
Gold I
Level 140
God Stats
1W - 2L
1,497 SR
Queue Stats
68W - 70L
1,579 MMR
Party 1
Anhur
Anhur
Gold I
Gh0stD3ath1y
Anhur
Gold I
Level 120
God Stats
3W - 7L
1,445 SR
Queue Stats
71W - 74L
1,579 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Grubbington
Ao Kuang
Gold II
Level 129
God Stats
4W - 6L
1,498 SR
Queue Stats
118W - 106L
1,557 MMR
Solo
Guan Yu
Guan Yu
Gold III
kkroto2002
Guan Yu
Gold III
Level 145
God Stats
4W - 6L
1,633 SR
Queue Stats
486W - 495L
1,541 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,515 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,623 SR
1,552 MMR
Loki
Loki
Gold IV
Alonx04
Loki
Gold IV
Level 137
God Stats
18W - 22L
1,618 SR
Queue Stats
488W - 505L
1,502 MMR
Solo
Ullr
Ullr
Gold III
DButtersnaps
Ullr
Gold III
Level 108
God Stats
11W - 10L
1,747 SR
Queue Stats
130W - 122L
1,636 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
MattMade
Sun Wukong
Gold V
Level 48
God Stats
2W - 0L
1,785 SR
Queue Stats
17W - 13L
1,551 MMR
Party 2
Ra
Ra
Gold IV
ResentfulStorm
Ra
Gold IV
Level 130
God Stats
6W - 4L
1,500 SR
Queue Stats
102W - 98L
1,569 MMR
Solo
Ymir
Ymir
Gold III
muyaayo
Ymir
Gold III
Level 108
God Stats
23W - 26L
1,464 SR
Queue Stats
537W - 526L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Banshee237
Sylvanus
12
0 / 7 / 5
8,851
369
7,051
23,177
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
CmanDman
Ah Muzen Cab
19
7 / 8 / 0
13,203
550
18,570
22,136
11,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 10 / 3
10,835
451
13,036
24,125
9,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Grubbington
Ao Kuang
18
6 / 8 / 3
11,464
478
16,326
29,370
13,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
kkroto2002
Guan Yu
16
2 / 5 / 4
10,638
443
11,127
26,085
25,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetApolloDanzaburouScyllaAthena

VS

Bans
TiamatSobekNemesisCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alonx04
Loki
20
8 / 2 / 11
14,909
621
13,698
17,334
10,807
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 6 / 9
13,308
555
22,562
20,161
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
MattMade
Sun Wukong
20
13 / 3 / 11
14,807
617
34,849
27,864
26,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 3 / 14
14,162
590
22,505
16,585
9,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
muyaayo
Ymir
16
1 / 2 / 19
12,794
533
8,361
23,229
27,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
16
Kills
38
38
Deaths
16
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Loki
Alonx04
Loki
8
2
11
6.75
L
Sylvanus
Banshee237
Sylvanus
0
7
5
0.36
L
Ah Muzen Cab
CmanDman
Ah Muzen Cab
7
8
0
0.88
W
9
6
9
2.25
L
1
10
3
0.25
L
Ao Kuang
Grubbington
Ao Kuang
6
8
3
0.94
W
Sun Wukong
MattMade
Sun Wukong
13
3
11
6.17
W
7
3
14
4.67
L
Guan Yu
kkroto2002
Guan Yu
2
5
4
0.8
W
Ymir
muyaayo
Ymir
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,110
Damage
101,975
124,893
Taken
105,173
83,429
Mitigated
82,474
38,735
Healing
39,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Alonx04
Loki
13,698
3,734
0
6,179
17,334
10,807
0
2,024
15,310
0
121,209
L
Sylvanus
Banshee237
Sylvanus
7,051
900
1,757
4,667
23,177
24,015
0
6,420
16,489
22,751
0
L
Ah Muzen Cab
CmanDman
Ah Muzen Cab
18,570
9,983
0
7,013
22,136
11,128
0
5,954
15,932
0
96,529
W
22,562
11,682
0
3,302
20,161
8,337
4,986
4,918
15,243
0
87,532
L
13,036
6,792
0
3,961
24,125
9,242
0
6,112
17,951
0
66,857
L
Ao Kuang
Grubbington
Ao Kuang
16,326
4,505
0
10,163
29,370
13,713
875
6,375
22,873
91,676
0
W
Sun Wukong
MattMade
Sun Wukong
34,849
10,840
0
13,302
27,864
26,786
423
5,373
22,491
0
114,752
W
22,505
2,634
6,102
7,490
16,585
9,007
2,067
4,164
12,421
120,871
0
L
Guan Yu
kkroto2002
Guan Yu
11,127
2,381
1,318
9,856
26,085
25,331
135
5,291
20,622
0
56,136
W
Ymir
muyaayo
Ymir
8,361
2,365
0
3,380
23,229
27,537
207
6,898
16,331
34,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,991
Gold Earned
69,980
517
Minions Killed
747
0
Camps Cleared
0
2,100,655
Distance Traveled
2,484,092
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,909
621
185
8
0
579,146
2
L
Sylvanus
8,851
369
24
1
0
411,403
11
L
Ah Muzen Cab
13,203
550
157
7
0
394,351
3
W
Ullr
13,308
555
117
5
0
416,284
3
L
Anhur
10,835
451
120
5
0
366,931
4
L
Ao Kuang
11,464
478
120
5
0
428,474
2
W
Sun Wukong
14,807
617
182
8
0
498,488
3
W
Ra
14,162
590
216
9
0
508,228
8
L
Guan Yu
10,638
443
96
4
0
499,496
4
W
Ymir
12,794
533
47
2
0
481,946
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role